Player Matchup

Mulan
Mulan
Gold V
Ddestroyeur95
Mulan
Gold V
Level 68
God Stats
9W - 7L
1,243 SR
Queue Stats
79W - 79L
1,272 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Tonayr02
Baron Samedi
Gold V
Level 107
God Stats
13W - 10L
1,650 SR
Queue Stats
55W - 61L
1,134 MMR
Party 1
Neith
Neith
Silver IV
XenoM SteLeR
Neith
Silver IV
Level 82
God Stats
45W - 73L
1,408 SR
Queue Stats
146W - 209L
988 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,434 SR
1,131 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,444 SR
1,012 MMR
Horus
Horus
Silver III
JimKontos
Horus
Silver III
Level 81
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 17L
1,031 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
PANAGIWTAKHS
Hou Yi
Bronze IV
Level 61
God Stats
0W - 4L
1,429 SR
Queue Stats
2W - 13L
930 MMR
Party 2
Hades
Hades
Silver III
xSource47
Hades
Silver III
Level 84
God Stats
0W - 3L
1,206 SR
Queue Stats
14W - 39L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,563
736
14,527
18,250
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Tonayr02
Baron Samedi
15
5 / 5 / 8
10,222
786
20,057
11,840
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
5 / 1 / 8
10,653
819
10,283
7,126
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Sun WukongVamanaAphroditeHerculesAo Kuang

VS

Bans
ChaacAresThanatosDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JimKontos
Horus
16
3 / 3 / 5
9,415
724
7,154
18,446
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
16
5 / 4 / 3
9,603
739
10,899
16,468
7,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
xSource47
Hades
10
1 / 8 / 3
7,874
606
3,664
14,941
7,724
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
9
9
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Horus
JimKontos
Horus
3
3
5
1.83
L
Hou Yi
5
4
3
1.63
W
Baron Samedi
Tonayr02
Baron Samedi
5
5
8
1.8
W
5
1
8
9
L
Hades
xSource47
Hades
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
21,717
37,216
Taken
49,855
28,819
Mitigated
32,952
10,174
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,527
3,241
0
3,116
18,250
18,570
24
2,412
15,295
0
36,793
L
Horus
JimKontos
Horus
7,154
1,942
849
3,822
18,446
17,939
0
8,922
8,820
0
21,858
L
Hou Yi
10,899
7,697
0
3,684
16,468
7,289
0
7,062
9,142
0
42,868
W
Baron Samedi
Tonayr02
Baron Samedi
20,057
1,517
1,562
3,326
11,840
7,194
190
956
10,674
49,273
0
W
10,283
4,237
0
2,170
7,126
3,055
2,192
1,013
5,988
0
47,769
L
Hades
xSource47
Hades
3,664
315
65
1,393
14,941
7,724
168
4,110
10,421
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
26,892
152
Minions Killed
93
0
Camps Cleared
0
704,507
Distance Traveled
566,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,563
736
39
3
0
235,879
0
L
Horus
9,415
724
26
2
0
207,818
2
L
Hou Yi
9,603
739
60
5
0
220,290
0
W
Baron Samedi
10,222
786
48
4
0
225,027
0
W
Neith
10,653
819
65
5
0
243,601
0
L
Hades
7,874
606
7
1
0
138,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role