Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiranossauroRex
Sun Wukong
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,655 Elo+
Party 1
Discordia
Discordia
RaJJaDDa
Discordia
Level 202
God Stats
8W - 4L
1,777 SR
Queue Stats
417W - 352L
1,626 Elo+
Party 1
Mercury
Mercury
chronus51
Mercury
Level 111
God Stats
6W - 10L
1,700 SR
Queue Stats
113W - 99L
1,506 Elo+
Solo
Rama
Rama
вrαυℓєr
Rama
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 41L
1,692 Elo+
Party 1
Team Averages
Level 96
1,595 SR
1,596 Elo+

VS

Team Averages
Level 161
1,695 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Khai_Kessikbayev
Cthulhu
Level 141
God Stats
1W - 2L
1,803 SR
Queue Stats
217W - 227L
1,451 Elo+
Solo
Janus
Janus
SoledByLove
Janus
Level 149
God Stats
8W - 13L
1,515 SR
Queue Stats
172W - 160L
1,550 Elo+
Solo
Da Ji
Da Ji
iNeelix
Da Ji
Level 186
God Stats
2W - 1L
1,797 SR
Queue Stats
708W - 699L
1,523 Elo+
Solo
Amaterasu
Amaterasu
xMontoyax
Amaterasu
Level 170
God Stats
3W - 2L
1,862 SR
Queue Stats
249W - 261L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 3
4,257
608
861
4,012
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
DiranossauroRex
Sun Wukong
8
2 / 1 / 0
4,856
694
4,923
6,149
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
RaJJaDDa
Discordia
8
0 / 0 / 1
4,549
650
2,032
2,987
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
chronus51
Mercury
6
0 / 1 / 2
3,775
539
716
5,364
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
5 / 0 / 1
4,625
661
4,910
5,321
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 4 / 0
3,967
567
3,509
4,925
1,424
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 0
3,720
531
3,375
3,645
1,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
0 / 0 / 0
4,116
588
968
1,966
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
iNeelix
Da Ji
5
1 / 2 / 0
3,820
546
1,295
5,292
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xMontoyax
Amaterasu
8
0 / 1 / 1
4,290
613
3,528
6,813
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Izanami
 
Izanami
0
4
0
0
W
Sun Wukong
DiranossauroRex
Sun Wukong
2
1
0
2
L
0
1
0
0
W
Discordia
RaJJaDDa
Discordia
0
0
1
0.5
L
0
0
0
0
W
Mercury
chronus51
Mercury
0
1
2
1
L
Da Ji
iNeelix
Da Ji
1
2
0
0.5
L
Amaterasu
xMontoyax
Amaterasu
0
1
1
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,442
Damage
12,675
23,833
Taken
22,641
8,650
Mitigated
8,366
8,853
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
861
379
780
1,867
4,012
1,909
0
1,120
2,892
7,745
0
L
Izanami
 
Izanami
3,509
2,833
0
621
4,925
1,424
0
337
4,588
0
28,134
W
Sun Wukong
DiranossauroRex
Sun Wukong
4,923
1,425
0
2,339
6,149
2,712
0
0
6,149
0
29,150
L
3,375
152
0
1,244
3,645
1,414
0
652
2,992
15,238
0
W
Discordia
RaJJaDDa
Discordia
2,032
52
0
1,000
2,987
807
0
562
2,425
31,162
0
L
968
131
0
716
1,966
686
0
1,534
432
27,883
0
W
Mercury
chronus51
Mercury
716
360
0
610
5,364
1,568
0
1,085
4,279
0
19,726
L
Da Ji
iNeelix
Da Ji
1,295
384
0
904
5,292
1,595
0
369
4,923
0
17,708
L
Amaterasu
xMontoyax
Amaterasu
3,528
1,593
0
2,796
6,813
3,247
0
0
6,813
0
26,932
W
4,910
4,350
0
2,257
5,321
1,654
0
1,576
3,745
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
19,913
193
Minions Killed
200
0
Camps Cleared
0
712,473
Distance Traveled
651,608
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,257
608
12
2
0
134,824
3
L
Izanami
3,967
567
49
7
0
124,965
1
W
Sun Wukong
4,856
694
41
6
0
132,829
2
L
Cthulhu
3,720
531
25
4
0
160,007
2
W
Discordia
4,549
650
65
9
0
141,448
2
L
Janus
4,116
588
49
7
0
107,442
2
W
Mercury
3,775
539
36
5
0
172,106
0
L
Da Ji
3,820
546
36
5
0
122,561
0
L
Amaterasu
4,290
613
41
6
0
136,633
2
W
Rama
4,625
661
39
6
0
131,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role