Player Matchup

Xbalanque
Xbalanque
BlueACE760
Xbalanque
Level 158
God Stats
2W - 5L
1,529 SR
Queue Stats
205W - 212L
1,577 Elo+
Solo
Artemis
Artemis
Jiggaspacker
Artemis
Level 140
God Stats
3W - 0L
1,778 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
Metalhealth
Ah Puch
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 215L
1,586 Elo+
Solo
Tyr
Tyr
Nattvindar
Tyr
Level 106
God Stats
8W - 7L
1,446 SR
Queue Stats
202W - 190L
1,517 Elo+
Solo
Ymir
Ymir
Stacheio
Ymir
Level 126
God Stats
1W - 0L
1,317 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 2
Team Averages
Level 127
1,514 SR
1,560 Elo+

VS

Team Averages
Level 111
1,588 SR
1,552 Elo+
Merlin
Merlin
DaOrangePicker
Merlin
Level 121
God Stats
9W - 5L
1,583 SR
Queue Stats
370W - 345L
1,594 Elo+
Party 1
Anubis
Anubis
ReflectingNova
Anubis
Level 128
God Stats
1W - 3L
1,781 SR
Queue Stats
65W - 63L
1,582 Elo+
Party 1
Surtr
Surtr
Ruar
Surtr
Level 149
God Stats
9W - 10L
1,433 SR
Queue Stats
977W - 950L
1,554 Elo+
Solo
Ravana
Ravana
Slim3Drizzy
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 159L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zlot117
Cu Chulainn
Level 95
God Stats
4W - 3L
1,645 SR
Queue Stats
162W - 152L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueACE760
Xbalanque
15
4 / 4 / 19
9,286
844
10,278
9,483
4,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Jiggaspacker
Artemis
16
8 / 2 / 15
9,913
901
19,884
8,747
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Metalhealth
Ah Puch
17
11 / 1 / 11
10,803
982
18,032
10,901
4,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 22
9,903
900
9,995
12,570
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
3 / 3 / 21
10,121
920
7,242
13,950
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
7,987
726
11,179
10,675
5,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 3
8,416
765
7,122
12,623
6,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Ruar
Surtr
15
3 / 6 / 3
8,010
728
8,767
17,407
20,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
12
3 / 8 / 4
7,584
689
4,656
12,174
6,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Zlot117
Cu Chulainn
13
0 / 6 / 5
7,116
647
11,957
15,910
18,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
32
Kills
10
11
Deaths
32
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlueACE760
Xbalanque
4
4
19
3.38
L
2
5
5
0.9
W
Artemis
Jiggaspacker
Artemis
8
2
15
7.75
W
Ah Puch
Metalhealth
Ah Puch
11
1
11
16.5
W
6
1
22
17
L
2
7
3
0.5
L
Surtr
Ruar
Surtr
3
6
3
0.75
L
Ravana
3
8
4
0.63
W
Ymir
3
3
21
4.5
L
Cu Chulainn
Zlot117
Cu Chulainn
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
43,681
55,651
Taken
68,789
37,626
Mitigated
57,640
17,813
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlueACE760
Xbalanque
10,278
6,383
1,756
1,762
9,483
4,085
1,613
1,371
7,776
0
22,716
L
11,179
511
0
0
10,675
5,254
0
2,899
7,776
22,849
0
W
Artemis
Jiggaspacker
Artemis
19,884
6,275
529
1,283
8,747
3,687
2,949
3,411
5,055
0
29,495
W
Ah Puch
Metalhealth
Ah Puch
18,032
1,786
1,548
3,543
10,901
4,889
1,818
3,949
6,408
34,693
0
W
9,995
1,555
1,059
3,066
12,570
10,223
254
5,539
6,777
0
19,389
L
7,122
315
683
1,564
12,623
6,817
0
4,842
7,781
18,324
0
L
Surtr
Ruar
Surtr
8,767
2,127
480
2,416
17,407
20,476
0
8,931
8,476
198
18,453
L
Ravana
4,656
1,721
0
773
12,174
6,727
0
3,239
8,935
0
6,553
W
Ymir
7,242
717
968
2,299
13,950
14,742
727
3,977
9,442
21,022
0
L
Cu Chulainn
Zlot117
Cu Chulainn
11,957
125
322
1,248
15,910
18,366
0
5,363
10,547
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
39,113
158
Minions Killed
108
0
Camps Cleared
0
1,077,127
Distance Traveled
863,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,286
844
25
2
0
208,653
0
L
Merlin
7,987
726
47
4
0
190,080
0
W
Artemis
9,913
901
21
2
0
198,260
0
W
Ah Puch
10,803
982
48
4
0
219,616
0
W
Tyr
9,903
900
34
3
0
248,752
0
L
Anubis
8,416
765
29
3
0
161,647
0
L
Surtr
8,010
728
18
2
0
159,590
0
L
Ravana
7,584
689
3
0
0
151,070
0
W
Ymir
10,121
920
30
3
0
201,846
0
L
Cu Chulainn
7,116
647
11
1
0
201,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role