Player Matchup

Kukulkan
Kukulkan
ImTurtlee
Kukulkan
Level 120
God Stats
5W - 1L
1,520 SR
Queue Stats
179W - 207L
1,501 Elo+
Solo
Fafnir
Fafnir
ericmh2013
Fafnir
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 65L
1,451 Elo+
Solo
Thanatos
Thanatos
juicywater
Thanatos
Level 106
God Stats
5W - 4L
1,683 SR
Queue Stats
19W - 14L
1,491 Elo+
Solo
Agni
Agni
kafka29
Agni
Level 100
God Stats
2W - 0L
1,490 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
katfish
Ix Chel
Level 175
God Stats
15W - 25L
1,318 SR
Queue Stats
200W - 210L
1,405 Elo+
Solo
Team Averages
Level 129
1,502 SR
1,470 Elo+

VS

Team Averages
Level 132
1,485 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mermaid Evendim
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
OOM00
Sun Wukong
Level 104
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 7L
1,725 Elo+
Solo
Ishtar
Ishtar
Yunaphi
Ishtar
Level 103
God Stats
0W - 2L
1,205 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImTurtlee
Kukulkan
13
1 / 0 / 4
7,178
718
7,469
4,235
1,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
ericmh2013
Fafnir
15
1 / 1 / 5
8,376
838
1,953
8,473
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
juicywater
Thanatos
14
7 / 0 / 3
8,367
837
10,046
9,906
4,462
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
kafka29
Agni
16
6 / 1 / 2
8,638
864
13,819
6,663
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
katfish
Ix Chel
15
1 / 0 / 4
7,699
770
8,904
10,031
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 0
7,633
763
7,878
8,328
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
13
0 / 2 / 0
6,609
661
6,235
9,897
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 1
6,499
650
7,392
7,640
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
OOM00
Sun Wukong
13
0 / 1 / 1
6,658
666
4,568
10,544
13,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Yunaphi
Ishtar
12
0 / 6 / 1
6,590
659
1,579
11,155
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Kukulkan
ImTurtlee
Kukulkan
1
0
4
3
L
0
4
1
0.13
L
Sun Wukong
OOM00
Sun Wukong
0
1
1
0.5
L
Ishtar
Yunaphi
Ishtar
0
6
1
0.08
W
Fafnir
ericmh2013
Fafnir
1
1
5
3.5
W
Thanatos
juicywater
Thanatos
7
0
3
8.5
W
Agni
kafka29
Agni
6
1
2
7
W
Ix Chel
katfish
Ix Chel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
27,652
39,308
Taken
47,564
23,883
Mitigated
27,049
11,144
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,878
634
0
615
8,328
2,813
0
4,405
3,923
33,612
0
L
Heimdallr
 
Heimdallr
6,235
1,698
0
1,555
9,897
3,998
0
8,010
1,887
0
22,861
W
Kukulkan
ImTurtlee
Kukulkan
7,469
168
0
0
4,235
1,822
305
1,401
2,834
23,188
0
L
7,392
355
94
1,113
7,640
2,858
0
4,749
2,891
19,427
0
L
Sun Wukong
OOM00
Sun Wukong
4,568
405
0
2,328
10,544
13,359
0
7,089
3,455
0
14,331
L
Ishtar
Yunaphi
Ishtar
1,579
935
108
834
11,155
4,021
0
7,892
3,263
0
6,419
W
Fafnir
ericmh2013
Fafnir
1,953
548
0
2,764
8,473
10,121
327
3,777
4,695
17,852
0
W
Thanatos
juicywater
Thanatos
10,046
2,257
0
5,010
9,906
4,462
0
4,656
5,250
0
21,280
W
Agni
kafka29
Agni
13,819
1,985
0
694
6,663
3,023
688
3,158
3,505
41,928
0
W
Ix Chel
katfish
Ix Chel
8,904
963
423
2,253
10,031
4,455
924
2,277
7,754
34,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
33,989
243
Minions Killed
177
0
Camps Cleared
0
1,113,534
Distance Traveled
988,728
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,633
763
53
5
0
200,004
0
L
Heimdallr
6,609
661
48
5
0
203,549
0
W
Kukulkan
7,178
718
31
3
0
219,129
0
L
Ah Puch
6,499
650
29
3
0
192,415
0
L
Sun Wukong
6,658
666
30
3
0
221,560
0
L
Ishtar
6,590
659
17
2
0
171,200
0
W
Fafnir
8,376
838
25
3
0
190,809
0
W
Thanatos
8,367
837
25
3
0
263,037
0
W
Agni
8,638
864
90
9
0
226,712
0
W
Ix Chel
7,699
770
72
7
0
213,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role