Player Matchup

Freya
Freya
CryingTears
Freya
Level 53
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 7L
1,325 Elo+
Solo
Ne Zha
Ne Zha
Nightshade_St1
Ne Zha
Level 152
God Stats
1W - 1L
1,704 SR
Queue Stats
88W - 98L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
RexRonnie
Cabrakan
Level 98
God Stats
1W - 1L
1,700 SR
Queue Stats
87W - 106L
1,404 Elo+
Party 1
Serqet
Serqet
UnJointedNote95
Serqet
Level 109
God Stats
0W - 2L
1,274 SR
Queue Stats
236W - 230L
1,429 Elo+
Solo
Shiva
Shiva
qqqqqq77781
Shiva
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 114L
1,578 Elo+
Solo
Team Averages
Level 108
1,492 SR
1,431 Elo+

VS

Team Averages
Level 131
1,532 SR
1,461 Elo+
Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
A-S3RGIOoO
Morgan Le Fay
Level 152
God Stats
7W - 2L
1,500 SR
Queue Stats
538W - 560L
1,430 Elo+
Party 2
Anubis
Anubis
Aliz-84
Anubis
Level 158
God Stats
12W - 11L
1,432 SR
Queue Stats
294W - 321L
1,432 Elo+
Party 2
Shiva
Shiva
MrVoidable
Shiva
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 78L
1,473 Elo+
Solo
Neith
Neith
duiksmurf
Neith
Level 102
God Stats
2W - 2L
1,728 SR
Queue Stats
57W - 62L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
8,696
725
12,156
14,714
7,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 6
7,895
658
7,026
15,497
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
RexRonnie
Cabrakan
15
2 / 8 / 3
8,379
698
3,842
21,013
31,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 7 / 3
8,467
706
6,023
13,985
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 5
7,549
629
9,379
15,542
20,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 0 / 16
9,642
804
8,592
8,931
11,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
A-S3RGIOoO
Morgan Le Fay
17
10 / 2 / 20
10,757
896
16,119
7,939
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
Aliz-84
Anubis
18
10 / 3 / 20
11,191
933
21,122
12,721
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
16
4 / 3 / 24
9,730
811
12,648
14,406
20,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
duiksmurf
Neith
17
9 / 1 / 21
10,562
880
14,603
8,209
4,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
8
Kills
37
37
Deaths
9
18
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
16
12
W
Morgan Le Fay
A-S3RGIOoO
Morgan Le Fay
10
2
20
10
W
Anubis
Aliz-84
Anubis
10
3
20
6.67
L
2
9
1
0.28
W
Shiva
4
3
24
5.33
L
1
9
6
0.44
L
Cabrakan
RexRonnie
Cabrakan
2
8
3
0.44
L
2
7
3
0.5
W
Neith
duiksmurf
Neith
9
1
21
19.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
73,084
80,751
Taken
52,206
85,760
Mitigated
50,503
12,835
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,592
2,135
2,225
3,256
8,931
11,236
345
3,109
5,454
0
18,961
W
Morgan Le Fay
A-S3RGIOoO
Morgan Le Fay
16,119
3,147
776
1,000
7,939
4,873
1,411
2,832
5,107
31,213
0
W
Anubis
Aliz-84
Anubis
21,122
1,335
1,485
4,730
12,721
8,558
1,141
4,163
8,241
45,884
0
L
12,156
3,520
0
1,315
14,714
7,511
0
7,919
6,795
21,156
0
W
Shiva
12,648
2,178
2,332
3,499
14,406
20,847
288
2,986
10,912
1,597
19,260
L
7,026
1,323
487
1,324
15,497
10,524
0
7,944
7,553
0
12,935
L
Cabrakan
RexRonnie
Cabrakan
3,842
497
1,027
1,547
21,013
31,424
0
9,156
11,857
9,514
0
L
6,023
754
1,020
1,109
13,985
15,612
0
6,475
7,510
0
10,827
W
Neith
duiksmurf
Neith
14,603
7,161
1,013
2,400
8,209
4,989
3,238
2,908
5,261
0
27,495
L
9,379
1,235
1,143
3,863
15,542
20,689
0
6,684
8,858
0
20,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
51,882
77
Minions Killed
140
0
Camps Cleared
0
868,069
Distance Traveled
1,097,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,642
804
15
1
0
266,455
0
W
Morgan Le Fay
10,757
896
29
2
0
203,865
0
W
Anubis
11,191
933
60
5
0
170,237
0
L
Freya
8,696
725
25
2
0
154,956
0
W
Shiva
9,730
811
17
1
0
241,486
0
L
Ne Zha
7,895
658
7
1
0
168,745
0
L
Cabrakan
8,379
698
12
1
0
167,856
0
L
Serqet
8,467
706
8
1
0
167,367
0
W
Neith
10,562
880
19
2
0
215,920
0
L
Shiva
7,549
629
25
2
0
209,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role