Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mephala2020
Medusa
Level 128
God Stats
24W - 21L
1,693 SR
Queue Stats
343W - 407L
1,504 Elo+
Party 1
Mulan
Mulan
SpookyEnema
Mulan
Level 125
God Stats
3W - 3L
1,372 SR
Queue Stats
44W - 38L
1,563 Elo+
Solo
Scylla
Scylla
ll Skillz ll
Scylla
Level 68
God Stats
2W - 1L
1,487 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 3
Maui
Maui
xTyreo
Maui
Level 65
God Stats
3W - 1L
1,690 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 3
Team Averages
Level 90
1,548 SR
1,496 Elo+

VS

Team Averages
Level 113
1,535 SR
1,511 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AgentReturns
Sobek
Level 119
God Stats
10W - 8L
1,582 SR
Queue Stats
431W - 381L
1,522 Elo+
Solo
Thor
Thor
PopShiesty_
Thor
Level 68
God Stats
30W - 35L
1,509 SR
Queue Stats
333W - 322L
1,470 Elo+
Solo
Guan Yu
Guan Yu
SpacePhoenix98
Guan Yu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 139L
1,522 Elo+
Solo
Martichoras
Martichoras
Wolves Are Chil
Martichoras
Level 128
God Stats
69W - 53L
1,585 SR
Queue Stats
520W - 488L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 3 / 4
7,643
546
7,166
12,831
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
6 / 2 / 1
7,631
545
9,391
8,973
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 3
8,386
599
9,018
13,867
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
4 / 2 / 3
7,315
523
6,123
5,615
2,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
xTyreo
Maui
10
0 / 1 / 10
6,805
486
4,866
9,849
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 0 / 1
7,782
556
10,680
6,199
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 3
6,643
475
2,775
12,624
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,262
447
2,679
11,913
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 1
7,457
533
10,395
13,674
18,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Wolves Are Chil
Martichoras
10
1 / 6 / 0
6,165
440
5,414
10,768
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
10
10
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
4
2
L
Ix Chel
 
Ix Chel
5
0
1
5.5
L
1
4
3
0.63
W
Medusa
6
2
1
3.25
L
1
4
1
0.38
L
2
2
1
1.25
W
2
2
3
1.75
L
Martichoras
Wolves Are Chil
Martichoras
1
6
0
0.17
W
Scylla
4
2
3
2.75
W
Maui
xTyreo
Maui
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
31,943
51,135
Taken
55,178
28,225
Mitigated
42,215
17,883
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,166
5,654
0
4,640
12,831
6,227
0
4,318
8,199
0
40,341
L
Ix Chel
 
Ix Chel
10,680
1,376
744
2,947
6,199
2,429
279
1,969
4,230
61,100
0
L
2,775
324
0
3,274
12,624
11,907
0
5,283
7,188
17,902
0
W
Medusa
9,391
4,680
0
2,033
8,973
3,645
1,603
1,049
7,910
0
54,516
L
2,679
710
0
1,389
11,913
4,552
0
2,718
9,094
0
41,347
L
10,395
1,714
114
2,918
13,674
18,511
0
184
13,272
0
63,332
W
9,018
1,358
0
5,325
13,867
8,535
168
565
13,296
0
67,427
L
Martichoras
Wolves Are Chil
Martichoras
5,414
2,182
0
1,467
10,768
4,816
890
835
9,853
0
42,307
W
Scylla
6,123
916
0
1,567
5,615
2,252
0
3,482
1,775
37,324
0
W
Maui
xTyreo
Maui
4,866
966
253
4,065
9,849
7,566
0
3,017
6,500
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
34,309
375
Minions Killed
388
0
Camps Cleared
0
1,372,555
Distance Traveled
1,343,401
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,643
546
79
6
0
315,596
3
L
Ix Chel
7,782
556
122
9
0
274,773
1
L
Sobek
6,643
475
27
2
0
278,793
0
W
Medusa
7,631
545
79
6
0
257,201
0
L
Thor
6,262
447
61
4
0
291,736
2
L
Guan Yu
7,457
533
111
8
0
286,046
2
W
Mulan
8,386
599
118
8
0
253,996
1
L
Martichoras
6,165
440
67
5
0
212,053
1
W
Scylla
7,315
523
73
5
0
253,161
0
W
Maui
6,805
486
26
2
0
292,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role