Player Matchup

Heimdallr
Heimdallr
DAMIEN_MVP22
Heimdallr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 173L
1,549 Elo+
Party 2
Kali
Kali
FatdaddyThiccarm
Kali
Level 137
God Stats
4W - 3L
1,707 SR
Queue Stats
678W - 642L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
J3 SHIESTY
Gilgamesh
Level 144
God Stats
3W - 7L
1,452 SR
Queue Stats
97W - 155L
1,425 Elo+
Solo
Poseidon
Poseidon
Tatemag4
Poseidon
Level 142
God Stats
8W - 7L
1,294 SR
Queue Stats
320W - 309L
1,464 Elo+
Solo
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 67
God Stats
136W - 101L
1,575 SR
Queue Stats
180W - 149L
1,532 Elo+
Party 2
Team Averages
Level 122
1,505 SR
1,500 Elo+

VS

Team Averages
Level 120
1,663 SR
1,524 Elo+
Ix Chel
Ix Chel
IAzurl
Ix Chel
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 43L
1,575 Elo+
Solo
Fenrir
Fenrir
JHVize
Fenrir
Level 25
God Stats
3W - 1L
1,865 SR
Queue Stats
29W - 44L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaedonvkn
Ao Kuang
Level 142
God Stats
2W - 2L
1,684 SR
Queue Stats
72W - 96L
1,482 Elo+
Party 1
Vamana
Vamana
Richievkn
Vamana
Level 104
God Stats
5W - 10L
1,577 SR
Queue Stats
63W - 79L
1,482 Elo+
Party 1
Ishtar
Ishtar
bogs fn binny
Ishtar
Level 173
God Stats
1W - 3L
1,690 SR
Queue Stats
521W - 457L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAMIEN_MVP22
Heimdallr
15
4 / 1 / 2
9,020
564
11,018
10,037
5,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 3
8,782
549
5,350
11,346
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
J3 SHIESTY
Gilgamesh
14
9 / 2 / 7
9,183
574
17,116
13,261
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Tatemag4
Poseidon
16
8 / 1 / 6
9,634
602
14,215
14,088
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
exe_dep
Aphrodite
13
2 / 2 / 10
8,380
524
3,840
8,214
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IAzurl
Ix Chel
12
1 / 8 / 0
7,450
466
7,361
13,124
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JHVize
Fenrir
11
0 / 6 / 3
6,962
435
7,542
17,890
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Jaedonvkn
Ao Kuang
11
1 / 4 / 5
7,530
471
5,669
15,732
14,358
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Richievkn
Vamana
13
1 / 3 / 1
7,938
496
7,179
12,007
10,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 0
8,674
542
8,149
12,543
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
6
7
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DAMIEN_MVP22
Heimdallr
4
1
2
5
W
0
1
3
1.5
L
Ix Chel
IAzurl
Ix Chel
1
8
0
0.13
W
Gilgamesh
J3 SHIESTY
Gilgamesh
9
2
7
6.25
L
Fenrir
JHVize
Fenrir
0
6
3
0.25
L
Ao Kuang
Jaedonvkn
Ao Kuang
1
4
5
0.88
L
Vamana
Richievkn
Vamana
1
3
1
0.5
W
Poseidon
Tatemag4
Poseidon
8
1
6
11
L
3
2
0
1.5
W
Aphrodite
exe_dep
Aphrodite
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,539
Damage
35,900
56,946
Taken
71,296
32,960
Mitigated
42,450
23,060
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DAMIEN_MVP22
Heimdallr
11,018
6,745
0
4,046
10,037
5,922
912
1,416
8,621
0
75,864
W
5,350
3,240
0
6,048
11,346
5,322
1,224
622
10,724
0
64,928
L
Ix Chel
IAzurl
Ix Chel
7,361
837
705
1,344
13,124
4,920
0
3,846
9,278
56,404
0
W
Gilgamesh
J3 SHIESTY
Gilgamesh
17,116
6,660
0
1,337
13,261
7,278
610
4,502
8,759
0
59,473
L
Fenrir
JHVize
Fenrir
7,542
1,787
0
3,715
17,890
7,513
0
5,745
12,145
0
49,503
L
Ao Kuang
Jaedonvkn
Ao Kuang
5,669
1,411
0
3,209
15,732
14,358
0
4,113
11,619
33,797
0
L
Vamana
Richievkn
Vamana
7,179
3,842
0
2,619
12,007
10,393
28
2,368
9,638
0
53,394
W
Poseidon
Tatemag4
Poseidon
14,215
2,666
0
2,951
14,088
6,027
372
4,473
9,615
85,596
0
L
8,149
5,205
0
5,296
12,543
5,266
0
1,983
10,560
0
75,758
W
Aphrodite
exe_dep
Aphrodite
3,840
586
4,625
4,053
8,214
8,411
414
2,017
6,197
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
38,554
471
Minions Killed
433
0
Camps Cleared
0
1,561,350
Distance Traveled
1,514,360
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,020
564
127
8
0
303,682
1
W
Kali
8,782
549
99
6
0
263,671
0
L
Ix Chel
7,450
466
107
7
0
291,864
2
W
Gilgamesh
9,183
574
77
5
0
308,366
4
L
Fenrir
6,962
435
63
4
0
338,410
0
L
Ao Kuang
7,530
471
37
2
0
299,151
3
L
Vamana
7,938
496
79
5
0
297,860
2
W
Poseidon
9,634
602
119
7
0
370,745
1
L
Ishtar
8,674
542
147
9
0
287,075
5
W
Aphrodite
8,380
524
49
3
0
314,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role