Player Matchup

Maui
Maui
Silver I
Chaos28
Maui
Silver I
Level 68
God Stats
23W - 26L
1,478 SR
Queue Stats
181W - 193L
1,156 MMR
Solo
Mulan
Mulan
Silver I
Kukamonga G
Mulan
Silver I
Level 204
God Stats
19W - 20L
1,485 SR
Queue Stats
840W - 861L
1,127 MMR
Solo
Thanatos
Thanatos
Silver III
MiLDMOMBATT
Thanatos
Silver III
Level 62
God Stats
5W - 12L
1,503 SR
Queue Stats
23W - 40L
1,191 MMR
Party 1
Skadi
Skadi
Silver I
Semaj1Almighty
Skadi
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,151 MMR
Solo
Anubis
Anubis
Bronze III
deftdoc07
Anubis
Bronze III
Level 46
God Stats
0W - 1L
1,885 SR
Queue Stats
11W - 32L
1,078 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,570 SR
1,141 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,482 SR
1,140 MMR
Baron Samedi
Baron Samedi
Silver II
ArchBacchus5456
Baron Samedi
Silver II
Level 80
God Stats
12W - 10L
1,450 SR
Queue Stats
179W - 181L
1,083 MMR
Solo
Danzaburou
Danzaburou
Silver I
JuanDanielSB11
Danzaburou
Silver I
Level 195
God Stats
20W - 18L
1,478 SR
Queue Stats
450W - 476L
1,162 MMR
Solo
Arachne
Arachne
Silver V
KrakAtic
Arachne
Silver V
Level 107
God Stats
2W - 1L
1,564 SR
Queue Stats
42W - 53L
1,143 MMR
Solo
Vamana
Vamana
Bronze IV
UcMeuLose
Vamana
Bronze IV
Level 106
God Stats
1W - 4L
1,498 SR
Queue Stats
18W - 27L
1,147 MMR
Solo
Merlin
Merlin
Silver I
iAMsalty8989
Merlin
Silver I
Level 159
God Stats
23W - 26L
1,421 SR
Queue Stats
288W - 292L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Chaos28
Maui
10
2 / 2 / 0
6,701
447
2,743
10,348
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
8,102
540
5,990
11,266
15,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MiLDMOMBATT
Thanatos
11
0 / 3 / 2
7,073
472
4,240
15,433
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
7,216
481
3,360
10,091
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
deftdoc07
Anubis
10
0 / 5 / 1
6,613
441
5,127
10,625
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasPoseidonSurtrAo Kuang

VS

Bans
NemesisMartichorasGuan YuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArchBacchus5456
Baron Samedi
12
2 / 2 / 5
8,266
551
4,852
12,041
8,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
JuanDanielSB11
Danzaburou
15
2 / 0 / 2
9,769
651
6,712
9,497
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KrakAtic
Arachne
15
8 / 0 / 3
9,347
623
10,558
11,037
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
UcMeuLose
Vamana
15
3 / 1 / 5
8,824
588
9,310
12,311
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
3 / 0 / 2
9,354
624
10,166
5,863
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
18
18
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArchBacchus5456
Baron Samedi
2
2
5
2.25
L
Maui
Chaos28
Maui
2
2
0
1
W
Danzaburou
JuanDanielSB11
Danzaburou
2
0
2
3
W
Arachne
KrakAtic
Arachne
8
0
3
9.5
L
1
3
0
0.33
L
Thanatos
MiLDMOMBATT
Thanatos
0
3
2
0.33
L
0
5
0
0
W
Vamana
UcMeuLose
Vamana
3
1
5
5.5
L
Anubis
deftdoc07
Anubis
0
5
1
0.1
W
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
41,598
57,763
Taken
50,749
37,686
Mitigated
30,257
19,337
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArchBacchus5456
Baron Samedi
4,852
400
2,451
3,567
12,041
8,378
127
4,629
7,412
21,710
0
L
Maui
Chaos28
Maui
2,743
701
1,045
2,889
10,348
6,887
0
5,431
4,866
20,580
0
W
Danzaburou
JuanDanielSB11
Danzaburou
6,712
2,253
0
5,309
9,497
4,322
2,855
446
9,051
0
78,380
W
Arachne
KrakAtic
Arachne
10,558
7,179
0
4,808
11,037
4,742
1,274
820
10,217
0
73,085
L
5,990
1,047
0
3,349
11,266
15,143
435
55
10,451
2,314
54,387
L
Thanatos
MiLDMOMBATT
Thanatos
4,240
1,361
0
7,921
15,433
6,379
0
2,845
12,341
0
50,926
L
3,360
1,587
0
1,310
10,091
4,081
0
361
9,730
0
52,668
W
Vamana
UcMeuLose
Vamana
9,310
4,743
0
4,634
12,311
10,544
2,046
1,666
10,645
0
53,609
L
Anubis
deftdoc07
Anubis
5,127
188
0
2,823
10,625
5,196
0
6,326
4,299
46,536
0
W
Merlin
10,166
918
0
915
5,863
2,271
222
1,779
4,084
86,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
45,560
389
Minions Killed
477
0
Camps Cleared
0
1,347,586
Distance Traveled
1,507,233
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,266
551
30
2
0
293,436
6
L
Maui
6,701
447
33
2
0
279,704
1
W
Danzaburou
9,769
651
134
9
0
255,457
7
W
Arachne
9,347
623
106
7
0
333,745
1
L
Mulan
8,102
540
89
6
0
249,601
2
L
Thanatos
7,073
472
83
6
0
299,106
0
L
Skadi
7,216
481
104
7
0
270,588
7
W
Vamana
8,824
588
74
5
0
322,793
0
L
Anubis
6,613
441
80
5
0
248,587
7
W
Merlin
9,354
624
133
9
0
301,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role