Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SpaaceTimee
Charybdis
Level 105
God Stats
10W - 9L
1,523 SR
Queue Stats
362W - 337L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
Spiceifer
Baba Yaga
Level 129
God Stats
1W - 1L
1,262 SR
Queue Stats
144W - 137L
1,425 Elo+
Party 1
Ix Chel
Ix Chel
scovver
Ix Chel
Level 106
God Stats
6W - 3L
1,737 SR
Queue Stats
112W - 101L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sockket
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 1
Team Averages
Level 79
1,504 SR
1,433 Elo+

VS

Team Averages
Level 93
1,475 SR
1,464 Elo+
Da Ji
Da Ji
 
Da Ji
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Armooganon
Zhong Kui
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,496 Elo+
Solo
King Arthur
King Arthur
DukeDanger
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
SSGSSIII
Izanami
Level 78
God Stats
6W - 10L
1,657 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 2
Zeus
Zeus
albertojsalas92
Zeus
Level 141
God Stats
6W - 8L
1,216 SR
Queue Stats
487W - 499L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 2
5,431
543
1,805
3,869
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SpaaceTimee
Charybdis
11
6 / 0 / 4
7,050
705
5,129
4,292
1,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Spiceifer
Baba Yaga
11
1 / 0 / 2
6,237
624
4,463
7,323
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
scovver
Ix Chel
9
6 / 0 / 5
6,089
609
6,154
3,177
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
sockket
Morgan Le Fay
10
3 / 0 / 1
6,133
613
6,117
5,832
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 3 / 0
4,700
470
2,364
8,801
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Armooganon
Zhong Kui
10
0 / 2 / 0
5,840
584
4,139
7,020
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DukeDanger
King Arthur
6
0 / 5 / 0
4,245
425
1,582
7,241
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SSGSSIII
Izanami
6
0 / 5 / 0
4,424
442
824
6,188
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,063
506
4,692
7,030
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
18
Kills
0
0
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
L
Da Ji
 
Da Ji
0
3
0
0
L
Zhong Kui
Armooganon
Zhong Kui
0
2
0
0
L
King Arthur
DukeDanger
King Arthur
0
5
0
0
L
Izanami
SSGSSIII
Izanami
0
5
0
0
W
Charybdis
SpaaceTimee
Charybdis
6
0
4
8
W
Baba Yaga
Spiceifer
Baba Yaga
1
0
2
2
L
0
3
0
0
W
Ix Chel
scovver
Ix Chel
6
0
5
8.5
W
Morgan Le Fay
sockket
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
13,601
24,493
Taken
36,280
9,976
Mitigated
15,996
10,737
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,805
1,431
0
1,535
3,869
1,258
0
1,138
2,731
0
19,535
L
Da Ji
 
Da Ji
2,364
595
0
1,718
8,801
3,178
0
3,663
5,138
0
21,236
L
Zhong Kui
Armooganon
Zhong Kui
4,139
1,053
0
2,637
7,020
5,536
0
3,622
3,398
38,383
0
L
King Arthur
DukeDanger
King Arthur
1,582
206
0
344
7,241
3,545
0
3,292
3,949
0
7,433
L
Izanami
SSGSSIII
Izanami
824
570
0
1,180
6,188
1,789
0
1,373
4,815
0
22,649
W
Charybdis
SpaaceTimee
Charybdis
5,129
3,556
0
2,978
4,292
1,456
2,544
0
4,292
0
48,741
W
Baba Yaga
Spiceifer
Baba Yaga
4,463
651
0
3,317
7,323
3,998
0
3,616
3,207
39,837
0
L
4,692
521
0
2,393
7,030
1,948
0
4,784
2,246
37,360
0
W
Ix Chel
scovver
Ix Chel
6,154
783
370
535
3,177
996
221
387
2,790
28,345
0
W
Morgan Le Fay
sockket
Morgan Le Fay
6,117
690
0
2,002
5,832
2,268
49
3,190
2,642
41,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
24,272
321
Minions Killed
216
0
Camps Cleared
0
1,080,097
Distance Traveled
896,610
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,431
543
27
3
0
253,455
0
L
Da Ji
4,700
470
32
3
0
232,077
2
L
Zhong Kui
5,840
584
76
8
0
168,870
2
L
King Arthur
4,245
425
9
1
0
164,910
0
L
Izanami
4,424
442
40
4
0
151,029
0
W
Charybdis
7,050
705
87
9
0
198,956
2
W
Baba Yaga
6,237
624
79
8
0
198,049
0
L
Zeus
5,063
506
59
6
0
179,724
2
W
Ix Chel
6,089
609
40
4
0
231,997
1
W
Morgan Le Fay
6,133
613
88
9
0
197,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role