Player Matchup

Mulan
Mulan
Edra25
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Thanatos
Thanatos
GaseousPlains60
Thanatos
Level 85
God Stats
2W - 5L
1,435 SR
Queue Stats
96W - 95L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
IamSo226
Xbalanque
Level 97
God Stats
1W - 1L
1,308 SR
Queue Stats
112W - 96L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Sparkyboy2016
Baron Samedi
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 99L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
T128916
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,388 Elo+
Solo
Team Averages
Level 74
1,449 SR
1,469 Elo+

VS

Team Averages
Level 114
1,482 SR
1,454 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ivannyl
Ix Chel
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 233L
1,464 Elo+
Solo
Vamana
Vamana
Lord Higg
Vamana
Level 153
God Stats
3W - 1L
1,608 SR
Queue Stats
305W - 302L
1,458 Elo+
Solo
Ra
Ra
XxSage5GODxX
Ra
Level 124
God Stats
24W - 31L
1,562 SR
Queue Stats
757W - 706L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
YaBabyMomFav
Ratatoskr
Level 47
God Stats
3W - 11L
1,238 SR
Queue Stats
73W - 100L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Edra25
Mulan
3
0 / 0 / 0
5,689
247
0
0
0
Thanatos
19
9 / 9 / 2
12,126
527
17,781
28,439
13,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
IamSo226
Xbalanque
17
3 / 4 / 2
10,893
474
13,633
17,233
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Sparkyboy2016
Baron Samedi
19
1 / 6 / 6
11,475
499
12,900
18,751
11,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
T128916
Cthulhu
12
0 / 5 / 1
9,174
399
5,658
12,732
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 1 / 4
14,318
623
18,830
18,648
11,300
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ix Chel
Ivannyl
Ix Chel
17
1 / 3 / 14
12,053
524
10,734
19,866
23,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
Lord Higg
Vamana
19
3 / 2 / 4
12,704
552
7,080
15,824
19,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 3 / 10
12,531
545
13,125
19,323
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
YaBabyMomFav
Ratatoskr
20
4 / 5 / 6
13,604
591
8,435
19,910
8,960
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
24
24
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
1
4
13
L
Mulan
Edra25
Mulan
0
0
0
0
L
Thanatos
9
9
2
1.11
L
Xbalanque
IamSo226
Xbalanque
3
4
2
1
W
Ix Chel
Ivannyl
Ix Chel
1
3
14
2.67
W
Vamana
Lord Higg
Vamana
3
2
4
2.5
L
Baron Samedi
Sparkyboy2016
Baron Samedi
1
6
6
0.67
L
Cthulhu
T128916
Cthulhu
0
5
1
0.1
W
5
3
10
3.33
W
Ratatoskr
YaBabyMomFav
Ratatoskr
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
58,204
77,155
Taken
93,571
39,815
Mitigated
74,469
22,496
Healing
35,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,830
9,214
0
8,424
18,648
11,300
5,220
2,484
16,134
0
131,114
L
Mulan
Edra25
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
17,781
5,157
0
12,243
28,439
13,313
0
8,535
19,904
0
80,845
L
Xbalanque
IamSo226
Xbalanque
13,633
9,060
0
3,294
17,233
7,782
0
4,129
13,018
0
73,988
W
Ix Chel
Ivannyl
Ix Chel
10,734
1,352
2,897
6,289
19,866
23,598
589
4,607
15,049
55,247
0
W
Vamana
Lord Higg
Vamana
7,080
3,995
0
2,377
15,824
19,941
5,008
3,719
11,975
0
96,443
L
Baron Samedi
Sparkyboy2016
Baron Samedi
12,900
590
583
2,083
18,751
11,013
0
8,856
9,763
93,007
0
L
Cthulhu
T128916
Cthulhu
5,658
112
1,544
2,749
12,732
7,707
0
2,121
10,611
38,326
0
W
13,125
1,131
3,384
9,462
19,323
10,670
3,101
5,050
14,033
91,474
0
W
Ratatoskr
YaBabyMomFav
Ratatoskr
8,435
3,046
0
2,505
19,910
8,960
3,322
2,463
17,325
0
137,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
65,210
457
Minions Killed
694
0
Camps Cleared
0
1,519,089
Distance Traveled
2,286,127
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,318
623
180
8
0
449,935
7
L
Mulan
5,689
247
0
0
0
0
0
L
Thanatos
12,126
527
100
4
0
413,666
0
L
Xbalanque
10,893
474
134
6
0
390,714
1
W
Ix Chel
12,053
524
61
3
0
455,485
4
W
Vamana
12,704
552
140
6
0
439,505
2
L
Baron Samedi
11,475
499
161
7
0
409,342
0
L
Cthulhu
9,174
399
62
3
0
305,367
0
W
Ra
12,531
545
138
6
0
428,664
3
W
Ratatoskr
13,604
591
175
8
0
512,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role