Player Matchup

Yu Huang
Yu Huang
Balkhala9
Yu Huang
Level 155
God Stats
9W - 15L
1,501 SR
Queue Stats
481W - 462L
1,499 Elo+
Solo
Nox
Nox
MONKEY-D-MATTHI
Nox
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 214L
1,486 Elo+
Solo
Fenrir
Fenrir
Repushko
Fenrir
Level 120
God Stats
9W - 16L
1,420 SR
Queue Stats
155W - 151L
1,440 Elo+
Solo
Thor
Thor
YUNG_ZeTToN
Thor
Level 68
God Stats
4W - 9L
1,390 SR
Queue Stats
155W - 128L
1,535 Elo+
Solo
Bellona
Bellona
gregrom
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,384 Elo+
Solo
Team Averages
Level 109
1,462 SR
1,469 Elo+

VS

Team Averages
Level 113
1,548 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IScoopMustard
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,481 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 59
God Stats
271W - 260L
1,475 SR
Queue Stats
1,078W - 1,084L
1,374 Elo+
Solo
Chronos
Chronos
lol-075
Chronos
Level 117
God Stats
32W - 27L
1,548 SR
Queue Stats
254W - 239L
1,477 Elo+
Solo
Poseidon
Poseidon
oysteinp
Poseidon
Level 155
God Stats
2W - 5L
1,716 SR
Queue Stats
272W - 265L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Balkhala9
Yu Huang
14
2 / 3 / 2
8,672
542
10,275
8,262
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 3
8,180
511
8,572
11,879
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Repushko
Fenrir
10
1 / 7 / 1
6,597
412
4,287
15,983
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 0
8,763
548
6,133
10,189
6,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
gregrom
Bellona
12
2 / 5 / 3
7,654
478
5,703
16,639
9,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 1 / 6
8,566
535
5,195
6,217
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 9
8,202
513
4,358
15,799
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
2 / 5 / 4
8,165
510
8,850
12,792
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
lol-075
Chronos
14
7 / 1 / 4
9,122
570
12,002
9,981
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
oysteinp
Poseidon
18
10 / 1 / 5
10,680
668
13,625
10,310
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
21
21
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
6
4
L
Yu Huang
Balkhala9
Yu Huang
2
3
2
1
W
1
4
9
1.38
L
5
3
3
2.17
L
Fenrir
Repushko
Fenrir
1
7
1
0.21
L
2
3
0
0.67
L
Bellona
gregrom
Bellona
2
5
3
0.7
W
Neith
2
5
4
0.8
W
Chronos
lol-075
Chronos
7
1
4
9
W
Poseidon
oysteinp
Poseidon
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
44,030
62,952
Taken
55,099
33,226
Mitigated
29,833
11,042
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,195
1,472
0
2,501
6,217
2,055
936
0
6,217
65,626
0
L
Yu Huang
Balkhala9
Yu Huang
10,275
1,343
0
1,277
8,262
3,105
0
4,508
3,754
75,189
0
W
4,358
2,066
909
3,813
15,799
15,419
235
5,166
10,633
0
18,969
L
8,572
1,958
0
3,450
11,879
7,462
0
5,290
6,589
37,815
0
L
Fenrir
Repushko
Fenrir
4,287
1,041
0
1,232
15,983
6,747
0
9,617
6,366
0
38,945
L
6,133
624
0
1,660
10,189
6,165
0
7,019
3,170
0
63,223
L
Bellona
gregrom
Bellona
5,703
1,913
0
3,423
16,639
9,747
0
4,388
12,251
0
36,565
W
Neith
8,850
5,197
0
5,124
12,792
4,840
1,884
7,701
5,091
0
60,071
W
Chronos
lol-075
Chronos
12,002
2,401
0
1,064
9,981
3,882
1,973
3,408
6,573
55,071
0
W
Poseidon
oysteinp
Poseidon
13,625
2,485
0
750
10,310
3,637
778
2,572
7,738
112,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
44,735
396
Minions Killed
449
0
Camps Cleared
0
1,531,451
Distance Traveled
1,639,621
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,566
535
102
6
0
320,642
6
L
Yu Huang
8,672
542
133
8
0
300,597
4
W
Horus
8,202
513
22
1
0
329,161
2
L
Nox
8,180
511
49
3
0
334,474
1
L
Fenrir
6,597
412
52
3
0
299,172
0
L
Thor
8,763
548
109
7
0
284,269
1
L
Bellona
7,654
478
53
3
0
312,939
0
W
Neith
8,165
510
100
6
0
291,313
0
W
Chronos
9,122
570
78
5
0
325,755
1
W
Poseidon
10,680
668
147
9
0
372,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role