Player Matchup

Amaterasu
Amaterasu
FATGODDEMN
Amaterasu
Level 88
God Stats
8W - 3L
1,663 SR
Queue Stats
141W - 179L
1,365 Elo+
Party 1
Geb
Geb
FrankEX
Geb
Level 127
God Stats
2W - 7L
1,759 SR
Queue Stats
149W - 170L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
IBDBOMB
Danzaburou
Level 145
God Stats
3W - 1L
1,643 SR
Queue Stats
367W - 407L
1,472 Elo+
Party 1
Da Ji
Da Ji
Toez4Draga
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,625 Elo+
Solo
Aphrodite
Aphrodite
crashbandicootch
Aphrodite
Level 109
God Stats
64W - 40L
1,627 SR
Queue Stats
231W - 241L
1,484 Elo+
Party 1
Team Averages
Level 109
1,638 SR
1,478 Elo+

VS

Team Averages
Level 120
1,482 SR
1,505 Elo+
Cupid
Cupid
Craudionorus
Cupid
Level 129
God Stats
7W - 5L
1,549 SR
Queue Stats
17W - 12L
1,490 Elo+
Solo
Maui
Maui
DragonD0712
Maui
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 65L
1,571 Elo+
Solo
Bakasura
Bakasura
Unarmingbroom4
Bakasura
Level 105
God Stats
4W - 7L
1,306 SR
Queue Stats
70W - 85L
1,430 Elo+
Party 2
Scylla
Scylla
bballBrother
Scylla
Level 129
God Stats
1W - 2L
1,243 SR
Queue Stats
58W - 65L
1,488 Elo+
Party 2
Ravana
Ravana
chainspark
Ravana
Level 123
God Stats
4W - 7L
1,813 SR
Queue Stats
560W - 550L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FATGODDEMN
Amaterasu
11
1 / 4 / 0
6,045
465
4,453
12,040
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
9
0 / 4 / 6
6,248
481
5,068
12,581
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IBDBOMB
Danzaburou
13
8 / 0 / 0
9,055
697
10,762
5,596
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
10
0 / 3 / 0
5,958
458
1,159
9,385
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
11
1 / 3 / 0
6,251
481
3,755
9,700
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,403
493
4,083
8,626
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 7
6,896
530
2,614
12,706
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
14
2 / 3 / 3
7,887
607
4,355
11,148
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
8 / 0 / 0
8,960
689
14,307
6,719
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
chainspark
Ravana
12
3 / 0 / 2
7,628
587
6,188
3,492
2,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
10
Kills
13
14
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
0
3
7
1.17
L
Amaterasu
FATGODDEMN
Amaterasu
1
4
0
0.25
L
Geb
0
4
6
0.75
L
Danzaburou
IBDBOMB
Danzaburou
8
0
0
8
L
Da Ji
0
3
0
0
W
Bakasura
2
3
3
1.17
W
Scylla
8
0
0
8
W
Ravana
chainspark
Ravana
3
0
2
4
L
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
31,547
49,302
Taken
42,691
27,261
Mitigated
23,207
13,998
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
2,046
81
2,144
8,626
3,203
0
866
7,760
0
39,598
W
2,614
651
304
2,504
12,706
9,896
208
1,601
11,058
20,836
0
L
Amaterasu
FATGODDEMN
Amaterasu
4,453
1,303
0
2,617
12,040
7,234
0
2,014
9,835
0
31,504
L
Geb
5,068
751
83
2,605
12,581
9,628
0
4,717
7,652
18,985
0
L
Danzaburou
IBDBOMB
Danzaburou
10,762
6,373
0
2,729
5,596
2,795
1,008
666
4,930
0
64,231
L
Da Ji
1,159
270
0
647
9,385
3,465
156
3,878
5,341
0
33,445
W
Bakasura
4,355
2,952
0
3,637
11,148
4,932
0
2,287
8,729
0
59,318
W
Scylla
14,307
2,753
0
1,968
6,719
2,836
328
3,420
3,252
77,835
0
W
Ravana
chainspark
Ravana
6,188
2,235
0
1,817
3,492
2,340
696
649
2,740
0
42,052
L
Aphrodite
3,755
341
912
4,405
9,700
4,139
569
5,084
4,352
47,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
37,774
312
Minions Killed
407
0
Camps Cleared
0
1,283,957
Distance Traveled
1,317,002
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,403
493
72
6
0
251,645
0
W
Maui
6,896
530
23
2
0
288,684
3
L
Amaterasu
6,045
465
43
3
0
223,544
0
L
Geb
6,248
481
20
2
0
274,664
6
L
Danzaburou
9,055
697
113
9
0
251,100
0
L
Da Ji
5,958
458
58
4
0
273,178
0
W
Bakasura
7,887
607
114
9
0
305,367
5
W
Scylla
8,960
689
124
10
0
242,711
1
W
Ravana
7,628
587
74
6
0
228,595
0
L
Aphrodite
6,251
481
78
6
0
261,471
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role