Player Matchup

Janus
Janus
 
Janus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CrunchyAsbestos
Bakasura
Level 105
God Stats
3W - 2L
1,628 SR
Queue Stats
143W - 77L
1,671 Elo+
Party 1
Thor
Thor
ElSaltyPops
Thor
Level 62
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 4L
1,753 Elo+
Party 1
Rama
Rama
knghtmar
Rama
Level 124
God Stats
3W - 4L
1,550 SR
Queue Stats
180W - 116L
1,658 Elo+
Party 1
Team Averages
Level 105
1,503 SR
1,616 Elo+

VS

Team Averages
Level 136
1,638 SR
1,537 Elo+
Artio
Artio
 
Artio
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Portdergree
Bakasura
Level 121
God Stats
30W - 25L
1,526 SR
Queue Stats
530W - 556L
1,433 Elo+
Solo
Set
Set
Ranfelix02
Set
Level 124
God Stats
42W - 28L
1,613 SR
Queue Stats
321W - 289L
1,574 Elo+
Solo
Rama
Rama
SamBlackHat
Rama
Level 156
God Stats
2W - 0L
1,788 SR
Queue Stats
29W - 23L
1,580 Elo+
Solo
The Morrigan
The Morrigan
meyerwertsky
The Morrigan
Level 109
God Stats
5W - 1L
1,761 SR
Queue Stats
308W - 270L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 1
5,836
531
3,873
7,589
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
 
Nox
9
1 / 2 / 1
5,506
501
2,647
7,598
5,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
11
2 / 3 / 2
6,319
574
5,400
11,705
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 4 / 1
6,050
550
5,922
10,406
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
9
0 / 5 / 1
5,361
487
4,107
9,719
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 4
5,884
535
5,398
10,360
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Portdergree
Bakasura
12
5 / 1 / 0
7,369
670
6,781
11,216
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 0 / 2
7,937
722
8,345
8,341
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 4
6,721
611
6,306
6,240
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
meyerwertsky
The Morrigan
11
2 / 2 / 4
6,541
595
4,959
4,964
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
19
19
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
L
Nox
 
Nox
1
2
1
0.75
W
Artio
 
Artio
1
0
4
3
L
Bakasura
2
3
2
1
L
1
4
1
0.38
W
Bakasura
Portdergree
Bakasura
5
1
0
5
W
8
0
2
9
W
3
1
4
5
L
Rama
0
5
1
0.1
W
The Morrigan
meyerwertsky
The Morrigan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
31,789
47,017
Taken
41,121
18,963
Mitigated
20,085
10,965
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,873
532
0
803
7,589
2,557
0
3,668
3,921
50,457
0
L
Nox
 
Nox
2,647
1,089
73
3,082
7,598
5,033
0
1,951
5,387
13,648
0
W
Artio
 
Artio
5,398
515
660
4,395
10,360
7,673
0
2,592
7,357
16,405
0
L
Bakasura
5,400
3,269
0
2,942
11,705
4,728
0
1,567
10,138
0
33,642
L
5,922
2,232
0
2,038
10,406
3,404
0
614
9,294
0
47,544
W
Bakasura
Portdergree
Bakasura
6,781
4,924
0
6,696
11,216
4,733
228
116
11,100
0
46,506
W
8,345
4,864
0
1,005
8,341
3,846
0
736
7,107
0
70,132
W
6,306
5,408
0
1,861
6,240
2,089
152
1,266
4,974
0
44,592
L
Rama
4,107
3,646
0
2,027
9,719
3,241
0
1,016
8,703
0
36,602
W
The Morrigan
meyerwertsky
The Morrigan
4,959
1,901
0
976
4,964
1,744
236
1,810
2,895
46,650
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
34,452
332
Minions Killed
414
0
Camps Cleared
0
1,043,922
Distance Traveled
1,140,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,836
531
80
7
0
202,939
0
L
Nox
5,506
501
16
1
0
212,274
4
W
Artio
5,884
535
18
2
0
235,949
4
L
Bakasura
6,319
574
74
7
0
243,813
0
L
Thor
6,050
550
90
8
0
215,139
0
W
Bakasura
7,369
670
103
9
0
247,377
0
W
Set
7,937
722
101
9
0
254,560
0
W
Rama
6,721
611
97
9
0
199,525
1
L
Rama
5,361
487
72
7
0
169,757
0
W
The Morrigan
6,541
595
95
9
0
202,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role