Player Matchup

Mercury
Mercury
Diamond V
Betoslym
Mercury
Diamond V
Level 159
God Stats
11W - 9L
1,697 SR
Queue Stats
168W - 150L
2,040 MMR
Solo
Nike
Nike
Diamond IV
DylanNva
Nike
Diamond IV
Level 156
God Stats
4W - 2L
1,550 SR
Queue Stats
222W - 194L
2,104 MMR
Solo
Chang'e
Chang'e
Masters
KaiDaỵ
Chang'e
Masters
Level 156
God Stats
8W - 3L
1,799 SR
Queue Stats
140W - 91L
2,549 MMR
Party 1
Jing Wei
Jing Wei
Masters
Toakah
Jing Wei
Masters
Level 159
God Stats
31W - 18L
1,775 SR
Queue Stats
241W - 194L
2,626 MMR
Party 1
Ymir
Ymir
Platinum II
nonspatial
Ymir
Platinum II
Level 125
God Stats
3W - 1L
1,966 SR
Queue Stats
73W - 51L
2,025 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,757 SR
2,269 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,671 SR
2,021 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum I
 
Yemoja
Platinum I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Aberrânt
Thanatos
Masters
Level 192
God Stats
31W - 21L
1,502 SR
Queue Stats
220W - 232L
2,553 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
BabaYaga3
Ratatoskr
Platinum IV
Level 42
God Stats
14W - 2L
1,953 SR
Queue Stats
39W - 19L
2,073 MMR
Solo
Izanami
Izanami
Masters
abysw
Izanami
Masters
Level 144
God Stats
20W - 9L
1,899 SR
Queue Stats
261W - 216L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Betoslym
Mercury
8
1 / 1 / 1
4,136
827
1,602
3,587
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nike
7
0 / 1 / 0
3,700
740
1,359
3,595
2,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
KaiDaỵ
Chang'e
2
0 / 1 / 0
2,615
523
340
1,797
394
Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Toakah
Jing Wei
5
1 / 2 / 1
3,383
677
2,421
4,600
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 2
3,516
703
1,185
4,505
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
He BoHelSerqetDa Ji

VS

Bans
VamanaSusanoAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
2 / 1 / 1
4,197
839
3,761
2,426
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
 
Yemoja
6
0 / 0 / 2
3,649
730
586
1,926
929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Aberrânt
Thanatos
5
2 / 1 / 3
3,747
749
2,999
3,719
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
BabaYaga3
Ratatoskr
7
1 / 0 / 0
3,671
734
1,877
3,946
1,050
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
abysw
Izanami
6
1 / 0 / 1
3,488
698
2,557
2,458
803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
6
6
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
1
2.5
W
Yemoja
 
Yemoja
0
0
2
1
W
Thanatos
Aberrânt
Thanatos
2
1
3
3.5
W
Ratatoskr
BabaYaga3
Ratatoskr
1
0
0
1
L
Mercury
Betoslym
Mercury
1
1
1
1.5
L
Nike
0
1
0
0
L
Chang'e
KaiDaỵ
Chang'e
0
1
0
0
L
Jing Wei
Toakah
Jing Wei
1
2
1
0.75
W
Izanami
abysw
Izanami
1
0
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,907
Damage
11,780
18,084
Taken
14,475
6,438
Mitigated
4,549
5,202
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,761
194
0
690
2,426
658
0
141
2,285
23,765
0
W
Yemoja
 
Yemoja
586
299
1,311
1,003
1,926
929
0
603
1,323
5,820
0
W
Thanatos
Aberrânt
Thanatos
2,999
1,344
0
2,312
3,719
1,109
0
436
3,283
0
15,271
W
Ratatoskr
BabaYaga3
Ratatoskr
1,877
873
0
1,400
3,946
1,050
0
0
3,946
0
18,969
L
Mercury
Betoslym
Mercury
1,602
1,132
0
760
3,587
1,061
0
1,154
2,429
0
22,234
L
Nike
1,359
594
0
918
3,595
2,157
0
0
3,595
0
22,021
L
Chang'e
KaiDaỵ
Chang'e
340
131
0
942
1,797
394
0
467
1,330
5,512
0
L
Jing Wei
Toakah
Jing Wei
2,421
2,073
0
785
4,600
1,138
0
1,731
2,848
0
14,255
W
Izanami
abysw
Izanami
2,557
2,251
0
780
2,458
803
0
345
2,113
0
29,888
L
1,185
602
643
1,154
4,505
1,688
0
965
3,535
9,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,350
Gold Earned
18,752
136
Minions Killed
163
0
Camps Cleared
0
467,371
Distance Traveled
516,499
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,197
839
39
8
0
104,422
0
W
Yemoja
3,649
730
13
3
0
86,911
2
W
Thanatos
3,747
749
23
5
0
119,464
0
W
Ratatoskr
3,671
734
39
8
0
125,417
2
L
Mercury
4,136
827
57
11
0
125,558
0
L
Nike
3,700
740
34
7
0
113,024
1
L
Chang'e
2,615
523
5
1
0
42,132
0
L
Jing Wei
3,383
677
26
5
0
94,850
0
W
Izanami
3,488
698
49
10
0
80,285
0
L
Ymir
3,516
703
14
3
0
91,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role