Player Matchup

Geb
Geb
Bronze V
 
Geb
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
LordGenghis
Tiamat
Gold V
Level 121
God Stats
0W - 1L
1,191 SR
Queue Stats
123W - 125L
1,349 MMR
Solo
Set
Set
Silver I
MrHimothythe3rd
Set
Silver I
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 104L
1,219 MMR
Solo
Danzaburou
Danzaburou
Gold V
RedShirt Tino
Danzaburou
Gold V
Level 136
God Stats
32W - 33L
1,621 SR
Queue Stats
341W - 343L
1,363 MMR
Solo
Vulcan
Vulcan
Gold V
djDEVILISHrd
Vulcan
Gold V
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 171L
1,253 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,462 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,484 SR
1,271 MMR
Cernunnos
Cernunnos
Gold V
ACE_6930
Cernunnos
Gold V
Level 127
God Stats
21W - 17L
1,556 SR
Queue Stats
214W - 217L
1,371 MMR
Solo
Anubis
Anubis
Gold IV
KidTobiii
Anubis
Gold IV
Level 149
God Stats
24W - 37L
1,514 SR
Queue Stats
623W - 629L
1,199 MMR
Solo
Hades
Hades
Silver I
MikeTeavee
Hades
Silver I
Level 103
God Stats
11W - 12L
1,433 SR
Queue Stats
82W - 82L
1,338 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
QSwervo
Ne Zha
Silver IV
Level 48
God Stats
3W - 1L
1,550 SR
Queue Stats
19W - 33L
1,003 MMR
Solo
Athena
Athena
Gold III
TheBoomBapEra
Athena
Gold III
Level 123
God Stats
2W - 1L
1,368 SR
Queue Stats
122W - 115L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 1
8,128
428
3,562
15,610
11,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
0 / 4 / 4
8,390
442
11,092
12,675
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 0
10,003
526
10,267
21,362
9,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
RedShirt Tino
Danzaburou
16
1 / 1 / 0
9,444
497
9,852
15,278
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
0 / 5 / 0
8,386
441
6,475
7,154
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MercuryMartichorasVamana

VS

Bans
ThanatosChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACE_6930
Cernunnos
18
1 / 0 / 0
11,014
580
12,769
10,495
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
KidTobiii
Anubis
17
3 / 3 / 5
10,874
572
15,756
14,063
7,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
18
8 / 0 / 3
12,410
653
10,252
14,489
8,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
QSwervo
Ne Zha
17
3 / 2 / 5
10,529
554
6,476
16,388
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 8
9,685
510
7,903
17,067
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Cernunnos
ACE_6930
Cernunnos
1
0
0
1
W
Anubis
KidTobiii
Anubis
3
3
5
1.83
L
Tiamat
0
4
4
0.5
W
Hades
8
0
3
9.5
L
5
5
0
1
W
Ne Zha
QSwervo
Ne Zha
3
2
5
2.75
L
Danzaburou
RedShirt Tino
Danzaburou
1
1
0
1
W
2
1
8
6
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
53,156
72,079
Taken
72,502
38,164
Mitigated
46,768
18,347
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,562
746
1,813
3,761
15,610
11,783
0
7,148
8,462
17,473
0
W
Cernunnos
ACE_6930
Cernunnos
12,769
7,865
0
6,716
10,495
5,457
599
562
9,933
0
111,891
W
Anubis
KidTobiii
Anubis
15,756
661
0
8,386
14,063
7,026
1,430
5,288
8,775
111,697
0
L
Tiamat
11,092
1,039
0
2,216
12,675
7,263
0
7,737
4,938
64,763
0
W
Hades
10,252
943
334
8,872
14,489
8,300
1,143
7,215
7,274
103,374
0
L
10,267
5,783
0
2,440
21,362
9,638
0
11,375
9,987
0
92,520
W
Ne Zha
QSwervo
Ne Zha
6,476
3,233
0
2,997
16,388
7,862
585
2,152
14,236
0
85,279
L
Danzaburou
RedShirt Tino
Danzaburou
9,852
5,071
0
7,617
15,278
6,733
150
1,517
13,761
0
94,842
W
7,903
2,471
0
3,141
17,067
18,123
20
6,335
10,732
27,020
0
L
Vulcan
6,475
3,003
0
500
7,154
2,747
0
6,134
1,020
63,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
54,512
507
Minions Killed
661
0
Camps Cleared
0
1,749,558
Distance Traveled
1,858,785
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,128
428
20
1
0
378,627
4
W
Cernunnos
11,014
580
169
9
0
362,181
5
W
Anubis
10,874
572
163
9
0
339,474
7
L
Tiamat
8,390
442
111
6
0
354,784
5
W
Hades
12,410
653
191
10
0
349,842
3
L
Set
10,003
526
130
7
0
394,632
3
W
Ne Zha
10,529
554
114
6
0
387,189
0
L
Danzaburou
9,444
497
146
8
0
338,403
2
W
Athena
9,685
510
24
1
0
420,099
6
L
Vulcan
8,386
441
100
5
0
283,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role