Player Matchup

Ymir
Ymir
EnGBoNe
Ymir
Level 27
God Stats
1W - 5L
1,109 SR
Queue Stats
103W - 154L
1,323 Elo+
Party 1
Mercury
Mercury
IVHadesVV
Mercury
Level 87
God Stats
24W - 15L
1,650 SR
Queue Stats
49W - 48L
1,506 Elo+
Solo
Horus
Horus
SanSilv4
Horus
Level 81
God Stats
24W - 19L
1,502 SR
Queue Stats
227W - 222L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
SugarPapi69
Cernunnos
Level 85
God Stats
24W - 30L
1,409 SR
Queue Stats
164W - 166L
1,450 Elo+
Solo
Hera
Hera
ThePhoenixEffect
Hera
Level 49
God Stats
5W - 3L
1,519 SR
Queue Stats
285W - 295L
1,481 Elo+
Solo
Team Averages
Level 66
1,438 SR
1,429 Elo+

VS

Team Averages
Level 111
1,570 SR
1,457 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HamothyTheGreat
Izanami
Level 142
God Stats
30W - 13L
1,725 SR
Queue Stats
621W - 580L
1,535 Elo+
Solo
Discordia
Discordia
NathyDoll3
Discordia
Level 109
God Stats
3W - 2L
1,485 SR
Queue Stats
79W - 86L
1,376 Elo+
Party 2
Anubis
Anubis
NymphsGarden
Anubis
Level 69
God Stats
24W - 14L
1,596 SR
Queue Stats
116W - 115L
1,449 Elo+
Party 2
Terra
Terra
Tin10Men
Terra
Level 109
God Stats
10W - 7L
1,544 SR
Queue Stats
707W - 735L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EnGBoNe
Ymir
10
0 / 3 / 2
5,650
404
1,801
12,290
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
IVHadesVV
Mercury
12
7 / 2 / 1
7,902
564
7,650
9,167
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
SanSilv4
Horus
13
5 / 1 / 2
7,955
568
7,990
9,465
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SugarPapi69
Cernunnos
7
0 / 1 / 0
4,927
352
372
6,148
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 3
7,089
506
7,602
8,196
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 6
7,072
505
2,495
9,916
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 2
8,562
612
7,059
6,669
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
NathyDoll3
Discordia
13
4 / 2 / 4
7,727
552
7,469
5,938
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
5 / 4 / 3
8,073
577
8,305
8,610
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Tin10Men
Terra
10
0 / 6 / 1
6,294
450
3,499
12,046
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
12
12
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
6
4
L
Ymir
EnGBoNe
Ymir
0
3
2
0.33
W
2
1
2
3
L
Mercury
IVHadesVV
Mercury
7
2
1
3.75
W
Discordia
NathyDoll3
Discordia
4
2
4
3
W
Anubis
5
4
3
1.63
L
Horus
SanSilv4
Horus
5
1
2
6
L
Cernunnos
SugarPapi69
Cernunnos
0
1
0
0
L
1
5
3
0.5
W
Terra
Tin10Men
Terra
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
28,827
45,266
Taken
43,179
21,955
Mitigated
25,065
8,637
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,495
425
0
2,721
9,916
8,438
0
3,701
5,906
11,410
0
L
Ymir
EnGBoNe
Ymir
1,801
174
0
1,314
12,290
8,086
57
5,842
6,448
18,781
0
W
7,059
5,571
0
1,632
6,669
3,279
3,022
1,368
5,219
0
92,201
L
Mercury
IVHadesVV
Mercury
7,650
3,340
0
713
9,167
3,092
0
4,240
4,927
0
54,526
W
Discordia
NathyDoll3
Discordia
7,469
270
0
500
5,938
1,972
216
2,324
3,572
42,310
0
W
Anubis
8,305
417
0
2,680
8,610
3,908
536
1,575
6,866
44,409
0
L
Horus
SanSilv4
Horus
7,990
2,937
70
3,711
9,465
6,210
129
4,853
4,120
0
48,150
L
Cernunnos
SugarPapi69
Cernunnos
372
102
0
1,272
6,148
1,975
0
536
5,612
0
12,027
L
7,602
1,749
0
1,557
8,196
2,592
0
5,805
2,391
48,152
0
W
Terra
Tin10Men
Terra
3,499
753
0
954
12,046
7,468
0
0
11,411
25,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
37,728
302
Minions Killed
316
0
Camps Cleared
0
1,350,079
Distance Traveled
1,294,906
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,072
505
11
1
0
283,443
5
L
Ymir
5,650
404
28
2
0
257,018
2
W
Izanami
8,562
612
163
12
0
268,146
0
L
Mercury
7,902
564
80
6
0
339,369
0
W
Discordia
7,727
552
54
4
0
268,887
4
W
Anubis
8,073
577
60
4
0
265,513
6
L
Horus
7,955
568
82
6
0
287,416
0
L
Cernunnos
4,927
352
18
1
0
175,656
0
L
Hera
7,089
506
94
7
0
290,620
5
W
Terra
6,294
450
28
2
0
208,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role