Player Matchup

Geb
Geb
GloBoiROB
Geb
Level 129
God Stats
3W - 3L
1,652 SR
Queue Stats
137W - 147L
1,448 Elo+
Solo
Hera
Hera
Jadizi
Hera
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,341 Elo+
Solo
Hel
Hel
Mia Malkova5613
Hel
Level 140
God Stats
8W - 1L
1,500 SR
Queue Stats
357W - 279L
1,521 Elo+
Party 1
Agni
Agni
RustleThyJimmie
Agni
Level 65
God Stats
3W - 2L
1,698 SR
Queue Stats
372W - 315L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
mythmadeTV
Danzaburou
Level 144
God Stats
3W - 1L
1,680 SR
Queue Stats
174W - 155L
1,475 Elo+
Solo
Team Averages
Level 127
1,606 SR
1,455 Elo+

VS

Team Averages
Level 109
1,562 SR
1,490 Elo+
Awilix
Awilix
B0SS_SLOTH20
Awilix
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,498 Elo+
Solo
Maui
Maui
BillyMays_Here_
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nike
Nike
Chellyjellly
Nike
Level 87
God Stats
1W - 4L
1,531 SR
Queue Stats
376W - 349L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Stickyskinny
Jing Wei
Level 103
God Stats
5W - 5L
1,819 SR
Queue Stats
152W - 173L
1,492 Elo+
Solo
Yemoja
Yemoja
zombeekiller4u
Yemoja
Level 126
God Stats
1W - 1L
1,461 SR
Queue Stats
37W - 40L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,573
857
8,093
17,286
10,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Jadizi
Hera
14
2 / 1 / 8
8,155
816
13,567
6,681
2,969
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 0 / 11
8,258
826
6,286
6,417
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 8
8,052
805
6,618
5,395
2,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mythmadeTV
Danzaburou
14
5 / 1 / 7
8,930
893
11,939
7,501
3,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 5 / 1
6,156
616
4,446
12,727
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 2
7,272
727
4,040
11,992
14,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 0
6,991
699
8,273
13,333
15,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Stickyskinny
Jing Wei
13
0 / 2 / 1
6,462
646
5,086
7,651
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
6,302
630
3,045
6,816
3,817
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
13
Kills
2
4
Deaths
13
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
5
1
0.1
L
0
1
2
1
L
2
4
0
0.5
W
2
1
8
6
W
Hera
Jadizi
Hera
2
1
8
6
W
2
0
11
7.5
W
2
1
8
6
L
Jing Wei
Stickyskinny
Jing Wei
0
2
1
0.25
W
Danzaburou
mythmadeTV
Danzaburou
5
1
7
8.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
24,890
43,280
Taken
52,519
22,809
Mitigated
43,811
28,469
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,446
649
1,073
1,347
12,727
6,228
0
6,618
6,109
0
11,981
L
4,040
230
1,269
1,762
11,992
14,530
0
8,430
3,562
6,064
0
L
8,273
738
297
1,883
13,333
15,326
0
8,336
4,997
893
22,886
W
8,093
770
2,532
6,499
17,286
10,183
512
2,381
14,905
16,810
0
W
Hera
Jadizi
Hera
13,567
2,470
754
178
6,681
2,969
1,256
1,586
5,095
23,447
0
W
6,286
495
10,865
4,868
6,417
3,166
878
1,841
4,576
18,049
0
W
6,618
534
586
808
5,395
2,795
1,104
888
4,507
14,071
0
L
Jing Wei
Stickyskinny
Jing Wei
5,086
2,586
374
608
7,651
3,910
0
5,326
2,325
0
17,480
W
Danzaburou
mythmadeTV
Danzaburou
11,939
5,510
169
1,210
7,501
3,696
3,846
882
6,619
0
21,680
L
3,045
1,280
11,373
2,664
6,816
3,817
48
5,854
962
8,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
33,183
97
Minions Killed
87
0
Camps Cleared
0
981,949
Distance Traveled
838,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,156
616
17
2
0
175,880
0
L
Maui
7,272
727
8
1
0
182,366
0
L
Nike
6,991
699
27
3
0
170,916
0
W
Geb
8,573
857
15
2
0
185,792
0
W
Hera
8,155
816
17
2
0
195,475
0
W
Hel
8,258
826
13
1
0
211,294
0
W
Agni
8,052
805
15
2
0
188,798
0
L
Jing Wei
6,462
646
29
3
0
159,410
0
W
Danzaburou
8,930
893
37
4
0
200,590
0
L
Yemoja
6,302
630
6
1
0
149,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role