Player Matchup

Vulcan
Vulcan
Detikkforsjov
Vulcan
Level 60
God Stats
0W - 4L
1,346 SR
Queue Stats
137W - 178L
1,199 Elo+
Party 2
Cabrakan
Cabrakan
Mrbigerii
Cabrakan
Level 18
God Stats
5W - 8L
1,139 SR
Queue Stats
26W - 63L
1,148 Elo+
Party 2
Kukulkan
Kukulkan
Straisd
Kukulkan
Level 27
God Stats
5W - 8L
1,540 SR
Queue Stats
28W - 41L
1,345 Elo+
Party 1
Loki
Loki
belairjose
Loki
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
127W - 156L
1,220 Elo+
Party 2
Vamana
Vamana
spooky_brackets7
Vamana
Level 49
God Stats
7W - 3L
1,778 SR
Queue Stats
235W - 232L
1,429 Elo+
Party 1
Team Averages
Level 35
1,461 SR
1,268 Elo+

VS

Team Averages
Level 72
1,517 SR
1,608 Elo+
Tyr
Tyr
FJ CAMBY FJ
Tyr
Level 79
God Stats
7W - 8L
1,268 SR
Queue Stats
49W - 29L
1,512 Elo+
Solo
Skadi
Skadi
FuRiouZ GaMeR99
Skadi
Level 61
God Stats
2W - 1L
1,766 SR
Queue Stats
8W - 10L
1,730 Elo+
Party 3
Thanatos
Thanatos
LuciP29
Thanatos
Level 110
God Stats
21W - 38L
1,284 SR
Queue Stats
345W - 348L
1,335 Elo+
Solo
Janus
Janus
Sharmasz
Janus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,730 Elo+
Party 3
Cerberus
Cerberus
Shishant2003
Cerberus
Level 29
God Stats
2W - 3L
1,766 SR
Queue Stats
8W - 11L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,316
430
9,887
8,914
3,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cabrakan
Mrbigerii
Cabrakan
11
1 / 5 / 4
7,725
454
5,742
18,290
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Straisd
Kukulkan
14
0 / 3 / 1
7,782
458
2,680
9,886
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
7,296
429
7,417
14,188
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 1 / 0
8,830
519
2,943
12,219
9,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,344
550
5,122
9,251
8,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
8 / 0 / 6
9,101
535
13,046
10,494
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LuciP29
Thanatos
13
4 / 4 / 3
8,594
506
10,308
12,549
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
Sharmasz
Janus
15
7 / 0 / 5
9,943
585
11,515
8,111
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
Shishant2003
Cerberus
12
1 / 1 / 12
8,572
504
5,730
14,278
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
20
20
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
0
0
1
0.5
W
8
0
6
11
W
Thanatos
LuciP29
Thanatos
4
4
3
1.38
L
Cabrakan
Mrbigerii
Cabrakan
1
5
4
0.6
W
Janus
Sharmasz
Janus
7
0
5
9.5
W
Cerberus
Shishant2003
Cerberus
1
1
12
7
L
Kukulkan
Straisd
Kukulkan
0
3
1
0.17
L
1
6
0
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,669
Damage
45,721
63,497
Taken
54,683
41,025
Mitigated
34,331
11,947
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
3,859
95
878
8,914
3,790
0
2,638
6,276
44,667
0
W
5,122
468
0
3,886
9,251
8,935
0
1,422
7,827
0
71,598
W
13,046
8,061
0
3,980
10,494
4,431
2,235
4,456
6,038
0
60,034
W
Thanatos
LuciP29
Thanatos
10,308
3,250
0
6,878
12,549
5,013
256
3,188
9,361
0
57,438
L
Cabrakan
Mrbigerii
Cabrakan
5,742
879
332
2,845
18,290
19,071
0
6,119
12,171
21,272
0
W
Janus
Sharmasz
Janus
11,515
784
0
1,483
8,111
3,314
3,304
2,337
5,771
77,283
0
W
Cerberus
Shishant2003
Cerberus
5,730
555
406
5,360
14,278
12,638
370
6,901
7,377
34,237
0
L
Kukulkan
Straisd
Kukulkan
2,680
348
0
2,498
9,886
3,498
597
5,334
4,552
48,749
0
L
7,417
2,274
218
1,581
14,188
4,702
0
1,439
12,749
0
43,705
L
2,943
939
0
3,500
12,219
9,964
0
1,715
10,504
0
79,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
45,554
406
Minions Killed
489
0
Camps Cleared
0
1,585,256
Distance Traveled
1,653,387
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,316
430
64
4
0
308,024
0
W
Tyr
9,344
550
126
7
0
343,975
0
W
Skadi
9,101
535
83
5
0
295,266
4
W
Thanatos
8,594
506
69
4
0
367,743
2
L
Cabrakan
7,725
454
24
1
0
262,393
0
W
Janus
9,943
585
123
7
0
322,272
5
W
Cerberus
8,572
504
88
5
0
324,131
1
L
Kukulkan
7,782
458
97
6
0
333,332
0
L
Loki
7,296
429
69
4
0
356,601
0
L
Vamana
8,830
519
152
9
0
324,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role