Player Matchup

Jormungandr
Jormungandr
Silver IV
Boxing_Nun
Jormungandr
Silver IV
Level 79
God Stats
1W - 1L
1,625 SR
Queue Stats
4W - 9L
1,369 MMR
Solo
Nemesis
Nemesis
Bronze IV
NsomNeac
Nemesis
Bronze IV
Level 86
God Stats
4W - 3L
1,727 SR
Queue Stats
49W - 53L
1,374 MMR
Solo
Charybdis
Charybdis
Silver II
Slevker
Charybdis
Silver II
Level 49
God Stats
4W - 6L
1,563 SR
Queue Stats
13W - 18L
1,372 MMR
Party 1
Scylla
Scylla
Gold V
Vallilardale
Scylla
Gold V
Level 43
God Stats
13W - 8L
1,676 SR
Queue Stats
66W - 75L
1,380 MMR
Solo
Horus
Horus
Silver II
lReno
Horus
Silver II
Level 57
God Stats
2W - 3L
1,501 SR
Queue Stats
12W - 18L
1,372 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 63
1,619 SR
1,374 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,427 SR
1,398 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
CoyoteWise
Merlin
Gold V
Level 210
God Stats
12W - 10L
1,362 SR
Queue Stats
1,173W - 1,198L
1,372 MMR
Solo
Cernunnos
Cernunnos
Gold IV
MatteeIceTv
Cernunnos
Gold IV
Level 144
God Stats
9W - 10L
1,469 SR
Queue Stats
65W - 69L
1,379 MMR
Solo
Hercules
Hercules
Bronze III
StoneGold
Hercules
Bronze III
Level 73
God Stats
3W - 2L
1,406 SR
Queue Stats
7W - 13L
1,387 MMR
Solo
Ne Zha
Ne Zha
Silver III
jakepittman11
Ne Zha
Silver III
Level 109
God Stats
2W - 2L
1,397 SR
Queue Stats
33W - 31L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boxing_Nun
Jormungandr
6
0 / 2 / 0
3,904
558
2,148
4,380
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NsomNeac
Nemesis
7
0 / 1 / 0
4,076
582
1,376
5,216
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Slevker
Charybdis
7
0 / 0 / 0
4,130
590
1,997
2,788
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
9
2 / 0 / 0
4,514
645
2,481
2,132
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
lReno
Horus
6
0 / 0 / 0
3,975
568
823
6,523
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangFenrirBakasura

VS

Bans
MartichorasSurtrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 0 / 0
4,206
601
1,576
4,621
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
CoyoteWise
Merlin
8
0 / 1 / 0
4,529
647
2,256
2,356
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MatteeIceTv
Cernunnos
8
0 / 0 / 0
4,160
594
3,010
2,485
802
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
StoneGold
Hercules
8
2 / 0 / 0
4,764
681
2,818
4,189
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
4,074
582
1,587
5,413
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
L
Jormungandr
Boxing_Nun
Jormungandr
0
2
0
0
W
Merlin
CoyoteWise
Merlin
0
1
0
0
W
Cernunnos
MatteeIceTv
Cernunnos
0
0
0
0
L
Nemesis
NsomNeac
Nemesis
0
1
0
0
L
Charybdis
Slevker
Charybdis
0
0
0
0
W
Hercules
StoneGold
Hercules
2
0
0
2
L
Scylla
2
0
0
2
W
0
1
0
0
L
Horus
lReno
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,825
Damage
11,247
21,039
Taken
19,064
10,654
Mitigated
7,776
7,982
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,576
484
0
500
4,621
1,339
0
306
4,276
0
20,894
L
Jormungandr
Boxing_Nun
Jormungandr
2,148
409
0
944
4,380
2,990
0
0
4,131
18,761
0
W
Merlin
CoyoteWise
Merlin
2,256
402
0
662
2,356
751
0
1,424
932
30,283
0
W
Cernunnos
MatteeIceTv
Cernunnos
3,010
1,509
0
1,279
2,485
802
0
0
2,485
0
28,256
L
Nemesis
NsomNeac
Nemesis
1,376
704
0
961
5,216
1,546
0
130
5,007
0
23,488
L
Charybdis
Slevker
Charybdis
1,997
1,529
0
1,236
2,788
727
0
0
2,788
0
27,694
W
Hercules
StoneGold
Hercules
2,818
537
0
1,571
4,189
1,982
0
1,643
2,257
0
26,102
L
Scylla
2,481
137
0
250
2,132
708
0
1,499
633
28,192
0
W
1,587
161
0
2,276
5,413
2,902
0
928
4,485
0
13,688
L
Horus
lReno
Horus
823
536
732
3,859
6,523
4,683
0
627
5,896
0
11,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,599
Gold Earned
21,733
202
Minions Killed
220
0
Camps Cleared
0
643,670
Distance Traveled
727,513
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,206
601
41
6
0
162,426
0
L
Jormungandr
3,904
558
33
5
0
92,401
0
W
Merlin
4,529
647
54
8
0
142,956
0
W
Cernunnos
4,160
594
54
8
0
129,241
3
L
Nemesis
4,076
582
42
6
0
162,322
1
L
Charybdis
4,130
590
58
8
0
121,785
1
W
Hercules
4,764
681
47
7
0
144,595
0
L
Scylla
4,514
645
53
8
0
130,848
2
W
Ne Zha
4,074
582
24
3
0
148,295
0
L
Horus
3,975
568
16
2
0
136,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role