Player Matchup

Agni
Agni
Gold III
Diaz_Venezuela
Agni
Gold III
Level 132
God Stats
0W - 2L
1,315 SR
Queue Stats
94W - 102L
1,506 MMR
Solo
Nemesis
Nemesis
Bronze III
ImSai
Nemesis
Bronze III
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
16W - 35L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Moose Warrior64
Izanami
Gold III
Level 159
God Stats
32W - 19L
1,809 SR
Queue Stats
480W - 476L
1,505 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
The__Massa
Kuzenbo
Silver III
Level 149
God Stats
1W - 1L
1,551 SR
Queue Stats
18W - 19L
1,502 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
aceb11et
Kumbhakarna
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,491 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,498 SR
1,501 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
ImmoralDarkStar
Hercules
Gold III
Level 153
God Stats
2W - 0L
1,364 SR
Queue Stats
398W - 405L
1,491 MMR
Solo
Thoth
Thoth
Gold III
Menino_Gzuis
Thoth
Gold III
Level 93
God Stats
65W - 63L
1,583 SR
Queue Stats
850W - 873L
1,508 MMR
Solo
Ganesha
Ganesha
Gold IV
SniperPicnic
Ganesha
Gold IV
Level 205
God Stats
4W - 4L
1,356 SR
Queue Stats
155W - 152L
1,498 MMR
Solo
He Bo
He Bo
Gold III
gustavorf_103
He Bo
Gold III
Level 161
God Stats
19W - 12L
1,687 SR
Queue Stats
285W - 292L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,463
496
1,285
4,246
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ImSai
Nemesis
8
0 / 3 / 0
4,503
500
1,280
7,213
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,798
533
2,674
7,090
2,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
The__Massa
Kuzenbo
7
0 / 1 / 0
4,694
522
1,376
5,693
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
aceb11et
Kumbhakarna
6
0 / 2 / 0
3,960
440
1,060
5,687
2,273
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
VamanaMercurySusanoAphrodite

VS

Bans
Morgan Le FayPeleBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 1
6,041
671
6,143
2,983
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
10
2 / 0 / 1
5,865
652
3,303
4,256
2,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 0 / 1
5,346
594
4,035
1,348
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SniperPicnic
Ganesha
8
0 / 0 / 3
5,028
559
2,256
5,699
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
5,982
665
4,048
3,293
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
L
0
2
0
0
L
Nemesis
ImSai
Nemesis
0
3
0
0
W
Hercules
2
0
1
2.5
W
2
0
1
2.5
L
0
2
0
0
W
Ganesha
SniperPicnic
Ganesha
0
0
3
1.5
L
Kuzenbo
The__Massa
Kuzenbo
0
1
0
0
L
Kumbhakarna
aceb11et
Kumbhakarna
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
19,785
29,929
Taken
17,579
12,832
Mitigated
7,912
6,072
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,143
3,699
263
1,651
2,983
940
193
385
2,598
0
45,970
L
1,285
369
0
979
4,246
1,010
0
3,090
996
30,865
0
L
Nemesis
ImSai
Nemesis
1,280
537
0
1,119
7,213
2,424
0
3,184
3,913
0
26,494
W
Hercules
3,303
692
0
1,840
4,256
2,418
0
1,060
3,196
0
39,816
W
4,035
203
0
250
1,348
349
0
465
883
36,360
0
L
2,674
2,412
0
1,463
7,090
2,412
0
1,615
5,475
0
40,243
W
Ganesha
SniperPicnic
Ganesha
2,256
125
955
2,276
5,699
3,250
0
1,314
4,385
12,876
0
L
Kuzenbo
The__Massa
Kuzenbo
1,376
805
0
1,671
5,693
4,713
0
1,949
3,693
9,425
0
L
Kumbhakarna
aceb11et
Kumbhakarna
1,060
226
0
840
5,687
2,273
0
174
5,513
12,401
0
W
4,048
410
0
536
3,293
955
0
497
2,796
45,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
28,262
225
Minions Killed
334
0
Camps Cleared
0
854,538
Distance Traveled
881,280
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,041
671
95
11
0
179,401
2
L
Agni
4,463
496
63
7
0
178,235
0
L
Nemesis
4,503
500
47
5
0
204,970
1
W
Hercules
5,865
652
72
8
0
156,230
0
W
Thoth
5,346
594
84
9
0
177,495
0
L
Izanami
4,798
533
77
9
0
154,050
1
W
Ganesha
5,028
559
1
0
0
178,045
0
L
Kuzenbo
4,694
522
12
1
0
175,098
2
L
Kumbhakarna
3,960
440
26
3
0
142,185
0
W
He Bo
5,982
665
82
9
0
190,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role