Player Matchup

Bacchus
Bacchus
Omegamk66
Bacchus
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 115L
1,324 Elo+
Solo
Charybdis
Charybdis
SpitFire1130
Charybdis
Level 28
God Stats
16W - 16L
1,451 SR
Queue Stats
18W - 19L
1,255 Elo+
Party 1
Scylla
Scylla
grown_stem
Scylla
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,240 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,273 Elo+

VS

Team Averages
Level 67
1,445 SR
1,295 Elo+
Neith
Neith
ForeignBucket18
Neith
Level 68
God Stats
16W - 22L
1,367 SR
Queue Stats
224W - 227L
1,301 Elo+
Solo
Bacchus
Bacchus
SilentGamerTTV_
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,192 Elo+
Solo
Ix Chel
Ix Chel
sKooLyWayz420
Ix Chel
Level 89
God Stats
35W - 36L
1,467 SR
Queue Stats
95W - 104L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Omegamk66
Bacchus
12
2 / 3 / 5
8,803
734
6,071
13,129
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SpitFire1130
Charybdis
14
3 / 2 / 4
8,876
740
8,150
9,898
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
grown_stem
Scylla
15
4 / 3 / 3
9,304
775
8,299
8,006
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,818
652
6,794
10,082
3,798
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 3
7,602
634
4,865
7,489
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
15
7 / 4 / 1
9,923
827
8,269
10,211
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
8
8
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Bacchus
Omegamk66
Bacchus
2
3
5
1.5
L
1
0
3
2.5
W
Charybdis
SpitFire1130
Charybdis
3
2
4
2.5
W
Scylla
grown_stem
Scylla
4
3
3
1.83
L
Ix Chel
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
19,928
31,033
Taken
27,782
20,143
Mitigated
16,628
8,178
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
3,219
31
939
10,082
3,798
716
5,449
4,633
0
24,074
W
Bacchus
Omegamk66
Bacchus
6,071
589
56
3,794
13,129
12,805
236
5,273
7,856
18,184
0
L
4,865
624
222
875
7,489
9,000
0
2,926
4,563
15,858
0
W
Charybdis
SpitFire1130
Charybdis
8,150
5,112
0
2,705
9,898
4,122
818
3,587
6,311
0
40,167
W
Scylla
grown_stem
Scylla
8,299
806
455
1,168
8,006
3,216
466
4,302
3,704
38,452
0
L
Ix Chel
8,269
970
888
2,582
10,211
3,830
454
6,094
4,117
36,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
25,343
132
Minions Killed
124
0
Camps Cleared
0
608,429
Distance Traveled
575,021
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,818
652
47
4
0
198,566
0
W
Bacchus
8,803
734
21
2
0
219,315
0
L
Bacchus
7,602
634
21
2
0
184,570
2
W
Charybdis
8,876
740
64
5
0
186,644
3
W
Scylla
9,304
775
47
4
0
202,470
0
L
Ix Chel
9,923
827
56
5
0
191,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role