Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Gnrfan89
The Morrigan
Gold III
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 200L
1,497 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Im Ditka
Cernunnos
Gold IV
Level 157
God Stats
1W - 1L
1,553 SR
Queue Stats
39W - 43L
1,496 MMR
Solo
Mulan
Mulan
Silver II
MyGodLikeHands
Mulan
Silver II
Level 118
God Stats
8W - 5L
1,625 SR
Queue Stats
84W - 89L
1,500 MMR
Solo
He Bo
He Bo
Gold I
toadlyoko
He Bo
Gold I
Level 150
God Stats
9W - 7L
1,706 SR
Queue Stats
332W - 321L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,577 SR
1,499 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,465 SR
1,498 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Gankingnoobzz
Mercury
Bronze III
Level 102
God Stats
0W - 1L
1,159 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Geb
Geb
Bronze III
OCW Cody Storm
Geb
Bronze III
Level 153
God Stats
67W - 51L
1,511 SR
Queue Stats
112W - 108L
1,493 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
ZTaylor2036
Danzaburou
Bronze III
Level 149
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
littlemantn
Kukulkan
Gold III
Level 193
God Stats
12W - 14L
1,545 SR
Queue Stats
280W - 334L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 11
8,353
464
3,501
17,716
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Gnrfan89
The Morrigan
15
10 / 5 / 6
10,310
573
15,560
11,015
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Im Ditka
Cernunnos
15
1 / 3 / 0
9,718
540
5,979
10,699
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 2
11,747
653
25,752
18,963
21,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

He Bo
toadlyoko
He Bo
18
8 / 1 / 11
11,667
648
18,811
13,931
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraMartichorasAphroditeAo KuangLoki

VS

Bans
ThorIzanamiHelKhepriBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 3 / 0
8,290
461
10,691
29,201
28,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
13
2 / 5 / 4
8,358
464
7,374
15,395
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 4
8,408
467
7,229
16,687
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ZTaylor2036
Danzaburou
13
3 / 5 / 4
8,788
488
6,518
11,072
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
littlemantn
Kukulkan
14
4 / 7 / 2
9,285
516
10,417
15,821
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
11
12
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
11
1.83
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Mercury
2
5
4
0.8
W
The Morrigan
Gnrfan89
The Morrigan
10
5
6
2.6
W
Cernunnos
Im Ditka
Cernunnos
1
3
0
0.33
W
6
0
2
7
L
2
5
4
0.8
L
Danzaburou
ZTaylor2036
Danzaburou
3
5
4
1
L
Kukulkan
littlemantn
Kukulkan
4
7
2
0.71
W
He Bo
toadlyoko
He Bo
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,603
Damage
42,229
72,324
Taken
88,176
55,004
Mitigated
63,569
29,325
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,501
59
283
4,795
17,716
17,419
292
5,541
12,100
18,908
0
L
Cu Chulainn
 
Cu Chulainn
10,691
2,899
0
9,742
29,201
28,915
0
2,830
24,650
0
67,185
L
Mercury
7,374
2,797
0
1,285
15,395
6,382
0
5,563
9,729
0
63,358
W
The Morrigan
Gnrfan89
The Morrigan
15,560
1,591
0
1,518
11,015
4,763
190
4,243
6,700
58,457
0
W
Cernunnos
Im Ditka
Cernunnos
5,979
3,027
0
4,701
10,699
4,737
1,564
2,215
8,461
0
80,637
W
25,752
2,218
0
12,559
18,963
21,947
434
1,708
17,202
0
110,035
L
7,229
658
0
3,022
16,687
16,647
0
8,442
8,132
27,794
0
L
Danzaburou
ZTaylor2036
Danzaburou
6,518
3,384
0
2,983
11,072
5,026
0
7,091
3,925
0
59,194
L
Kukulkan
littlemantn
Kukulkan
10,417
810
0
468
15,821
6,599
211
13,946
1,875
66,362
0
W
He Bo
toadlyoko
He Bo
18,811
53
0
5,469
13,931
6,138
0
4,351
9,540
118,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
43,129
546
Minions Killed
444
0
Camps Cleared
0
1,858,833
Distance Traveled
1,814,476
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,353
464
15
1
0
421,409
2
L
Cu Chulainn
8,290
461
103
6
0
352,294
0
L
Mercury
8,358
464
89
5
0
396,790
7
W
The Morrigan
10,310
573
64
4
0
338,526
9
W
Cernunnos
9,718
540
135
8
0
319,796
5
W
Mulan
11,747
653
165
9
0
343,987
6
L
Geb
8,408
467
26
1
0
372,421
5
L
Danzaburou
8,788
488
100
6
0
355,209
0
L
Kukulkan
9,285
516
126
7
0
337,762
5
W
He Bo
11,667
648
167
9
0
435,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role