Player Matchup

Tiamat
Tiamat
Demons_with_Ryu_
Tiamat
Level 80
God Stats
3W - 2L
1,727 SR
Queue Stats
210W - 209L
1,451 Elo+
Party 1
Achilles
Achilles
MarioWhy
Achilles
Level 49
God Stats
0W - 4L
1,700 SR
Queue Stats
53W - 58L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Txurp
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,676 Elo+
Party 1
Ao Kuang
Ao Kuang
jolly_faz
Ao Kuang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
sxlmr
Cernunnos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 156L
1,532 Elo+
Party 1
Team Averages
Level 37
1,585 SR
1,500 Elo+

VS

Team Averages
Level 65
1,414 SR
1,496 Elo+
Anhur
Anhur
JayyDubzz
Anhur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,466 Elo+
Party 2
Camazotz
Camazotz
Jotogo1630
Camazotz
Level 57
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 78L
1,513 Elo+
Party 3
Bakasura
Bakasura
MirMir13
Bakasura
Level 45
God Stats
14W - 6L
1,500 SR
Queue Stats
60W - 66L
1,521 Elo+
Party 3
Ymir
Ymir
REXTHEDRAGOON
Ymir
Level 14
God Stats
2W - 2L
1,244 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 2
Discordia
Discordia
rgenomat
Discordia
Level 108
God Stats
3W - 0L
1,328 SR
Queue Stats
47W - 46L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,508
451
2,528
7,999
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MarioWhy
Achilles
9
1 / 2 / 0
5,530
553
3,540
7,278
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Txurp
Cthulhu
6
0 / 5 / 0
4,553
455
3,641
10,175
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
jolly_faz
Ao Kuang
7
1 / 3 / 0
4,444
444
2,144
6,901
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
sxlmr
Cernunnos
7
0 / 4 / 1
4,639
464
5,223
7,348
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JayyDubzz
Anhur
8
2 / 0 / 3
5,211
521
4,010
5,004
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Jotogo1630
Camazotz
12
10 / 0 / 4
7,308
731
8,528
9,968
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
MirMir13
Bakasura
11
1 / 1 / 1
6,372
637
3,038
7,246
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 3
5,263
526
4,101
8,421
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
rgenomat
Discordia
11
5 / 0 / 4
7,076
708
6,485
4,506
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anhur
JayyDubzz
Anhur
2
0
3
3.5
W
Camazotz
Jotogo1630
Camazotz
10
0
4
12
L
Achilles
MarioWhy
Achilles
1
2
0
0.5
W
Bakasura
MirMir13
Bakasura
1
1
1
1.5
W
1
1
3
2.5
L
Cthulhu
Txurp
Cthulhu
0
5
0
0
L
Ao Kuang
jolly_faz
Ao Kuang
1
3
0
0.33
W
Discordia
rgenomat
Discordia
5
0
4
7
L
Cernunnos
sxlmr
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
26,162
39,701
Taken
35,145
20,524
Mitigated
15,103
6,013
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
117
0
1,204
7,999
3,700
0
3,457
4,542
24,861
0
W
Anhur
JayyDubzz
Anhur
4,010
1,734
0
2,227
5,004
1,645
0
1,197
3,807
0
27,294
W
Camazotz
Jotogo1630
Camazotz
8,528
4,811
0
6,497
9,968
3,737
0
2,913
7,055
0
46,254
L
Achilles
MarioWhy
Achilles
3,540
1,042
0
1,646
7,278
6,525
0
0
7,112
0
36,387
W
Bakasura
MirMir13
Bakasura
3,038
2,581
0
3,707
7,246
2,888
0
0
6,686
0
30,668
W
4,101
1,111
0
2,714
8,421
5,340
324
2,173
6,248
17,190
0
L
Cthulhu
Txurp
Cthulhu
3,641
490
59
1,076
10,175
6,055
0
2,487
7,688
15,015
0
L
Ao Kuang
jolly_faz
Ao Kuang
2,144
856
0
253
6,901
1,950
0
1,615
5,286
15,176
0
W
Discordia
rgenomat
Discordia
6,485
595
0
1,082
4,506
1,493
659
2,030
2,476
47,849
0
L
Cernunnos
sxlmr
Cernunnos
5,223
3,046
0
1,775
7,348
2,294
0
3,027
4,321
0
27,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,674
Gold Earned
31,230
182
Minions Killed
293
0
Camps Cleared
0
903,316
Distance Traveled
959,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,508
451
38
4
0
171,083
0
W
Anhur
5,211
521
44
4
0
166,275
0
W
Camazotz
7,308
731
71
7
0
228,030
1
L
Achilles
5,530
553
60
6
0
180,974
0
W
Bakasura
6,372
637
81
8
0
196,936
0
W
Ymir
5,263
526
26
3
0
189,891
0
L
Cthulhu
4,553
455
18
2
0
174,985
0
L
Ao Kuang
4,444
444
25
3
0
228,829
0
W
Discordia
7,076
708
71
7
0
178,526
0
L
Cernunnos
4,639
464
41
4
0
147,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role