Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
WalllessCake154
Maui
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
112W - 111L
1,471 Elo+
Solo
Chiron
Chiron
czeslawmeyer-
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,279 Elo+
Solo
Cliodhna
Cliodhna
flyingburitos
Cliodhna
Level 83
God Stats
4W - 6L
1,705 SR
Queue Stats
160W - 157L
1,540 Elo+
Solo
Heimdallr
Heimdallr
xlight94x
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 226L
1,604 Elo+
Solo
Team Averages
Level 49
1,548 SR
1,479 Elo+

VS

Team Averages
Level 80
1,422 SR
1,465 Elo+
Sol
Sol
BuzzFB
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Got Trauma
Xing Tian
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,413 Elo+
Solo
Xbalanque
Xbalanque
ShimboAlpha
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 88L
1,526 Elo+
Solo
Fenrir
Fenrir
Swiftycoor
Fenrir
Level 85
God Stats
3W - 3L
1,259 SR
Queue Stats
186W - 206L
1,429 Elo+
Solo
Chiron
Chiron
TheDevilsOrder
Chiron
Level 91
God Stats
2W - 3L
1,354 SR
Queue Stats
189W - 193L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 1
8,273
752
10,957
9,999
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 4
7,783
708
5,416
11,239
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 2 / 1
7,637
694
13,263
8,704
5,150
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
flyingburitos
Cliodhna
14
2 / 5 / 2
8,250
750
6,809
9,123
5,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Heimdallr
xlight94x
Heimdallr
14
1 / 2 / 5
8,185
744
11,697
9,929
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BuzzFB
Sol
14
3 / 3 / 8
8,221
747
9,699
10,717
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Got Trauma
Xing Tian
16
1 / 1 / 12
9,303
846
6,234
19,144
20,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
ShimboAlpha
Xbalanque
14
3 / 1 / 9
8,094
736
10,658
8,786
4,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Swiftycoor
Fenrir
15
6 / 1 / 9
8,748
795
7,637
13,323
14,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 11
8,369
761
11,353
9,423
4,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
15
15
Deaths
7
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Sol
BuzzFB
Sol
3
3
8
2.33
W
Xing Tian
Got Trauma
Xing Tian
1
1
12
7
W
Xbalanque
ShimboAlpha
Xbalanque
3
1
9
7.5
W
Fenrir
Swiftycoor
Fenrir
6
1
9
10.5
W
2
1
11
7.5
L
0
3
4
0.67
L
0
2
1
0.25
L
Cliodhna
flyingburitos
Cliodhna
2
5
2
0.6
L
Heimdallr
xlight94x
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
45,581
48,994
Taken
61,393
36,490
Mitigated
49,962
13,070
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,957
1,703
1,628
1,661
9,999
6,019
0
1,103
8,896
0
23,279
W
Sol
BuzzFB
Sol
9,699
1,520
602
3,125
10,717
5,378
0
734
9,983
19,083
501
W
Xing Tian
Got Trauma
Xing Tian
6,234
530
2,944
6,085
19,144
20,789
0
762
18,382
16,400
0
W
Xbalanque
ShimboAlpha
Xbalanque
10,658
5,149
1,935
1,904
8,786
4,365
236
840
7,946
0
17,806
W
Fenrir
Swiftycoor
Fenrir
7,637
1,725
2,327
2,718
13,323
14,823
0
1,697
11,626
0
9,603
W
11,353
4,415
1,767
2,611
9,423
4,607
0
1,383
8,040
0
35,203
L
5,416
749
917
1,745
11,239
12,960
0
4,078
7,161
7,109
0
L
13,263
2,308
1,888
1,481
8,704
5,150
0
3,828
4,876
0
25,213
L
Cliodhna
flyingburitos
Cliodhna
6,809
19
341
784
9,123
5,434
0
2,959
6,164
0
19,404
L
Heimdallr
xlight94x
Heimdallr
11,697
3,799
904
1,721
9,929
6,927
0
3,783
6,146
0
23,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
42,735
121
Minions Killed
127
0
Camps Cleared
0
1,129,970
Distance Traveled
1,173,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,273
752
23
2
0
245,840
0
W
Sol
8,221
747
38
3
0
203,165
0
W
Xing Tian
9,303
846
18
2
0
297,091
0
W
Xbalanque
8,094
736
17
2
0
230,650
0
W
Fenrir
8,748
795
5
0
0
238,910
0
W
Chiron
8,369
761
49
4
0
203,594
0
L
Maui
7,783
708
2
0
0
218,492
0
L
Chiron
7,637
694
31
3
0
213,099
0
L
Cliodhna
8,250
750
24
2
0
221,323
0
L
Heimdallr
8,185
744
41
4
0
231,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role