Player Matchup

Yu Huang
Yu Huang
BiomasObtained
Yu Huang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,405 Elo+
Party 1
Yemoja
Yemoja
PyroNinja91
Yemoja
Level 49
God Stats
2W - 4L
1,497 SR
Queue Stats
27W - 33L
1,432 Elo+
Party 1
Izanami
Izanami
TheL0LI King
Izanami
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,137 Elo+
Party 1
Team Averages
Level 48
1,499 SR
1,325 Elo+

VS

Team Averages
Level 38
1,370 SR
1,350 Elo+
Hades
Hades
 
Hades
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
SoulHaLoW
Charybdis
Level 39
God Stats
4W - 2L
1,236 SR
Queue Stats
44W - 52L
1,251 Elo+
Solo
Bacchus
Bacchus
ta899ngo
Bacchus
Level 36
God Stats
47W - 51L
1,374 SR
Queue Stats
50W - 55L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
2 / 6 / 0
8,580
715
9,208
9,383
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
0 / 3 / 0
7,809
651
2,470
9,124
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TheL0LI King
Izanami
14
0 / 4 / 1
8,301
692
5,160
10,236
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
8 / 0 / 4
9,917
826
11,321
8,526
4,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SoulHaLoW
Charybdis
15
5 / 2 / 6
9,646
804
5,871
8,797
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ta899ngo
Bacchus
15
0 / 0 / 11
9,769
814
8,048
9,823
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
13
13
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
4
10
L
Yu Huang
2
6
0
0.33
L
Yemoja
0
3
0
0
W
Charybdis
SoulHaLoW
Charybdis
5
2
6
4
L
Izanami
TheL0LI King
Izanami
0
4
1
0.13
W
Bacchus
ta899ngo
Bacchus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
25,240
28,743
Taken
27,146
17,446
Mitigated
20,737
4,929
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,321
279
750
5,016
8,526
4,571
558
3,712
4,814
34,443
0
L
Yu Huang
9,208
953
0
50
9,383
4,048
0
5,706
3,677
34,854
0
L
Yemoja
2,470
171
2,050
2,023
9,124
8,920
0
6,289
2,835
5,589
0
W
Charybdis
SoulHaLoW
Charybdis
5,871
2,354
0
2,105
8,797
3,633
2,370
3,964
4,715
0
45,051
L
Izanami
TheL0LI King
Izanami
5,160
3,989
0
806
10,236
4,478
0
7,425
2,811
0
35,057
W
Bacchus
ta899ngo
Bacchus
8,048
284
472
2,149
9,823
12,533
369
3,933
5,890
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
29,332
128
Minions Killed
180
0
Camps Cleared
0
555,166
Distance Traveled
670,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,917
826
65
5
0
200,462
0
L
Yu Huang
8,580
715
54
5
0
185,019
0
L
Yemoja
7,809
651
9
1
0
182,315
0
W
Charybdis
9,646
804
81
7
0
207,541
0
L
Izanami
8,301
692
65
5
0
187,832
0
W
Bacchus
9,769
814
34
3
0
262,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role