Player Matchup

Ra
Ra
Liluzikev420
Ra
Level 45
God Stats
5W - 3L
1,845 SR
Queue Stats
325W - 356L
1,416 Elo+
Party 3
Geb
Geb
ScaredPvpeer
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,399 Elo+
Solo
Heimdallr
Heimdallr
Tod0roky
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,595 Elo+
Solo
Hera
Hera
eonssagoo
Hera
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 279L
1,352 Elo+
Party 3
Yu Huang
Yu Huang
gooner_forlife
Yu Huang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 276L
1,505 Elo+
Solo
Team Averages
Level 69
1,569 SR
1,454 Elo+

VS

Team Averages
Level 119
1,574 SR
1,507 Elo+
Yu Huang
Yu Huang
Doodoobutter11
Yu Huang
Level 102
God Stats
6W - 9L
1,383 SR
Queue Stats
261W - 250L
1,496 Elo+
Party 2
He Bo
He Bo
Ghostranger1
He Bo
Level 121
God Stats
1W - 2L
1,613 SR
Queue Stats
93W - 78L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
SlamminJaminG
Heimdallr
Level 92
God Stats
3W - 5L
1,786 SR
Queue Stats
247W - 235L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Vill_Vandall
Guan Yu
Level 158
God Stats
6W - 5L
1,588 SR
Queue Stats
737W - 754L
1,495 Elo+
Solo
Fafnir
Fafnir
komperc
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
9,236
770
11,702
10,048
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 4 / 6
9,312
776
7,617
18,524
14,464
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Tod0roky
Heimdallr
16
2 / 3 / 9
9,339
778
10,423
11,221
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
3 / 6 / 7
9,246
771
7,475
10,731
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
14
3 / 7 / 6
8,633
719
11,594
12,686
4,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
4 / 1 / 12
9,753
813
15,902
8,293
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 3 / 7
10,934
911
17,262
11,070
6,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SlamminJaminG
Heimdallr
17
6 / 2 / 16
10,451
871
11,247
11,207
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
Vill_Vandall
Guan Yu
14
0 / 5 / 14
8,610
718
3,119
20,525
24,810
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
komperc
Fafnir
16
1 / 2 / 19
10,401
867
8,709
15,003
24,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
13
Kills
22
22
Deaths
13
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
1
12
10
W
11
3
7
4.83
L
1
2
10
3
L
4
4
6
1.75
W
Heimdallr
SlamminJaminG
Heimdallr
6
2
16
7
L
Heimdallr
Tod0roky
Heimdallr
2
3
9
2.17
W
Guan Yu
Vill_Vandall
Guan Yu
0
5
14
1.4
L
Hera
3
6
7
1.08
L
Yu Huang
3
7
6
0.86
W
Fafnir
komperc
Fafnir
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
56,239
63,210
Taken
66,098
33,825
Mitigated
68,130
20,232
Healing
29,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
15,902
934
413
1,030
8,293
4,867
1,866
5,081
3,030
33,718
0
W
17,262
420
1,588
1,396
11,070
6,373
864
5,813
5,236
35,848
0
L
11,702
802
7,929
4,213
10,048
4,504
0
6,960
3,088
26,514
0
L
7,617
625
1,300
2,241
18,524
14,464
476
11,591
6,933
10,430
0
W
Heimdallr
SlamminJaminG
Heimdallr
11,247
4,535
1,701
2,723
11,207
7,126
4,740
6,989
3,932
0
36,708
L
Heimdallr
Tod0roky
Heimdallr
10,423
2,564
1,058
2,137
11,221
5,193
1,601
7,690
3,531
0
29,998
W
Guan Yu
Vill_Vandall
Guan Yu
3,119
596
7,940
6,670
20,525
24,810
699
11,520
8,744
0
9,132
L
Hera
7,475
2,751
186
119
10,731
4,747
187
8,138
2,593
12,490
0
L
Yu Huang
11,594
749
376
673
12,686
4,917
198
7,494
5,192
18,191
0
W
Fafnir
komperc
Fafnir
8,709
1,305
3,341
2,944
15,003
24,954
319
7,985
6,758
15,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
50,149
112
Minions Killed
136
0
Camps Cleared
0
1,097,033
Distance Traveled
1,266,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,753
813
36
3
0
234,475
0
W
He Bo
10,934
911
43
4
0
258,295
0
L
Ra
9,236
770
39
3
0
264,816
0
L
Geb
9,312
776
10
1
0
217,087
0
W
Heimdallr
10,451
871
36
3
0
259,041
0
L
Heimdallr
9,339
778
40
3
0
250,991
0
W
Guan Yu
8,610
718
14
1
0
237,454
0
L
Hera
9,246
771
11
1
0
172,303
0
L
Yu Huang
8,633
719
12
1
0
191,836
0
W
Fafnir
10,401
867
7
1
0
277,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role