Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Anonfro
Sun Wukong
Platinum IV
Level 157
God Stats
7W - 0L
1,758 SR
Queue Stats
190W - 174L
1,786 MMR
Party 1
Ganesha
Ganesha
Platinum II
C R 0 N I C ACE
Ganesha
Platinum II
Level 156
God Stats
18W - 16L
1,697 SR
Queue Stats
252W - 230L
1,927 MMR
Solo
Ishtar
Ishtar
Platinum II
CutUrGras
Ishtar
Platinum II
Level 157
God Stats
45W - 43L
1,731 SR
Queue Stats
263W - 248L
2,031 MMR
Party 1
Tiamat
Tiamat
Platinum II
JulioEsUnTroll
Tiamat
Platinum II
Level 87
God Stats
7W - 1L
1,821 SR
Queue Stats
71W - 60L
1,888 MMR
Party 2
Thanatos
Thanatos
Platinum IV
xFeIIo
Thanatos
Platinum IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
2,004 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,702 SR
1,927 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,750 SR
1,837 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
DarkPls
Rama
Platinum III
Level 176
God Stats
9W - 9L
2,120 SR
Queue Stats
219W - 182L
1,957 MMR
Solo
King Arthur
King Arthur
Platinum I
Matty_Mo_3
King Arthur
Platinum I
Level 148
God Stats
27W - 26L
1,840 SR
Queue Stats
854W - 833L
1,918 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Zahika
Ao Kuang
Platinum II
Level 68
God Stats
15W - 11L
1,787 SR
Queue Stats
169W - 170L
1,918 MMR
Solo
Ra
Ra
Platinum II
slasher0fgods
Ra
Platinum II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 62L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonfro
Sun Wukong
14
4 / 1 / 1
7,915
565
8,114
14,761
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 11
7,969
569
4,831
6,137
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
CutUrGras
Ishtar
13
2 / 5 / 1
7,689
549
4,962
11,289
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 2
8,168
583
8,388
7,065
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
xFeIIo
Thanatos
14
5 / 5 / 2
8,053
575
7,223
14,232
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaSerqetMartichorasHercules

VS

Bans
BakasuraMercuryThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 1
7,463
533
3,047
7,387
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
DarkPls
Rama
12
2 / 2 / 5
8,141
582
6,481
8,829
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Matty_Mo_3
King Arthur
13
0 / 3 / 1
7,863
562
11,172
15,279
14,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Zahika
Ao Kuang
13
5 / 3 / 2
8,061
576
8,864
12,855
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 7 / 3
7,275
520
6,890
11,022
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
15
Kills
13
13
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
1
2.5
W
Sun Wukong
Anonfro
Sun Wukong
4
1
1
4.5
W
0
1
11
5.5
W
Ishtar
CutUrGras
Ishtar
2
5
1
0.5
L
Rama
DarkPls
Rama
2
2
5
2.25
W
4
1
2
5
L
King Arthur
Matty_Mo_3
King Arthur
0
3
1
0.17
L
Ao Kuang
Zahika
Ao Kuang
5
3
2
2
L
4
7
3
0.79
W
Thanatos
xFeIIo
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
36,454
53,484
Taken
55,372
31,857
Mitigated
26,931
20,253
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,047
437
0
1,458
7,387
2,814
0
661
6,726
0
61,149
W
Sun Wukong
Anonfro
Sun Wukong
8,114
1,024
0
2,907
14,761
13,193
0
2,484
12,277
0
59,909
W
4,831
727
0
2,039
6,137
4,612
0
3,494
2,643
21,935
0
W
Ishtar
CutUrGras
Ishtar
4,962
2,906
0
3,588
11,289
4,271
0
2,283
9,006
0
60,648
L
Rama
DarkPls
Rama
6,481
5,703
0
2,715
8,829
2,556
456
1,196
7,633
0
57,577
W
8,388
1,659
0
2,219
7,065
3,972
0
4,781
2,284
73,545
0
L
King Arthur
Matty_Mo_3
King Arthur
11,172
1,421
0
2,576
15,279
14,037
0
1,802
13,477
1,192
70,643
L
Ao Kuang
Zahika
Ao Kuang
8,864
2,029
0
2,930
12,855
4,099
18
5,833
7,022
51,490
0
L
6,890
1,048
552
2,404
11,022
3,425
0
3,727
7,295
47,720
0
W
Thanatos
xFeIIo
Thanatos
7,223
3,268
0
9,500
14,232
5,809
0
3,470
10,762
0
69,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,794
Gold Earned
38,803
466
Minions Killed
491
0
Camps Cleared
0
1,490,859
Distance Traveled
1,453,706
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,463
533
101
7
0
334,271
2
W
Sun Wukong
7,915
565
91
7
0
302,687
2
W
Ganesha
7,969
569
8
1
0
299,224
4
W
Ishtar
7,689
549
116
8
0
275,825
5
L
Rama
8,141
582
110
8
0
288,701
2
W
Tiamat
8,168
583
148
11
0
282,525
3
L
King Arthur
7,863
562
135
10
0
268,593
0
L
Ao Kuang
8,061
576
77
6
0
295,679
3
L
Ra
7,275
520
68
5
0
266,462
0
W
Thanatos
8,053
575
103
7
0
330,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role