Player Matchup

Jing Wei
Jing Wei
Commorient
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 161L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
DHAKER10
Ne Zha
Level 148
God Stats
17W - 14L
1,583 SR
Queue Stats
267W - 267L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
JestersWrath
Kuzenbo
Level 88
God Stats
1W - 1L
1,716 SR
Queue Stats
200W - 209L
1,537 Elo+
Solo
Janus
Janus
LifelessBeautii
Janus
Level 146
God Stats
0W - 2L
1,233 SR
Queue Stats
160W - 159L
1,543 Elo+
Party 2
Bellona
Bellona
P3RD1TION
Bellona
Level 130
God Stats
10W - 2L
1,946 SR
Queue Stats
175W - 173L
1,541 Elo+
Party 2
Team Averages
Level 132
1,596 SR
1,538 Elo+

VS

Team Averages
Level 101
1,703 SR
1,504 Elo+
Poseidon
Poseidon
MexicanBritish
Poseidon
Level 22
God Stats
37W - 28L
1,666 SR
Queue Stats
142W - 135L
1,587 Elo+
Solo
Ares
Ares
Scrpmetal
Ares
Level 109
God Stats
6W - 3L
1,869 SR
Queue Stats
97W - 76L
1,530 Elo+
Party 3
Hercules
Hercules
alldwhun
Hercules
Level 125
God Stats
3W - 1L
1,779 SR
Queue Stats
46W - 57L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
bradley13
Baron Samedi
Level 93
God Stats
2W - 0L
1,741 SR
Queue Stats
24W - 25L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
potatomeego
Ah Muzen Cab
Level 156
God Stats
12W - 11L
1,458 SR
Queue Stats
202W - 188L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Commorient
Jing Wei
16
2 / 1 / 2
9,102
759
11,903
11,985
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
DHAKER10
Ne Zha
16
0 / 2 / 2
9,050
754
9,659
10,167
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
JestersWrath
Kuzenbo
15
1 / 6 / 6
8,416
701
12,424
16,840
25,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 3 / 5
8,319
693
9,487
9,248
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
P3RD1TION
Bellona
15
4 / 5 / 1
8,977
748
12,656
18,192
19,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 1 / 9
9,739
812
10,846
10,426
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
17
5 / 3 / 9
10,333
861
8,964
19,930
27,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
alldwhun
Hercules
15
1 / 0 / 12
8,668
722
8,663
17,839
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
bradley13
Baron Samedi
16
4 / 1 / 8
9,240
770
7,649
12,062
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
potatomeego
Ah Muzen Cab
17
3 / 2 / 9
10,199
850
20,361
12,665
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
7
Kills
17
17
Deaths
7
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Commorient
Jing Wei
2
1
2
3
L
Ne Zha
DHAKER10
Ne Zha
0
2
2
0.5
L
Kuzenbo
JestersWrath
Kuzenbo
1
6
6
0.67
L
0
3
5
0.83
W
Poseidon
4
1
9
8.5
L
Bellona
P3RD1TION
Bellona
4
5
1
0.9
W
Ares
5
3
9
3.17
W
Hercules
alldwhun
Hercules
1
0
12
7
W
Baron Samedi
bradley13
Baron Samedi
4
1
8
8
W
Ah Muzen Cab
potatomeego
Ah Muzen Cab
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
56,483
66,432
Taken
72,922
60,215
Mitigated
70,586
5,983
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Commorient
Jing Wei
11,903
7,572
0
500
11,985
5,976
0
2,976
8,926
0
40,737
L
Ne Zha
DHAKER10
Ne Zha
9,659
2,093
0
2,352
10,167
4,780
2,061
6,517
3,510
0
43,854
L
Kuzenbo
JestersWrath
Kuzenbo
12,424
4,160
0
1,242
16,840
25,095
0
7,740
8,916
19,540
0
L
9,487
356
0
1,036
9,248
4,402
0
4,171
4,902
26,646
0
W
Poseidon
10,846
1,439
0
2,712
10,426
5,229
834
1,902
8,438
45,323
0
L
Bellona
P3RD1TION
Bellona
12,656
1,558
0
853
18,192
19,962
0
6,055
11,793
0
26,152
W
Ares
8,964
652
405
4,636
19,930
27,991
38
6,250
13,218
21,019
0
W
Hercules
alldwhun
Hercules
8,663
1,785
620
6,594
17,839
21,159
118
5,200
12,470
0
17,492
W
Baron Samedi
bradley13
Baron Samedi
7,649
602
2,648
2,533
12,062
8,414
599
3,881
7,960
17,009
0
W
Ah Muzen Cab
potatomeego
Ah Muzen Cab
20,361
6,367
0
2,243
12,665
7,793
5,484
3,458
8,925
0
77,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
48,179
256
Minions Killed
261
0
Camps Cleared
0
1,280,825
Distance Traveled
1,329,150
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,102
759
67
6
0
260,174
0
L
Ne Zha
9,050
754
82
7
0
270,402
0
L
Kuzenbo
8,416
701
16
1
0
243,499
0
L
Janus
8,319
693
51
4
0
249,155
5
W
Poseidon
9,739
812
75
6
0
268,597
0
L
Bellona
8,977
748
40
3
0
257,595
0
W
Ares
10,333
861
14
1
0
268,416
0
W
Hercules
8,668
722
15
1
0
292,786
0
W
Baron Samedi
9,240
770
29
2
0
247,509
2
W
Ah Muzen Cab
10,199
850
128
11
0
251,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role