Player Matchup

Charybdis
Charybdis
Bullxt
Charybdis
Level 42
God Stats
7W - 6L
1,463 SR
Queue Stats
30W - 27L
1,408 Elo+
Party 1
Fenrir
Fenrir
Elguasonhaha
Fenrir
Level 83
God Stats
1W - 5L
1,179 SR
Queue Stats
213W - 189L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
King900
Xing Tian
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,372 Elo+
Party 1
Raijin
Raijin
SlimyPhoenix
Raijin
Level 107
God Stats
5W - 4L
1,272 SR
Queue Stats
191W - 162L
1,508 Elo+
Party 1
Bellona
Bellona
pvpworriors
Bellona
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 45L
1,540 Elo+
Party 1
Team Averages
Level 76
1,383 SR
1,461 Elo+

VS

Team Averages
Level 97
1,460 SR
1,549 Elo+
Thor
Thor
DireWerewolf
Thor
Level 121
God Stats
1W - 1L
1,294 SR
Queue Stats
180W - 174L
1,537 Elo+
Solo
King Arthur
King Arthur
GnReD
King Arthur
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 86L
1,669 Elo+
Solo
Baron Samedi
Baron Samedi
PR1M1T1V3
Baron Samedi
Level 122
God Stats
5W - 1L
1,900 SR
Queue Stats
127W - 109L
1,527 Elo+
Solo
Bacchus
Bacchus
Skullking77
Bacchus
Level 68
God Stats
7W - 5L
1,586 SR
Queue Stats
335W - 284L
1,502 Elo+
Solo
Cernunnos
Cernunnos
anfevera
Cernunnos
Level 116
God Stats
3W - 7L
1,022 SR
Queue Stats
75W - 76L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bullxt
Charybdis
15
3 / 3 / 0
8,956
498
7,564
9,830
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
1 / 4 / 3
8,574
476
6,088
16,240
7,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
King900
Xing Tian
14
1 / 3 / 8
8,843
491
5,048
17,921
23,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Raijin
16
4 / 3 / 1
9,808
545
11,515
11,171
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
pvpworriors
Bellona
14
2 / 5 / 1
8,656
481
8,584
23,340
24,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,157
564
6,933
13,726
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
GnReD
King Arthur
18
5 / 2 / 2
11,234
624
15,670
19,514
22,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
PR1M1T1V3
Baron Samedi
17
4 / 2 / 7
10,183
566
13,623
10,719
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Skullking77
Bacchus
15
2 / 2 / 8
9,374
521
6,982
16,334
19,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
anfevera
Cernunnos
16
3 / 2 / 9
10,186
566
12,008
14,617
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
18
18
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bullxt
Charybdis
3
3
0
1
W
4
3
2
1.67
L
Fenrir
1
4
3
0.63
W
King Arthur
GnReD
King Arthur
5
2
2
3
L
Xing Tian
King900
Xing Tian
1
3
8
1.67
W
Baron Samedi
PR1M1T1V3
Baron Samedi
4
2
7
3.75
W
Bacchus
Skullking77
Bacchus
2
2
8
3
L
Raijin
4
3
1
1.5
W
Cernunnos
anfevera
Cernunnos
3
2
9
3.75
L
Bellona
pvpworriors
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
55,216
78,502
Taken
74,910
65,173
Mitigated
60,729
9,872
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bullxt
Charybdis
7,564
4,175
0
1,342
9,830
4,696
752
3,780
6,050
0
63,091
W
6,933
1,539
0
1,859
13,726
5,929
1,726
4,429
9,297
0
82,365
L
Fenrir
6,088
1,699
0
1,551
16,240
7,613
0
3,459
12,781
0
81,640
W
King Arthur
GnReD
King Arthur
15,670
1,966
0
3,047
19,514
22,192
94
1,817
17,697
0
96,613
L
Xing Tian
King900
Xing Tian
5,048
454
0
2,444
17,921
23,914
0
6,723
11,198
27,712
0
W
Baron Samedi
PR1M1T1V3
Baron Samedi
13,623
1,224
1,723
3,073
10,719
5,400
768
5,710
5,009
84,791
0
W
Bacchus
Skullking77
Bacchus
6,982
1,065
2,344
3,747
16,334
19,823
41
2,054
14,280
27,600
0
L
Raijin
11,515
1,018
0
1,250
11,171
4,367
0
4,159
7,012
79,977
0
W
Cernunnos
anfevera
Cernunnos
12,008
6,606
0
5,661
14,617
7,385
2,292
2,553
12,064
0
78,543
L
Bellona
pvpworriors
Bellona
8,584
1,993
0
3,285
23,340
24,583
32
2,484
20,856
0
52,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
51,134
513
Minions Killed
567
0
Camps Cleared
0
1,809,726
Distance Traveled
1,791,582
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,956
498
138
8
0
342,885
0
W
Thor
10,157
564
131
7
0
347,935
2
L
Fenrir
8,574
476
120
7
0
414,038
0
W
King Arthur
11,234
624
135
8
0
347,630
3
L
Xing Tian
8,843
491
24
1
0
358,328
5
W
Baron Samedi
10,183
566
138
8
0
353,940
0
W
Bacchus
9,374
521
25
1
0
381,224
0
L
Raijin
9,808
545
142
8
0
371,598
5
W
Cernunnos
10,186
566
138
8
0
360,853
0
L
Bellona
8,656
481
89
5
0
322,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role