Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Tropical22
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,488 Elo+
Solo
Xing Tian
Xing Tian
coccopy
Xing Tian
Level 123
God Stats
3W - 1L
1,587 SR
Queue Stats
521W - 493L
1,464 Elo+
Solo
Bacchus
Bacchus
pandisaurio
Bacchus
Level 123
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 10L
1,480 Elo+
Solo
Mercury
Mercury
thepugthug3456
Mercury
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
301W - 282L
1,504 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,487 Elo+

VS

Team Averages
Level 120
1,603 SR
1,469 Elo+
Ullr
Ullr
Allaboutthc
Ullr
Level 143
God Stats
3W - 3L
1,566 SR
Queue Stats
901W - 912L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
DripGod_EJ
Baron Samedi
Level 109
God Stats
17W - 13L
1,779 SR
Queue Stats
317W - 307L
1,478 Elo+
Solo
Thoth
Thoth
Kazumiboi
Thoth
Level 161
God Stats
8W - 11L
1,488 SR
Queue Stats
330W - 348L
1,553 Elo+
Solo
Chernobog
Chernobog
LordMortarius
Chernobog
Level 89
God Stats
4W - 6L
1,565 SR
Queue Stats
165W - 186L
1,378 Elo+
Solo
Surtr
Surtr
sinbionte
Surtr
Level 100
God Stats
20W - 21L
1,619 SR
Queue Stats
130W - 146L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 2
7,689
591
6,598
6,579
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Tropical22
Poseidon
13
2 / 3 / 0
7,715
593
3,647
8,821
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
coccopy
Xing Tian
13
2 / 0 / 0
7,254
558
5,866
10,156
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
pandisaurio
Bacchus
10
2 / 2 / 5
7,262
559
6,025
12,762
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 2
6,708
516
2,295
10,532
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,077
467
3,028
8,141
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DripGod_EJ
Baron Samedi
8
1 / 3 / 0
5,290
407
3,896
6,357
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Kazumiboi
Thoth
14
3 / 2 / 2
7,982
614
8,789
7,234
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LordMortarius
Chernobog
9
0 / 2 / 0
5,544
426
1,388
7,844
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
sinbionte
Surtr
10
0 / 1 / 0
6,268
482
4,788
8,286
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
5
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
1
2
0
0.5
L
Baron Samedi
DripGod_EJ
Baron Samedi
1
3
0
0.33
L
Thoth
Kazumiboi
Thoth
3
2
2
2
L
Chernobog
LordMortarius
Chernobog
0
2
0
0
W
Poseidon
Tropical22
Poseidon
2
3
0
0.67
W
Xing Tian
coccopy
Xing Tian
2
0
0
2
W
Bacchus
pandisaurio
Bacchus
2
2
5
2.25
L
Surtr
sinbionte
Surtr
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
21,889
48,850
Taken
37,862
28,500
Mitigated
15,939
11,208
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,598
4,974
0
2,296
6,579
2,299
0
2,349
3,940
0
71,271
L
3,028
1,536
0
1,452
8,141
3,171
0
2,130
5,720
0
36,026
L
Baron Samedi
DripGod_EJ
Baron Samedi
3,896
159
46
1,066
6,357
3,635
0
2,312
4,045
14,532
0
L
Thoth
Kazumiboi
Thoth
8,789
0
0
1,306
7,234
2,533
0
4,404
2,502
65,509
0
L
Chernobog
LordMortarius
Chernobog
1,388
577
0
1,747
7,844
2,708
0
946
6,898
0
30,732
W
Poseidon
Tropical22
Poseidon
3,647
190
0
1,440
8,821
2,314
0
5,419
3,026
57,762
0
W
Xing Tian
coccopy
Xing Tian
5,866
316
0
1,484
10,156
7,142
28
80
10,076
51,485
0
W
Bacchus
pandisaurio
Bacchus
6,025
890
1,438
2,393
12,762
13,294
0
2,805
9,631
19,707
0
L
Surtr
sinbionte
Surtr
4,788
1,221
0
2,922
8,286
3,892
0
4,419
3,159
489
34,990
W
2,295
924
0
2,157
10,532
3,451
910
977
9,412
0
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
31,161
415
Minions Killed
334
0
Camps Cleared
0
1,260,642
Distance Traveled
1,083,941
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,689
591
113
9
0
255,771
1
L
Ullr
6,077
467
71
5
0
221,896
0
L
Baron Samedi
5,290
407
26
2
0
187,772
0
L
Thoth
7,982
614
120
9
0
246,905
3
L
Chernobog
5,544
426
54
4
0
223,820
4
W
Poseidon
7,715
593
117
9
0
267,746
6
W
Xing Tian
7,254
558
75
6
0
207,934
0
W
Bacchus
7,262
559
22
2
0
238,521
1
L
Surtr
6,268
482
63
5
0
203,548
5
W
Mercury
6,708
516
88
7
0
290,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role