Player Matchup

Charybdis
Charybdis
AcuteUnicornL1T
Charybdis
Level 104
God Stats
8W - 18L
1,447 SR
Queue Stats
14W - 51L
1,119 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JMZombie
Morgan Le Fay
Level 122
God Stats
1W - 5L
1,336 SR
Queue Stats
11W - 30L
1,217 Elo+
Party 1
Chaac
Chaac
SUN GOD JESUS
Chaac
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 76L
1,335 Elo+
Party 1
Team Averages
Level 116
1,428 SR
1,224 Elo+

VS

Team Averages
Level 52
1,453 SR
1,403 Elo+
Izanami
Izanami
EzraOnTheLow
Izanami
Level 27
God Stats
68W - 65L
1,529 SR
Queue Stats
257W - 267L
1,388 Elo+
Party 2
Thanatos
Thanatos
The_5th_MIFFLIN
Thanatos
Level 28
God Stats
6W - 5L
1,292 SR
Queue Stats
185W - 194L
1,402 Elo+
Party 2
Chaac
Chaac
forsythguy
Chaac
Level 100
God Stats
69W - 72L
1,539 SR
Queue Stats
279W - 256L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcuteUnicornL1T
Charybdis
11
1 / 3 / 0
7,287
662
5,657
9,944
3,359
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JMZombie
Morgan Le Fay
13
1 / 3 / 1
8,061
733
13,147
8,547
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 2
7,424
675
3,904
13,960
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EzraOnTheLow
Izanami
13
2 / 0 / 4
8,136
740
6,021
10,734
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
5 / 2 / 3
8,564
779
7,938
10,193
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
4 / 0 / 4
8,773
798
12,597
9,992
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AcuteUnicornL1T
Charybdis
1
3
0
0.33
W
Izanami
EzraOnTheLow
Izanami
2
0
4
4
L
Morgan Le Fay
JMZombie
Morgan Le Fay
1
3
1
0.5
L
0
5
2
0.2
W
Thanatos
5
2
3
3.25
W
Chaac
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
26,556
32,451
Taken
30,919
18,305
Mitigated
16,980
5,346
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AcuteUnicornL1T
Charybdis
5,657
2,846
273
426
9,944
3,359
116
0
9,601
0
17,142
W
Izanami
EzraOnTheLow
Izanami
6,021
4,959
0
2,289
10,734
3,925
2,451
5,280
5,454
0
36,876
L
Morgan Le Fay
JMZombie
Morgan Le Fay
13,147
1,304
292
1,447
8,547
3,919
0
16
8,259
39,107
0
L
3,904
985
0
2,908
13,960
11,027
112
0
13,467
0
13,304
W
Thanatos
7,938
2,512
0
6,197
10,193
4,164
0
3,797
6,396
0
26,275
W
Chaac
12,597
1,005
0
3,043
9,992
8,891
176
4,174
5,818
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
25,473
112
Minions Killed
152
0
Camps Cleared
0
568,685
Distance Traveled
686,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,287
662
24
2
0
184,580
0
W
Izanami
8,136
740
73
7
0
196,446
0
L
Morgan Le Fay
8,061
733
70
6
0
212,508
2
L
Chaac
7,424
675
18
2
0
171,597
0
W
Thanatos
8,564
779
26
2
0
235,630
0
W
Chaac
8,773
798
53
5
0
254,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role