Player Matchup

Zeus
Zeus
Der_Zypriot
Zeus
Level 67
God Stats
4W - 3L
1,717 SR
Queue Stats
44W - 55L
1,407 Elo+
Party 2
Thor
Thor
IseeIschoot
Thor
Level 37
God Stats
1W - 2L
1,483 SR
Queue Stats
25W - 30L
1,425 Elo+
Party 2
Ymir
Ymir
Leqit_Scream
Ymir
Level 6
God Stats
0W - 5L
1,056 SR
Queue Stats
2W - 8L
1,054 Elo+
Party 2
Baron Samedi
Baron Samedi
NiederJohnsbon
Baron Samedi
Level 21
God Stats
1W - 4L
1,025 SR
Queue Stats
23W - 34L
1,396 Elo+
Party 2
Medusa
Medusa
jottle
Medusa
Level 3
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Team Averages
Level 27
1,312 SR
1,311 Elo+

VS

Team Averages
Level 64
1,409 SR
1,454 Elo+
Eset
Eset
Azarath7048
Eset
Level 69
God Stats
2W - 4L
1,348 SR
Queue Stats
92W - 83L
1,367 Elo+
Party 1
Aphrodite
Aphrodite
Fahimir
Aphrodite
Level 86
God Stats
5W - 1L
1,915 SR
Queue Stats
8W - 3L
1,755 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
Level 65
God Stats
1W - 4L
1,112 SR
Queue Stats
50W - 52L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Mattiromans
Danzaburou
Level 60
God Stats
1W - 3L
1,169 SR
Queue Stats
55W - 51L
1,527 Elo+
Solo
Ne Zha
Ne Zha
TSB KLAY
Ne Zha
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,455
498
11,785
12,703
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 6 / 3
7,778
409
7,303
17,237
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 4
7,790
410
3,629
19,090
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
NiederJohnsbon
Baron Samedi
13
3 / 4 / 3
8,386
441
6,230
18,362
7,664
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
jottle
Medusa
13
4 / 8 / 2
8,632
454
7,944
13,628
4,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
11,521
606
10,870
11,875
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Fahimir
Aphrodite
14
1 / 0 / 18
9,969
525
4,170
7,491
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
15
3 / 4 / 12
10,009
527
19,108
12,558
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mattiromans
Danzaburou
16
8 / 3 / 11
11,050
582
20,038
19,281
10,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TSB KLAY
Ne Zha
17
8 / 4 / 9
11,330
596
10,342
18,189
10,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
10
Kills
28
28
Deaths
12
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
2
4
1
0.63
W
Aphrodite
Fahimir
Aphrodite
1
0
18
10
L
0
6
3
0.25
L
1
6
4
0.5
W
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
3
4
12
2.25
W
Danzaburou
Mattiromans
Danzaburou
8
3
11
4.5
L
Baron Samedi
NiederJohnsbon
Baron Samedi
3
4
3
1.13
W
Ne Zha
TSB KLAY
Ne Zha
8
4
9
3.13
L
Medusa
jottle
Medusa
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
64,528
81,020
Taken
69,394
46,175
Mitigated
43,274
14,904
Healing
23,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
620
299
4,235
11,875
6,360
2,697
5,963
5,912
78,374
0
L
11,785
1,554
183
2,130
12,703
5,828
0
5,320
7,383
87,383
0
W
Aphrodite
Fahimir
Aphrodite
4,170
842
6,079
4,530
7,491
9,301
150
3,759
3,732
16,181
0
L
7,303
832
0
3,120
17,237
6,479
0
5,511
11,726
0
58,778
L
3,629
1,258
0
1,144
19,090
21,332
0
7,639
11,451
12,975
0
W
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
19,108
3,408
90
1,299
12,558
6,901
824
5,233
7,325
72,458
0
W
Danzaburou
Mattiromans
Danzaburou
20,038
11,482
0
5,896
19,281
10,576
3,683
5,911
13,370
0
91,345
L
Baron Samedi
NiederJohnsbon
Baron Samedi
6,230
872
743
6,225
18,362
7,664
0
11,450
6,912
58,441
0
W
Ne Zha
TSB KLAY
Ne Zha
10,342
4,157
0
1,279
18,189
10,136
0
5,710
12,479
0
85,223
L
Medusa
jottle
Medusa
7,944
3,701
0
1,359
13,628
4,872
432
4,331
9,297
0
43,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
53,879
389
Minions Killed
451
0
Camps Cleared
0
1,615,487
Distance Traveled
1,770,039
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,521
606
122
6
0
349,162
0
L
Zeus
9,455
498
137
7
0
341,384
0
W
Aphrodite
9,969
525
16
1
0
375,664
0
L
Thor
7,778
409
76
4
0
330,549
0
L
Ymir
7,790
410
16
1
0
338,698
0
W
Morgan Le Fay
10,009
527
94
5
0
324,173
2
W
Danzaburou
11,050
582
113
6
0
339,097
0
L
Baron Samedi
8,386
441
90
5
0
268,831
0
W
Ne Zha
11,330
596
106
6
0
381,943
5
L
Medusa
8,632
454
70
4
0
336,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role