Player Matchup

Hercules
Hercules
AfricaAccent
Hercules
Level 129
God Stats
1W - 3L
1,274 SR
Queue Stats
182W - 177L
1,586 Elo+
Party 2
Merlin
Merlin
BurstlXlLoki
Merlin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 171L
1,555 Elo+
Party 2
Medusa
Medusa
Eyri
Medusa
Level 158
God Stats
10W - 18L
1,475 SR
Queue Stats
211W - 210L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jelly Saturn
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,463 Elo+
Party 2
Horus
Horus
RoYaL Buffalo13
Horus
Level 109
God Stats
3W - 1L
1,901 SR
Queue Stats
120W - 117L
1,577 Elo+
Party 2
Team Averages
Level 123
1,530 SR
1,542 Elo+

VS

Team Averages
Level 158
1,636 SR
1,554 Elo+
Chronos
Chronos
King_Skoot
Chronos
Level 209
God Stats
3W - 1L
1,683 SR
Queue Stats
283W - 281L
1,533 Elo+
Party 1
Thanatos
Thanatos
XxRedSwatxX5
Thanatos
Level 127
God Stats
11W - 15L
1,514 SR
Queue Stats
67W - 70L
1,536 Elo+
Solo
Ix Chel
Ix Chel
ggmaIik
Ix Chel
Level 166
God Stats
27W - 19L
1,666 SR
Queue Stats
576W - 511L
1,594 Elo+
Solo
Nike
Nike
phillyproduct
Nike
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 265L
1,562 Elo+
Party 1
Chang'e
Chang'e
xXNekoAXx
Chang'e
Level 108
God Stats
5W - 2L
1,817 SR
Queue Stats
365W - 313L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AfricaAccent
Hercules
10
2 / 0 / 1
5,931
539
4,910
6,761
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
2 / 1 / 0
6,285
571
4,923
4,600
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Eyri
Medusa
11
3 / 2 / 2
5,877
534
4,570
8,769
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Jelly Saturn
Kumbhakarna
9
0 / 4 / 0
4,975
452
2,788
10,599
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 4
5,138
467
2,461
7,611
5,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
King_Skoot
Chronos
11
3 / 3 / 0
6,390
581
3,244
5,723
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
XxRedSwatxX5
Thanatos
10
2 / 0 / 2
6,229
566
2,274
8,062
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
ggmaIik
Ix Chel
10
1 / 3 / 1
6,359
578
3,840
7,424
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,061
460
5,882
9,019
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
xXNekoAXx
Chang'e
12
1 / 0 / 1
6,950
632
6,543
5,963
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
AfricaAccent
Hercules
2
0
1
2.5
L
Merlin
2
1
0
2
L
Medusa
Eyri
Medusa
3
2
2
2
L
Kumbhakarna
Jelly Saturn
Kumbhakarna
0
4
0
0
W
Chronos
King_Skoot
Chronos
3
3
0
1
L
1
1
4
3
W
Thanatos
XxRedSwatxX5
Thanatos
2
0
2
3
W
Ix Chel
ggmaIik
Ix Chel
1
3
1
0.5
W
0
2
2
0.5
W
Chang'e
xXNekoAXx
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
21,783
38,340
Taken
36,191
18,705
Mitigated
14,392
10,448
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AfricaAccent
Hercules
4,910
1,135
0
2,843
6,761
2,842
0
1,941
4,820
0
35,982
L
Merlin
4,923
136
0
30
4,600
1,378
0
668
3,932
54,485
0
L
Medusa
Eyri
Medusa
4,570
2,115
0
3,441
8,769
3,111
0
2,278
6,491
0
38,945
L
Kumbhakarna
Jelly Saturn
Kumbhakarna
2,788
284
0
683
10,599
5,750
0
6,308
4,291
27,057
0
W
Chronos
King_Skoot
Chronos
3,244
1,287
0
1,095
5,723
2,196
0
0
5,723
36,849
0
L
2,461
1,384
570
2,881
7,611
5,624
0
2,432
5,179
0
15,730
W
Thanatos
XxRedSwatxX5
Thanatos
2,274
407
0
5,872
8,062
2,941
0
35
7,994
0
47,333
W
Ix Chel
ggmaIik
Ix Chel
3,840
938
273
1,896
7,424
2,375
0
4,004
3,420
49,059
0
W
5,882
826
40
1,085
9,019
4,831
0
919
8,100
0
31,844
W
Chang'e
xXNekoAXx
Chang'e
6,543
971
63
3,340
5,963
2,049
0
2,361
3,243
55,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
30,989
302
Minions Killed
366
0
Camps Cleared
0
1,086,162
Distance Traveled
1,095,674
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,931
539
59
5
0
255,971
0
L
Merlin
6,285
571
111
10
0
209,209
0
L
Medusa
5,877
534
59
5
0
201,935
2
L
Kumbhakarna
4,975
452
51
5
0
197,932
0
W
Chronos
6,390
581
76
7
0
204,248
2
L
Horus
5,138
467
22
2
0
221,115
0
W
Thanatos
6,229
566
76
7
0
262,303
1
W
Ix Chel
6,359
578
79
7
0
199,916
4
W
Nike
5,061
460
37
3
0
226,664
2
W
Chang'e
6,950
632
98
9
0
202,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role