Player Matchup

Scylla
Scylla
BotKiller69
Scylla
Level 156
God Stats
4W - 2L
1,943 SR
Queue Stats
63W - 72L
1,579 Elo+
Party 2
Anubis
Anubis
Guhdersh
Anubis
Level 98
God Stats
19W - 8L
1,983 SR
Queue Stats
271W - 233L
1,574 Elo+
Solo
Guan Yu
Guan Yu
SpyLevi
Guan Yu
Level 124
God Stats
2W - 2L
1,538 SR
Queue Stats
345W - 289L
1,562 Elo+
Solo
Cupid
Cupid
ohSoSlickk
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,632 Elo+
Party 2
Mulan
Mulan
taco5734
Mulan
Level 126
God Stats
33W - 28L
1,615 SR
Queue Stats
416W - 407L
1,566 Elo+
Solo
Team Averages
Level 115
1,716 SR
1,583 Elo+

VS

Team Averages
Level 115
1,662 SR
1,585 Elo+
Khepri
Khepri
DerpScerp
Khepri
Level 146
God Stats
6W - 2L
1,954 SR
Queue Stats
491W - 431L
1,590 Elo+
Party 1
Izanami
Izanami
Hootix
Izanami
Level 17
God Stats
15W - 17L
1,581 SR
Queue Stats
82W - 78L
1,527 Elo+
Party 1
Serqet
Serqet
JakeFL
Serqet
Level 113
God Stats
6W - 10L
1,344 SR
Queue Stats
512W - 461L
1,635 Elo+
Party 1
Hercules
Hercules
JustOverHyped
Hercules
Level 153
God Stats
0W - 2L
1,715 SR
Queue Stats
95W - 72L
1,574 Elo+
Solo
Janus
Janus
SleeperOfRlyeh
Janus
Level 148
God Stats
16W - 8L
1,716 SR
Queue Stats
233W - 216L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 4
7,751
596
11,162
5,100
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Guhdersh
Anubis
14
4 / 1 / 3
8,757
674
6,771
6,912
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SpyLevi
Guan Yu
12
5 / 1 / 3
6,921
532
6,133
7,415
6,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
13
2 / 0 / 5
7,845
603
5,039
8,661
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
taco5734
Mulan
11
3 / 2 / 1
6,803
523
6,776
10,770
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DerpScerp
Khepri
8
0 / 4 / 3
5,981
460
3,712
13,309
8,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Hootix
Izanami
10
1 / 3 / 0
6,273
483
2,549
7,239
2,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
JakeFL
Serqet
9
2 / 3 / 0
6,033
464
7,718
11,475
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
JustOverHyped
Hercules
11
0 / 4 / 2
5,994
461
2,589
9,903
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 1
7,131
549
5,232
7,279
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
4
4
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
4
4
L
Khepri
DerpScerp
Khepri
0
4
3
0.38
W
Anubis
Guhdersh
Anubis
4
1
3
5.5
L
Izanami
Hootix
Izanami
1
3
0
0.33
L
Serqet
JakeFL
Serqet
2
3
0
0.67
L
Hercules
JustOverHyped
Hercules
0
4
2
0.25
L
1
2
1
0.75
W
Guan Yu
SpyLevi
Guan Yu
5
1
3
6.5
W
Cupid
2
0
5
4.5
W
Mulan
taco5734
Mulan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
21,800
38,858
Taken
49,205
19,808
Mitigated
23,666
17,202
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,162
1,346
0
1,250
5,100
1,730
0
2,345
2,667
74,657
0
L
Khepri
DerpScerp
Khepri
3,712
479
1,015
1,584
13,309
8,325
0
7,208
6,101
15,133
0
W
Anubis
Guhdersh
Anubis
6,771
545
0
4,296
6,912
3,549
208
851
5,860
79,387
0
L
Izanami
Hootix
Izanami
2,549
2,202
0
964
7,239
2,463
0
0
7,239
0
44,648
L
Serqet
JakeFL
Serqet
7,718
1,574
0
870
11,475
3,799
0
3,910
7,565
0
34,895
L
Hercules
JustOverHyped
Hercules
2,589
587
0
2,223
9,903
7,010
0
2,926
6,977
0
31,189
L
5,232
334
0
875
7,279
2,069
0
4,393
2,886
61,794
0
W
Guan Yu
SpyLevi
Guan Yu
6,133
1,060
487
2,069
7,415
6,484
0
2,774
4,519
816
26,706
W
Cupid
5,039
2,835
612
3,817
8,661
3,032
1,024
1,092
6,933
0
54,581
W
Mulan
taco5734
Mulan
6,776
928
0
4,671
10,770
5,013
0
1,550
8,651
0
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
31,412
477
Minions Killed
350
0
Camps Cleared
0
1,307,522
Distance Traveled
1,340,619
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,751
596
121
9
0
279,517
2
L
Khepri
5,981
460
14
1
0
265,804
2
W
Anubis
8,757
674
151
12
0
225,904
4
L
Izanami
6,273
483
85
7
0
242,200
0
L
Serqet
6,033
464
62
5
0
312,454
0
L
Hercules
5,994
461
56
4
0
250,209
0
L
Janus
7,131
549
133
10
0
269,952
0
W
Guan Yu
6,921
532
32
2
0
262,530
5
W
Cupid
7,845
603
111
9
0
251,602
2
W
Mulan
6,803
523
62
5
0
287,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role