Player Matchup

Poseidon
Poseidon
Bowmanstar
Poseidon
Level 77
God Stats
2W - 0L
1,533 SR
Queue Stats
16W - 8L
1,659 Elo+
Party 1
Thanatos
Thanatos
ChardakNN
Thanatos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,273 Elo+
Party 1
Horus
Horus
NhootSiggers
Horus
Level 11
God Stats
1W - 0L
1,707 SR
Queue Stats
27W - 18L
1,610 Elo+
Party 1
Chang'e
Chang'e
Slyfy360
Chang'e
Level 86
God Stats
1W - 0L
1,277 SR
Queue Stats
5W - 2L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
namechanged9289
Cthulhu
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,566 Elo+
Party 1
Team Averages
Level 41
1,503 SR
1,533 Elo+

VS

Team Averages
Level 35
1,450 SR
1,324 Elo+
Surtr
Surtr
DCV01
Surtr
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo
Scylla
Scylla
GoddessDanu3311
Scylla
Level 82
God Stats
7W - 13L
1,593 SR
Queue Stats
355W - 370L
1,456 Elo+
Solo
Charybdis
Charybdis
Hector-Aguayo8
Charybdis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Solo
Cernunnos
Cernunnos
JuanMcizoIA
Cernunnos
Level 29
God Stats
89W - 113L
1,370 SR
Queue Stats
122W - 137L
1,286 Elo+
Solo
Janus
Janus
great_clover48
Janus
Level 44
God Stats
0W - 2L
1,288 SR
Queue Stats
24W - 50L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bowmanstar
Poseidon
19
9 / 1 / 8
11,249
865
15,715
8,256
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ChardakNN
Thanatos
14
4 / 5 / 11
9,260
712
9,104
12,079
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
12 / 1 / 16
11,634
895
20,481
15,232
9,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Slyfy360
Chang'e
16
2 / 2 / 17
9,966
767
13,865
12,952
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 11
10,564
813
13,812
12,516
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DCV01
Surtr
17
5 / 5 / 3
10,246
788
12,510
19,976
13,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 0
8,774
675
8,032
14,236
5,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Hector-Aguayo8
Charybdis
13
0 / 9 / 2
7,877
606
3,681
21,015
14,469
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
JuanMcizoIA
Cernunnos
15
1 / 7 / 2
8,907
685
6,397
13,191
5,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 1
8,520
655
8,715
11,985
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
35
Kills
9
10
Deaths
35
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bowmanstar
Poseidon
9
1
8
13
W
Thanatos
ChardakNN
Thanatos
4
5
11
1.9
L
Surtr
DCV01
Surtr
5
5
3
1.3
L
2
7
0
0.29
L
Charybdis
Hector-Aguayo8
Charybdis
0
9
2
0.11
L
Cernunnos
JuanMcizoIA
Cernunnos
1
7
2
0.29
W
12
1
16
20
W
Chang'e
Slyfy360
Chang'e
2
2
17
5.25
L
1
7
1
0.21
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,977
Damage
39,335
61,035
Taken
80,403
41,165
Mitigated
43,091
18,477
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bowmanstar
Poseidon
15,715
1,796
0
250
8,256
3,610
3,860
1,816
6,440
65,362
0
W
Thanatos
ChardakNN
Thanatos
9,104
2,094
0
3,484
12,079
6,347
295
4,023
8,056
0
16,451
L
Surtr
DCV01
Surtr
12,510
4,191
0
2,875
19,976
13,975
0
11,006
8,735
324
26,528
L
8,032
1,579
203
1,238
14,236
5,139
285
6,667
7,367
28,982
0
L
Charybdis
Hector-Aguayo8
Charybdis
3,681
1,254
28
3,374
21,015
14,469
0
11,794
8,710
0
14,886
L
Cernunnos
JuanMcizoIA
Cernunnos
6,397
3,263
0
1,248
13,191
5,561
0
5,933
7,157
0
23,792
W
20,481
10,761
1,286
3,344
15,232
9,550
3,340
3,657
11,575
0
35,376
W
Chang'e
Slyfy360
Chang'e
13,865
2,719
1,896
5,069
12,952
6,056
797
3,942
9,010
32,684
0
L
8,715
740
0
0
11,985
3,947
204
6,849
5,042
23,369
0
W
13,812
608
981
2,167
12,516
15,602
0
3,509
9,007
39,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,673
Gold Earned
44,324
254
Minions Killed
168
0
Camps Cleared
0
1,364,570
Distance Traveled
1,126,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,249
865
112
9
0
288,060
0
W
Thanatos
9,260
712
11
1
0
234,884
0
L
Surtr
10,246
788
31
2
0
268,206
0
L
Scylla
8,774
675
48
4
0
193,256
0
L
Charybdis
7,877
606
20
2
0
212,181
0
L
Cernunnos
8,907
685
37
3
0
244,494
0
W
Horus
11,634
895
31
2
0
278,398
0
W
Chang'e
9,966
767
51
4
0
274,520
0
L
Janus
8,520
655
32
2
0
208,751
0
W
Cthulhu
10,564
813
49
4
0
288,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role