Player Matchup

Fenrir
Fenrir
Aldaeviri
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 1
Sol
Sol
GWAlex
Sol
Level 41
God Stats
4W - 5L
1,636 SR
Queue Stats
167W - 186L
1,398 Elo+
Solo
Izanami
Izanami
KissableKyle
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 1
Hel
Hel
Noopledoop
Hel
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Vamana
Vamana
treeman1911
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Team Averages
Level 50
1,527 SR
1,266 Elo+

VS

Team Averages
Level 82
1,506 SR
1,453 Elo+
Sylvanus
Sylvanus
Annubus
Sylvanus
Level 129
God Stats
17W - 34L
1,459 SR
Queue Stats
184W - 200L
1,487 Elo+
Solo
Tyr
Tyr
ArrivedBrake507
Tyr
Level 88
God Stats
11W - 15L
1,549 SR
Queue Stats
189W - 173L
1,492 Elo+
Party 2
Kali
Kali
Just Frosty1
Kali
Level 104
God Stats
7W - 9L
1,301 SR
Queue Stats
287W - 263L
1,503 Elo+
Party 2
Agni
Agni
Nirothe
Agni
Level 42
God Stats
6W - 4L
1,730 SR
Queue Stats
21W - 33L
1,284 Elo+
Solo
Sol
Sol
teej3
Sol
Level 46
God Stats
6W - 5L
1,492 SR
Queue Stats
61W - 51L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aldaeviri
Fenrir
7
1 / 2 / 0
4,449
556
2,221
6,901
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
GWAlex
Sol
4
0 / 1 / 0
3,582
448
738
1,806
448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KissableKyle
Izanami
7
2 / 2 / 2
4,533
567
6,248
6,655
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 2 / 2
3,975
497
3,749
6,609
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
8
0 / 2 / 0
4,350
544
1,920
5,143
2,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Annubus
Sylvanus
7
1 / 2 / 3
5,006
626
2,917
6,694
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 0
5,322
665
2,729
5,407
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
2 / 0 / 3
5,029
629
2,614
6,218
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Nirothe
Agni
9
2 / 0 / 1
5,515
689
2,465
3,225
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
teej3
Sol
8
2 / 2 / 2
5,124
641
5,619
5,997
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aldaeviri
Fenrir
1
2
0
0.5
W
Sylvanus
Annubus
Sylvanus
1
2
3
1.25
W
2
0
0
2
L
Sol
GWAlex
Sol
0
1
0
0
W
2
0
3
3.5
L
Izanami
KissableKyle
Izanami
2
2
2
1.5
W
Agni
Nirothe
Agni
2
0
1
2.5
L
1
2
2
1
W
Sol
teej3
Sol
2
2
2
1.5
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
16,344
27,114
Taken
27,541
9,792
Mitigated
14,042
8,425
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aldaeviri
Fenrir
2,221
1,006
0
1,111
6,901
2,406
0
786
6,074
0
26,065
W
Sylvanus
Annubus
Sylvanus
2,917
1,665
1,378
2,460
6,694
4,268
52
1,975
4,719
14,503
0
W
2,729
317
0
3,420
5,407
4,614
0
0
5,407
0
27,482
L
Sol
GWAlex
Sol
738
401
0
822
1,806
448
0
713
1,093
10,008
0
W
2,614
1,112
0
1,815
6,218
2,462
0
468
5,750
0
27,245
L
Izanami
KissableKyle
Izanami
6,248
5,588
0
741
6,655
2,294
0
4,646
2,009
0
27,897
W
Agni
Nirothe
Agni
2,465
305
0
920
3,225
911
0
738
2,487
32,268
0
L
3,749
609
1,664
2,874
6,609
2,080
0
4,336
2,273
13,521
0
W
Sol
teej3
Sol
5,619
2,603
0
1,588
5,997
1,787
1,175
1,306
4,691
32,456
0
L
Vamana
1,920
740
0
1,213
5,143
2,564
0
520
4,230
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,889
Gold Earned
25,996
180
Minions Killed
238
0
Camps Cleared
0
714,784
Distance Traveled
750,196
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,449
556
53
7
0
170,043
0
W
Sylvanus
5,006
626
23
3
0
120,793
4
W
Tyr
5,322
665
47
6
0
147,638
0
L
Sol
3,582
448
19
2
0
59,013
0
W
Kali
5,029
629
54
7
0
189,990
0
L
Izanami
4,533
567
52
7
0
152,365
0
W
Agni
5,515
689
58
7
0
168,357
2
L
Hel
3,975
497
14
2
0
170,419
0
W
Sol
5,124
641
56
7
0
123,418
0
L
Vamana
4,350
544
42
5
0
162,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role