Player Matchup

Surtr
Surtr
MarquisKage
Surtr
Level 127
God Stats
4W - 0L
1,864 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Charybdis
Charybdis
Rider4429
Charybdis
Level 144
God Stats
3W - 2L
1,703 SR
Queue Stats
30W - 21L
1,687 Elo+
Party 1
Martichoras
Martichoras
SaltyRickster
Martichoras
Level 46
God Stats
9W - 2L
1,674 SR
Queue Stats
38W - 17L
1,666 Elo+
Party 2
Jormungandr
Jormungandr
Sckorge
Jormungandr
Level 57
God Stats
7W - 1L
1,526 SR
Queue Stats
43W - 25L
1,596 Elo+
Party 2
Merlin
Merlin
Squirrly
Merlin
Level 224
God Stats
11W - 8L
1,865 SR
Queue Stats
191W - 129L
1,688 Elo+
Party 1
Team Averages
Level 120
1,726 SR
1,627 Elo+

VS

Team Averages
Level 147
1,437 SR
1,561 Elo+
Sylvanus
Sylvanus
Do1ngCr1mes
Sylvanus
Level 170
God Stats
40W - 42L
1,473 SR
Queue Stats
180W - 196L
1,560 Elo+
Solo
Anhur
Anhur
RAAAB
Anhur
Level 158
God Stats
9W - 6L
1,768 SR
Queue Stats
157W - 158L
1,521 Elo+
Party 3
Ra
Ra
TiKwad
Ra
Level 155
God Stats
1W - 1L
1,284 SR
Queue Stats
204W - 173L
1,562 Elo+
Party 3
Surtr
Surtr
TopStunner
Surtr
Level 96
God Stats
0W - 2L
1,162 SR
Queue Stats
124W - 100L
1,595 Elo+
Solo
Nemesis
Nemesis
x_xSKGx_x
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,259
804
8,413
14,581
16,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Rider4429
Charybdis
19
5 / 1 / 6
11,394
814
20,191
12,658
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
SaltyRickster
Martichoras
18
5 / 3 / 6
11,135
795
17,810
15,795
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Sckorge
Jormungandr
17
3 / 3 / 9
10,726
766
15,363
17,147
25,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Squirrly
Merlin
17
1 / 3 / 10
10,136
724
13,473
7,814
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Do1ngCr1mes
Sylvanus
14
0 / 1 / 3
8,361
597
2,324
9,475
8,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anhur
RAAAB
Anhur
19
5 / 5 / 6
10,989
785
16,280
21,654
10,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
18
5 / 4 / 4
10,456
747
12,979
14,652
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
14
0 / 3 / 4
8,296
593
7,311
18,012
15,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
x_xSKGx_x
Nemesis
17
3 / 6 / 5
9,622
687
10,587
21,471
13,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
19
Kills
13
13
Deaths
19
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Do1ngCr1mes
Sylvanus
0
1
3
1.5
W
5
3
7
2.83
L
Anhur
RAAAB
Anhur
5
5
6
1.6
W
Charybdis
Rider4429
Charybdis
5
1
6
8
W
Martichoras
SaltyRickster
Martichoras
5
3
6
2.67
W
Jormungandr
Sckorge
Jormungandr
3
3
9
2.5
W
Merlin
Squirrly
Merlin
1
3
10
2
L
Ra
5
4
4
1.75
L
Surtr
0
3
4
0.67
L
Nemesis
x_xSKGx_x
Nemesis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,250
Damage
49,481
67,995
Taken
85,264
59,354
Mitigated
56,768
14,550
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Do1ngCr1mes
Sylvanus
2,324
309
1,921
2,649
9,475
8,909
0
5,532
3,395
7,757
0
W
8,413
1,668
0
2,816
14,581
16,356
204
4,104
10,477
887
24,731
L
Anhur
RAAAB
Anhur
16,280
9,693
0
4,226
21,654
10,735
1,478
7,194
13,909
0
56,670
W
Charybdis
Rider4429
Charybdis
20,191
13,774
0
3,993
12,658
6,021
3,612
3,542
9,016
0
65,093
W
Martichoras
SaltyRickster
Martichoras
17,810
7,800
0
4,130
15,795
7,580
1,553
3,455
12,340
0
53,725
W
Jormungandr
Sckorge
Jormungandr
15,363
2,143
0
2,688
17,147
25,819
60
2,545
14,602
39,352
1,133
W
Merlin
Squirrly
Merlin
13,473
1,389
0
923
7,814
3,578
4,784
1,703
6,111
43,412
0
L
Ra
12,979
1,719
1,913
3,614
14,652
7,983
0
3,428
11,027
60,747
0
L
Surtr
7,311
2,298
0
911
18,012
15,566
6
5,746
11,495
331
14,599
L
Nemesis
x_xSKGx_x
Nemesis
10,587
3,307
0
1,850
21,471
13,575
0
3,867
17,090
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
47,724
348
Minions Killed
274
0
Camps Cleared
0
1,415,845
Distance Traveled
1,195,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,361
597
15
1
0
146,213
0
W
Surtr
11,259
804
50
4
0
283,116
0
L
Anhur
10,989
785
97
7
0
245,484
0
W
Charybdis
11,394
814
77
6
0
305,409
0
W
Martichoras
11,135
795
96
7
0
255,000
0
W
Jormungandr
10,726
766
53
4
0
292,095
0
W
Merlin
10,136
724
72
5
0
280,225
0
L
Ra
10,456
747
109
8
0
277,518
0
L
Surtr
8,296
593
12
1
0
269,283
0
L
Nemesis
9,622
687
41
3
0
257,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role