Player Matchup

Surtr
Surtr
DRAG ANGLELV
Surtr
Level 69
God Stats
2W - 2L
1,436 SR
Queue Stats
18W - 17L
1,462 Elo+
Solo
Merlin
Merlin
Elcejas9649
Merlin
Level 82
God Stats
2W - 4L
1,402 SR
Queue Stats
152W - 144L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 36
God Stats
93W - 107L
1,435 SR
Queue Stats
108W - 131L
1,408 Elo+
Solo
Team Averages
Level 62
1,424 SR
1,435 Elo+

VS

Team Averages
Level 73
1,636 SR
1,431 Elo+
Tyr
Tyr
LostisPride
Tyr
Level 66
God Stats
16W - 19L
1,474 SR
Queue Stats
196W - 186L
1,485 Elo+
Solo
Discordia
Discordia
Mksaturns
Discordia
Level 89
God Stats
3W - 0L
1,813 SR
Queue Stats
9W - 8L
1,421 Elo+
Solo
Arachne
Arachne
xxWilby
Arachne
Level 65
God Stats
7W - 4L
1,620 SR
Queue Stats
215W - 224L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,483
680
6,636
12,962
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
4 / 4 / 2
8,651
786
6,613
9,077
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SplayJungle9804
Danzaburou
13
1 / 3 / 4
7,901
718
7,092
9,621
3,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,436
858
10,084
14,450
15,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Mksaturns
Discordia
14
2 / 2 / 9
8,845
804
9,375
6,746
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xxWilby
Arachne
14
5 / 2 / 8
9,352
850
7,844
9,538
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Merlin
4
4
2
1.25
W
7
2
3
4.25
W
Discordia
Mksaturns
Discordia
2
2
9
3.25
L
Danzaburou
SplayJungle9804
Danzaburou
1
3
4
1
W
Arachne
xxWilby
Arachne
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
27,303
31,660
Taken
30,734
16,771
Mitigated
23,507
5,588
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,636
1,969
0
936
12,962
8,636
473
3,848
8,965
158
15,914
L
Merlin
6,613
272
78
1,834
9,077
4,197
304
2,631
6,335
31,303
0
W
10,084
582
0
3,603
14,450
15,163
63
2,995
11,455
0
23,376
W
Discordia
Mksaturns
Discordia
9,375
568
0
338
6,746
2,674
97
1,924
4,822
35,030
0
L
Danzaburou
SplayJungle9804
Danzaburou
7,092
1,791
0
2,740
9,621
3,938
534
2,568
6,967
0
24,335
W
Arachne
xxWilby
Arachne
7,844
5,198
0
2,141
9,538
5,670
1,261
1,863
7,675
0
33,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
27,633
141
Minions Killed
146
0
Camps Cleared
0
586,603
Distance Traveled
739,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,483
680
23
2
0
174,118
0
L
Merlin
8,651
786
67
6
0
200,187
0
W
Tyr
9,436
858
28
3
0
249,822
0
W
Discordia
8,845
804
71
6
0
234,402
0
L
Danzaburou
7,901
718
51
5
0
212,298
0
W
Arachne
9,352
850
47
4
0
255,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role