Player Matchup

Cernunnos
Cernunnos
ArchyTTV
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Daddiocoolj1999
Poseidon
Level 110
God Stats
18W - 16L
1,404 SR
Queue Stats
101W - 105L
1,449 Elo+
Solo
Jormungandr
Jormungandr
SickNastyTTV
Jormungandr
Level 28
God Stats
0W - 2L
1,713 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 2
Team Averages
Level 66
1,539 SR
1,397 Elo+

VS

Team Averages
Level 63
1,450 SR
1,405 Elo+
Athena
Athena
S14cker
Athena
Level 68
God Stats
16W - 14L
1,516 SR
Queue Stats
89W - 96L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Seth A
Guan Yu
Level 109
God Stats
15W - 14L
1,646 SR
Queue Stats
217W - 232L
1,389 Elo+
Solo
Ah Puch
Ah Puch
Snurffle
Ah Puch
Level 13
God Stats
1W - 1L
1,187 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArchyTTV
Cernunnos
15
0 / 4 / 5
10,073
593
10,674
15,235
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
1 / 3 / 5
11,453
674
14,782
15,907
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SickNastyTTV
Jormungandr
16
5 / 4 / 0
11,262
662
10,414
17,711
23,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
S14cker
Athena
16
1 / 2 / 7
12,054
709
7,514
22,363
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Seth A
Guan Yu
16
3 / 2 / 4
11,637
685
9,828
16,102
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Snurffle
Ah Puch
18
6 / 2 / 3
12,634
743
22,421
10,115
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
10
11
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArchyTTV
Cernunnos
0
4
5
0.63
L
Poseidon
1
3
5
1.17
W
Athena
S14cker
Athena
1
2
7
2.25
W
Guan Yu
Seth A
Guan Yu
3
2
4
2.5
L
Jormungandr
SickNastyTTV
Jormungandr
5
4
0
1.25
W
Ah Puch
Snurffle
Ah Puch
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
39,763
48,853
Taken
48,580
37,353
Mitigated
42,686
5,786
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArchyTTV
Cernunnos
10,674
5,514
295
2,815
15,235
7,126
0
8,735
6,236
0
28,197
L
Poseidon
14,782
1,872
0
346
15,907
6,953
0
10,739
4,888
70,388
0
W
Athena
S14cker
Athena
7,514
1,254
0
6,867
22,363
20,293
730
12,523
9,353
18,489
0
W
Guan Yu
Seth A
Guan Yu
9,828
1,356
832
2,498
16,102
17,357
400
7,798
7,761
0
50,972
L
Jormungandr
SickNastyTTV
Jormungandr
10,414
2,733
196
2,134
17,711
23,274
0
10,467
7,012
34,482
0
W
Ah Puch
Snurffle
Ah Puch
22,421
217
0
1,430
10,115
5,036
1,539
3,812
6,066
68,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
36,325
203
Minions Killed
187
0
Camps Cleared
0
817,571
Distance Traveled
1,020,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,073
593
55
3
0
262,570
0
L
Poseidon
11,453
674
109
6
0
299,537
3
W
Athena
12,054
709
19
1
0
360,778
3
W
Guan Yu
11,637
685
77
5
0
362,585
3
L
Jormungandr
11,262
662
39
2
0
255,464
0
W
Ah Puch
12,634
743
91
5
0
297,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role