Player Matchup

Chang'e
Chang'e
Bill Bixby 84
Chang'e
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 223L
1,537 Elo+
Solo
Awilix
Awilix
BrownPanda213
Awilix
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 135L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Iveh
Heimdallr
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 205L
1,474 Elo+
Solo
Maui
Maui
OneyedjackAZ420
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,416 Elo+
Solo
Pele
Pele
wardenofshadows
Pele
Level 86
God Stats
0W - 1L
1,321 SR
Queue Stats
29W - 30L
1,440 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,478 Elo+

VS

Team Averages
Level 99
1,434 SR
1,480 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Miggy74
Hera
Level 155
God Stats
6W - 2L
1,699 SR
Queue Stats
419W - 428L
1,444 Elo+
Solo
Arachne
Arachne
OhVector-_-
Arachne
Level 113
God Stats
2W - 2L
1,161 SR
Queue Stats
359W - 378L
1,489 Elo+
Solo
Nox
Nox
Skogsarbetare
Nox
Level 97
God Stats
1W - 1L
1,307 SR
Queue Stats
169W - 162L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 6 / 6
6,955
869
10,951
12,184
5,233
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 2
6,316
790
4,110
10,497
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Iveh
Heimdallr
13
1 / 5 / 6
6,749
844
7,118
10,973
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 4
6,992
874
2,800
14,527
14,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 5
6,611
826
6,294
10,494
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 23
8,650
1,081
7,492
11,277
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
 
Sol
13
4 / 3 / 12
7,963
995
10,886
8,706
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Miggy74
Hera
15
9 / 1 / 16
9,289
1,161
16,672
5,710
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
OhVector-_-
Arachne
14
8 / 1 / 11
8,356
1,045
6,453
8,263
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 18
8,205
1,026
9,514
5,750
2,398
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
6
Kills
29
29
Deaths
7
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
23
14.5
W
Sol
 
Sol
4
3
12
3.33
L
Chang'e
1
6
6
0.67
L
2
6
2
0.5
L
Heimdallr
Iveh
Heimdallr
1
5
6
0.8
W
Hera
Miggy74
Hera
9
1
16
17
W
Arachne
OhVector-_-
Arachne
8
1
11
13.5
L
1
6
4
0.5
W
5
1
18
14
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
51,017
58,675
Taken
39,706
34,662
Mitigated
27,161
11,623
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,492
892
6,958
5,540
11,277
11,906
404
4,122
7,155
2,423
10,044
W
Sol
 
Sol
10,886
4,581
1,456
2,873
8,706
2,916
3,686
3,439
5,267
20,323
0
L
Chang'e
10,951
1,138
3,005
2,884
12,184
5,233
0
7,568
4,616
17,976
0
L
4,110
746
113
488
10,497
4,832
0
6,415
4,082
0
7,069
L
Heimdallr
Iveh
Heimdallr
7,118
2,368
214
1,600
10,973
5,396
336
8,539
2,434
0
23,127
W
Hera
Miggy74
Hera
16,672
3,539
447
628
5,710
2,207
2,007
1,583
4,127
29,681
0
W
Arachne
OhVector-_-
Arachne
6,453
4,974
88
999
8,263
7,734
477
3,082
5,181
0
11,264
L
2,800
1,187
1,097
1,233
14,527
14,544
23
8,516
6,011
6,686
0
W
9,514
873
1,213
1,128
5,750
2,398
777
1,525
4,225
23,681
0
L
6,294
697
0
989
10,494
4,657
0
7,351
3,143
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
42,463
85
Minions Killed
86
0
Camps Cleared
0
705,257
Distance Traveled
877,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,650
1,081
4
1
0
233,907
0
W
Sol
7,963
995
24
3
0
145,491
0
L
Chang'e
6,955
869
26
3
0
139,696
0
L
Awilix
6,316
790
11
1
0
145,393
0
L
Heimdallr
6,749
844
32
4
0
135,215
0
W
Hera
9,289
1,161
29
4
0
143,918
0
W
Arachne
8,356
1,045
9
1
0
185,472
0
L
Maui
6,992
874
5
1
0
145,555
0
W
Nox
8,205
1,026
20
3
0
168,220
0
L
Pele
6,611
826
11
1
0
139,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role