Player Matchup

Danzaburou
Danzaburou
BATTLEXHAWKs
Danzaburou
Level 29
God Stats
2W - 7L
1,216 SR
Queue Stats
42W - 51L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
NOS Huffer
Nu Wa
Level 121
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo
Hercules
Hercules
Panda Nehr
Hercules
Level 81
God Stats
5W - 6L
1,730 SR
Queue Stats
98W - 99L
1,384 Elo+
Party 1
Team Averages
Level 77
1,568 SR
1,390 Elo+

VS

Team Averages
Level 102
1,441 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
MIMI6769
Morgan Le Fay
Level 109
God Stats
59W - 49L
1,522 SR
Queue Stats
725W - 738L
1,461 Elo+
Solo
Vamana
Vamana
Official Chx
Vamana
Level 68
God Stats
16W - 3L
1,726 SR
Queue Stats
110W - 98L
1,423 Elo+
Solo
Bellona
Bellona
ll BC ll
Bellona
Level 128
God Stats
5W - 5L
1,076 SR
Queue Stats
67W - 85L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BATTLEXHAWKs
Danzaburou
12
3 / 3 / 2
7,568
688
5,544
9,687
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
8
0 / 3 / 2
6,503
591
3,787
5,364
1,795
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Panda Nehr
Hercules
12
1 / 4 / 3
7,872
716
4,257
12,449
13,252
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MIMI6769
Morgan Le Fay
14
2 / 1 / 6
8,589
781
10,929
6,299
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
6 / 2 / 4
9,541
867
11,140
11,102
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ll BC ll
Bellona
13
2 / 2 / 6
8,020
729
2,855
7,008
8,560
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BATTLEXHAWKs
Danzaburou
3
3
2
1.33
W
Morgan Le Fay
MIMI6769
Morgan Le Fay
2
1
6
5
L
Nu Wa
0
3
2
0.33
W
Vamana
6
2
4
4
L
Hercules
Panda Nehr
Hercules
1
4
3
0.63
W
Bellona
ll BC ll
Bellona
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
24,924
27,500
Taken
24,409
19,380
Mitigated
24,023
3,795
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BATTLEXHAWKs
Danzaburou
5,544
3,003
0
943
9,687
4,333
0
4,304
4,992
0
16,298
W
Morgan Le Fay
MIMI6769
Morgan Le Fay
10,929
1,626
0
1,221
6,299
2,674
1,272
1,402
4,897
48,256
0
L
Nu Wa
3,787
1,296
0
0
5,364
1,795
0
1,675
3,558
11,539
0
W
Vamana
11,140
7,956
0
1,060
11,102
12,789
348
1,189
9,913
0
45,323
L
Hercules
Panda Nehr
Hercules
4,257
1,014
143
2,709
12,449
13,252
0
4,968
7,123
0
18,994
W
Bellona
ll BC ll
Bellona
2,855
517
0
84
7,008
8,560
584
1,271
5,737
0
19,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
26,150
72
Minions Killed
165
0
Camps Cleared
0
510,633
Distance Traveled
616,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,568
688
24
2
0
196,967
0
W
Morgan Le Fay
8,589
781
72
7
0
222,906
0
L
Nu Wa
6,503
591
13
1
0
109,885
0
W
Vamana
9,541
867
67
6
0
201,942
0
L
Hercules
7,872
716
35
3
0
203,781
0
W
Bellona
8,020
729
26
2
0
191,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role