Player Matchup

Ah Puch
Ah Puch
MANIATIC7986
Ah Puch
Level 97
God Stats
26W - 12L
1,670 SR
Queue Stats
425W - 431L
1,396 Elo+
Party 2
Da Ji
Da Ji
SoliderOne2002
Da Ji
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
774W - 743L
1,399 Elo+
Solo
Surtr
Surtr
THE INMORTAL997
Surtr
Level 128
God Stats
43W - 31L
1,473 SR
Queue Stats
956W - 976L
1,439 Elo+
Party 2
Hachiman
Hachiman
TheBigCecil
Hachiman
Level 126
God Stats
9W - 9L
1,303 SR
Queue Stats
184W - 168L
1,446 Elo+
Solo
Athena
Athena
yoandyrodri5
Athena
Level 25
God Stats
21W - 22L
1,503 SR
Queue Stats
135W - 145L
1,332 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,403 Elo+

VS

Team Averages
Level 75
1,521 SR
1,433 Elo+
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Deveine972
Awilix
Level 36
God Stats
6W - 5L
1,410 SR
Queue Stats
33W - 43L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
RiquerDeath
Baron Samedi
Level 76
God Stats
5W - 6L
1,509 SR
Queue Stats
65W - 80L
1,358 Elo+
Solo
King Arthur
King Arthur
ToastyNinjaZ
King Arthur
Level 135
God Stats
26W - 15L
1,686 SR
Queue Stats
219W - 184L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MANIATIC7986
Ah Puch
12
0 / 2 / 1
6,988
582
2,429
5,387
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,120
593
2,908
7,627
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 1
7,358
613
5,431
12,949
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TheBigCecil
Hachiman
9
1 / 2 / 1
5,634
470
4,893
7,505
2,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 2 / 2
6,032
503
1,938
9,755
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 2 / 2
6,205
517
4,059
8,476
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
 
Ishtar
10
2 / 0 / 2
5,931
494
7,282
7,450
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Deveine972
Awilix
12
2 / 1 / 1
6,369
531
4,625
6,665
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RiquerDeath
Baron Samedi
1
0 / 0 / 0
2,557
213
0
0
0
King Arthur
ToastyNinjaZ
King Arthur
8
2 / 3 / 0
5,765
480
5,516
7,994
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
8
8
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
2
1.5
L
Ishtar
 
Ishtar
2
0
2
3
L
Awilix
Deveine972
Awilix
2
1
1
2.5
W
Ah Puch
MANIATIC7986
Ah Puch
0
2
1
0.25
L
Baron Samedi
RiquerDeath
Baron Samedi
0
0
0
0
W
1
0
3
2.5
W
4
2
1
2.25
W
Hachiman
TheBigCecil
Hachiman
1
2
1
0.75
L
King Arthur
ToastyNinjaZ
King Arthur
2
3
0
0.67
W
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
21,482
43,223
Taken
30,585
26,333
Mitigated
18,473
18,007
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,059
925
2,517
1,684
8,476
5,813
19
1,442
7,034
21,548
0
L
Ishtar
 
Ishtar
7,282
4,328
0
2,179
7,450
2,822
0
2,007
5,443
0
39,917
L
Awilix
Deveine972
Awilix
4,625
1,322
0
1,645
6,665
2,795
0
974
5,691
0
40,741
W
Ah Puch
MANIATIC7986
Ah Puch
2,429
68
0
2,259
5,387
1,561
1,888
0
5,387
49,245
0
L
Baron Samedi
RiquerDeath
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
2,908
435
0
3,559
7,627
3,900
0
282
7,345
0
51,316
W
5,431
2,202
0
5,289
12,949
10,092
927
885
12,064
679
44,656
W
Hachiman
TheBigCecil
Hachiman
4,893
1,646
0
3,824
7,505
2,760
374
1,921
5,584
0
30,537
L
King Arthur
ToastyNinjaZ
King Arthur
5,516
843
0
1,500
7,994
7,043
0
161
7,833
1,297
27,965
W
Athena
1,938
522
0
3,076
9,755
8,020
299
1,352
8,403
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
26,827
299
Minions Killed
217
0
Camps Cleared
0
1,100,402
Distance Traveled
792,292
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,205
517
30
3
0
193,759
2
L
Ishtar
5,931
494
67
6
0
198,555
4
L
Awilix
6,369
531
75
6
0
273,030
0
W
Ah Puch
6,988
582
89
7
0
207,304
0
L
Baron Samedi
2,557
213
0
0
0
0
0
W
Da Ji
7,120
593
80
7
0
263,922
0
W
Surtr
7,358
613
62
5
0
217,051
0
W
Hachiman
5,634
470
46
4
0
204,565
0
L
King Arthur
5,765
480
45
4
0
126,948
0
W
Athena
6,032
503
22
2
0
207,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role