Player Matchup

Skadi
Skadi
Erches
Skadi
Level 151
God Stats
4W - 5L
1,676 SR
Queue Stats
106W - 119L
1,442 Elo+
Party 2
Pele
Pele
SnowKing0814
Pele
Level 58
God Stats
5W - 9L
1,169 SR
Queue Stats
413W - 441L
1,488 Elo+
Party 3
Bacchus
Bacchus
SnowQueen1006
Bacchus
Level 87
God Stats
8W - 7L
1,537 SR
Queue Stats
528W - 596L
1,500 Elo+
Party 3
Poseidon
Poseidon
x C r e ii Z y
Poseidon
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
332W - 328L
1,430 Elo+
Solo
Cupid
Cupid
Кэритян
Cupid
Level 120
God Stats
0W - 2L
1,320 SR
Queue Stats
75W - 80L
1,468 Elo+
Party 2
Team Averages
Level 110
1,440 SR
1,465 Elo+

VS

Team Averages
Level 119
1,607 SR
1,511 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Jaqen_Of_Braavos
Ullr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 337L
1,517 Elo+
Party 4
Vamana
Vamana
LokiSmurfEU
Vamana
Level 89
God Stats
3W - 0L
1,736 SR
Queue Stats
67W - 73L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
MightyGaude
Zhong Kui
Level 125
God Stats
8W - 4L
1,802 SR
Queue Stats
341W - 333L
1,532 Elo+
Party 4
Cthulhu
Cthulhu
Walkingfire
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 188L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Erches
Skadi
16
3 / 6 / 13
9,379
782
9,610
15,002
8,456
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 8 / 7
9,020
752
10,120
15,733
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
16
3 / 4 / 14
10,291
858
5,910
18,054
29,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
13
2 / 8 / 9
8,432
703
6,115
11,071
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 5 / 8
11,214
935
18,460
14,959
8,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 5 / 12
9,769
814
12,933
9,300
4,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 3 / 10
10,891
908
9,963
9,421
5,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
19
16 / 4 / 6
12,036
1,003
26,291
17,825
26,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MightyGaude
Zhong Kui
13
3 / 6 / 9
8,776
731
8,254
11,552
9,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Walkingfire
Cthulhu
18
2 / 4 / 21
11,048
921
9,821
16,321
18,186
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
19
Kills
31
31
Deaths
22
51
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
5
12
1.4
L
Skadi
Erches
Skadi
3
6
13
1.58
W
9
3
10
4.67
W
Vamana
16
4
6
4.75
W
Zhong Kui
MightyGaude
Zhong Kui
3
6
9
1.25
L
5
8
7
1.06
L
Bacchus
3
4
14
2.5
W
Cthulhu
Walkingfire
Cthulhu
2
4
21
3.13
L
Poseidon
2
8
9
0.81
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,215
Damage
67,262
74,819
Taken
64,419
60,754
Mitigated
63,403
19,845
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,933
890
291
358
9,300
4,232
1,751
2,272
7,028
34,699
0
L
Skadi
Erches
Skadi
9,610
4,389
1,268
3,641
15,002
8,456
591
5,241
9,761
0
17,706
W
9,963
3,717
1,572
1,921
9,421
5,113
2,772
1,318
8,103
0
21,117
W
Vamana
26,291
16,762
0
2,462
17,825
26,272
2,296
2,696
15,129
0
41,211
W
Zhong Kui
MightyGaude
Zhong Kui
8,254
426
838
1,451
11,552
9,600
584
2,192
9,360
15,284
0
L
10,120
1,339
853
1,728
15,733
8,601
0
7,393
8,340
0
14,354
L
Bacchus
5,910
674
423
3,265
18,054
29,440
178
8,757
9,297
8,141
0
W
Cthulhu
Walkingfire
Cthulhu
9,821
314
1,249
4,340
16,321
18,186
482
3,547
12,774
22,418
0
L
Poseidon
6,115
583
159
229
11,071
5,276
147
3,476
7,595
21,398
0
L
18,460
10,516
3,288
4,991
14,959
8,981
1,858
6,141
8,818
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
52,520
115
Minions Killed
139
0
Camps Cleared
0
1,028,928
Distance Traveled
1,069,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,769
814
43
4
0
198,973
0
L
Skadi
9,379
782
19
2
0
193,806
0
W
Ullr
10,891
908
15
1
0
228,233
0
W
Vamana
12,036
1,003
29
2
0
234,585
0
W
Zhong Kui
8,776
731
23
2
0
148,041
0
L
Pele
9,020
752
8
1
0
215,241
0
L
Bacchus
10,291
858
2
0
0
229,627
0
W
Cthulhu
11,048
921
29
2
0
259,327
0
L
Poseidon
8,432
703
34
3
0
178,619
0
L
Cupid
11,214
935
52
4
0
211,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role