Player Matchup

Mercury
Mercury
Der_Zypriot
Mercury
Level 67
God Stats
3W - 7L
1,496 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 1
Ishtar
Ishtar
IseeIschoot
Ishtar
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,437 Elo+
Party 1
Ymir
Ymir
Leqit_Scream
Ymir
Level 6
God Stats
0W - 5L
1,094 SR
Queue Stats
2W - 8L
1,074 Elo+
Party 1
Anubis
Anubis
NiederJohnsbon
Anubis
Level 21
God Stats
0W - 3L
1,324 SR
Queue Stats
23W - 34L
1,405 Elo+
Party 1
Medusa
Medusa
jottle
Medusa
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 27
1,383 SR
1,366 Elo+

VS

Team Averages
Level 84
1,507 SR
1,493 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SantaOnSpeed
Cernunnos
Level 44
God Stats
3W - 1L
1,287 SR
Queue Stats
63W - 69L
1,462 Elo+
Solo
Artio
Artio
SapphireDeluxe
Artio
Level 91
God Stats
4W - 7L
1,338 SR
Queue Stats
877W - 914L
1,505 Elo+
Solo
Thanatos
Thanatos
TwitchGh05tzz_
Thanatos
Level 89
God Stats
13W - 8L
1,558 SR
Queue Stats
91W - 80L
1,489 Elo+
Party 2
Hercules
Hercules
silverdragon239
Hercules
Level 66
God Stats
3W - 0L
1,855 SR
Queue Stats
38W - 27L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Der_Zypriot
Mercury
12
3 / 4 / 2
7,693
481
5,966
13,212
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
10
1 / 10 / 7
7,267
454
8,032
18,422
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 6
7,271
454
3,584
17,519
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 10 / 2
7,277
455
7,873
12,899
5,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jottle
Medusa
11
4 / 11 / 2
7,731
483
6,788
15,103
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 3 / 8
9,673
605
13,199
12,011
4,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SantaOnSpeed
Cernunnos
15
19 / 1 / 8
10,876
680
28,284
9,208
4,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 14
7,753
485
4,567
14,484
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
9 / 4 / 12
9,953
622
11,698
16,055
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
16
6 / 0 / 4
10,340
646
7,205
7,711
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
42
42
Deaths
13
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
8
3
L
Mercury
Der_Zypriot
Mercury
3
4
2
1
L
Ishtar
1
10
7
0.45
L
2
7
6
0.71
L
3
10
2
0.4
W
Cernunnos
SantaOnSpeed
Cernunnos
19
1
8
23
W
3
5
14
2
W
Thanatos
9
4
12
3.75
L
Medusa
jottle
Medusa
4
11
2
0.45
W
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
64,953
77,155
Taken
59,469
34,800
Mitigated
27,445
5,018
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,199
138
0
6,203
12,011
4,904
910
1,164
10,847
74,094
0
L
Mercury
Der_Zypriot
Mercury
5,966
2,145
0
455
13,212
4,771
0
1,689
11,523
0
46,168
L
Ishtar
8,032
4,906
0
1,017
18,422
5,736
0
7,103
11,319
0
35,742
L
3,584
1,063
0
914
17,519
14,344
0
4,189
13,330
8,312
0
L
7,873
567
0
1,797
12,899
5,337
0
1,692
10,897
37,180
0
W
Cernunnos
SantaOnSpeed
Cernunnos
28,284
19,088
0
4,909
9,208
4,203
2,471
1,965
7,243
0
85,194
W
4,567
181
430
2,174
14,484
6,612
0
5,157
9,327
17,174
0
W
Thanatos
11,698
2,768
0
9,920
16,055
7,026
226
771
15,284
0
63,973
L
Medusa
jottle
Medusa
6,788
4,394
0
835
15,103
4,612
0
3,093
11,902
0
21,633
W
Hercules
7,205
2,524
0
2,863
7,711
4,700
1,691
2,400
5,311
0
78,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
48,595
236
Minions Killed
463
0
Camps Cleared
0
1,506,996
Distance Traveled
1,579,660
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,673
605
112
7
0
305,472
0
L
Mercury
7,693
481
77
5
0
374,003
0
L
Ishtar
7,267
454
67
4
0
289,854
0
L
Ymir
7,271
454
11
1
0
287,435
0
L
Anubis
7,277
455
62
4
0
265,742
0
W
Cernunnos
10,876
680
114
7
0
283,821
1
W
Artio
7,753
485
20
1
0
289,804
0
W
Thanatos
9,953
622
90
6
0
356,827
1
L
Medusa
7,731
483
19
1
0
289,962
0
W
Hercules
10,340
646
127
8
0
343,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role