Player Matchup

Vamana
Vamana
Bartolito03
Vamana
Level 60
God Stats
3W - 0L
1,859 SR
Queue Stats
21W - 16L
1,559 Elo+
Party 3
Khepri
Khepri
GαlZ
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,494 Elo+
Party 2
Awilix
Awilix
Maglietee10
Awilix
Level 109
God Stats
2W - 0L
1,736 SR
Queue Stats
82W - 85L
1,504 Elo+
Party 3
Ix Chel
Ix Chel
TheArrhythmic
Ix Chel
Level 157
God Stats
3W - 2L
1,576 SR
Queue Stats
69W - 57L
1,506 Elo+
Party 2
Izanami
Izanami
skyterribleman
Izanami
Level 129
God Stats
12W - 9L
1,671 SR
Queue Stats
77W - 77L
1,494 Elo+
Party 2
Team Averages
Level 123
1,668 SR
1,511 Elo+

VS

Team Averages
Level 84
1,630 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KasunY
Vamana
Level 83
God Stats
0W - 1L
1,809 SR
Queue Stats
54W - 43L
1,517 Elo+
Party 1
Horus
Horus
Lukkac
Horus
Level 61
God Stats
4W - 2L
1,657 SR
Queue Stats
51W - 41L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xPouff
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,683 SR
Queue Stats
37W - 27L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 1 / 0
8,604
717
3,980
6,230
5,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
GαlZ
Khepri
9
0 / 2 / 2
6,026
502
1,942
7,265
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
11
0 / 4 / 4
6,561
547
3,192
11,020
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
12
2 / 4 / 0
7,383
615
6,984
8,097
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 0
8,025
669
8,166
9,188
3,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 4
6,055
505
2,665
5,484
2,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
 
Surtr
1
0 / 1 / 0
4,203
350
385
1,252
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
KasunY
Vamana
13
7 / 1 / 3
7,810
651
11,922
10,870
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Lukkac
Horus
11
2 / 0 / 8
7,069
589
4,807
7,895
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xPouff
Ah Muzen Cab
12
4 / 3 / 0
6,959
580
7,752
9,380
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
14
14
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
4
1
L
Surtr
 
Surtr
0
1
0
0
W
Vamana
3
1
0
3
W
Khepri
GαlZ
Khepri
0
2
2
0.5
L
Vamana
KasunY
Vamana
7
1
3
8.5
L
Horus
Lukkac
Horus
2
0
8
6
W
Awilix
0
4
4
0.5
W
Ix Chel
2
4
0
0.5
W
3
3
0
1
L
Ah Muzen Cab
xPouff
Ah Muzen Cab
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
27,531
41,800
Taken
34,881
19,543
Mitigated
19,106
7,801
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,665
0
0
2,166
5,484
2,480
0
3,346
2,138
31,327
0
L
Surtr
 
Surtr
385
187
0
254
1,252
393
0
0
1,252
0
1,454
W
Vamana
3,980
2,223
0
867
6,230
5,999
438
405
5,825
0
62,392
W
Khepri
GαlZ
Khepri
1,942
270
1,148
1,017
7,265
3,319
0
368
6,897
16,686
0
L
Vamana
KasunY
Vamana
11,922
7,871
0
833
10,870
5,519
0
3,112
7,758
0
60,595
L
Horus
Lukkac
Horus
4,807
2,014
585
3,037
7,895
7,051
0
1,548
6,347
72
15,227
W
Awilix
3,192
1,275
0
510
11,020
3,793
0
1,372
9,648
0
45,149
W
Ix Chel
6,984
568
255
1,833
8,097
2,976
222
592
7,505
59,814
0
W
8,166
6,222
0
2,171
9,188
3,456
769
0
9,188
0
76,681
L
Ah Muzen Cab
xPouff
Ah Muzen Cab
7,752
4,046
0
948
9,380
3,663
0
920
8,460
0
57,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
32,096
470
Minions Killed
267
0
Camps Cleared
0
1,254,511
Distance Traveled
938,870
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,055
505
40
3
0
153,765
1
L
Surtr
4,203
350
3
0
0
25,942
0
W
Vamana
8,604
717
128
11
0
241,431
0
W
Khepri
6,026
502
15
1
0
268,190
4
L
Vamana
7,810
651
95
8
0
287,382
0
L
Horus
7,069
589
18
2
0
253,303
2
W
Awilix
6,561
547
65
5
0
278,223
0
W
Ix Chel
7,383
615
111
9
0
243,921
3
W
Izanami
8,025
669
151
13
0
222,746
2
L
Ah Muzen Cab
6,959
580
111
9
0
218,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role