Player Matchup

Kali
Kali
CryptVI
Kali
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
104W - 77L
1,631 Elo+
Party 3
Guan Yu
Guan Yu
KemestN7
Guan Yu
Level 108
God Stats
8W - 5L
1,606 SR
Queue Stats
317W - 262L
1,547 Elo+
Solo
Chang'e
Chang'e
TheMildBurrito
Chang'e
Level 107
God Stats
9W - 8L
1,621 SR
Queue Stats
134W - 104L
1,639 Elo+
Party 3
Maui
Maui
Varsuty
Maui
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
292W - 256L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
sorruh
Hou Yi
Level 60
God Stats
1W - 1L
1,412 SR
Queue Stats
13W - 13L
1,375 Elo+
Party 2
Team Averages
Level 85
1,575 SR
1,546 Elo+

VS

Team Averages
Level 96
1,469 SR
1,524 Elo+
Charybdis
Charybdis
Chuckles3102
Charybdis
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 36L
1,613 Elo+
Solo
Maui
Maui
ColeCams
Maui
Level 110
God Stats
9W - 10L
1,479 SR
Queue Stats
604W - 501L
1,545 Elo+
Party 1
Loki
Loki
FleMxyz
Loki
Level 133
God Stats
0W - 3L
1,184 SR
Queue Stats
142W - 104L
1,466 Elo+
Solo
Vulcan
Vulcan
GrizzlyBearDip
Vulcan
Level 104
God Stats
4W - 12L
1,350 SR
Queue Stats
605W - 527L
1,534 Elo+
Party 1
Lancelot
Lancelot
Sn00pD0G
Lancelot
Level 68
God Stats
0W - 1L
1,834 SR
Queue Stats
34W - 39L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CryptVI
Kali
19
14 / 2 / 5
12,578
662
21,644
24,584
11,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
KemestN7
Guan Yu
17
1 / 1 / 8
10,040
528
9,025
13,581
18,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 7
9,803
516
13,120
19,356
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Maui
Varsuty
Maui
15
3 / 3 / 10
9,726
512
6,708
15,865
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
sorruh
Hou Yi
15
0 / 4 / 6
9,460
498
6,718
12,627
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chuckles3102
Charybdis
15
2 / 4 / 3
9,225
486
10,443
13,761
5,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
13
3 / 4 / 7
8,195
431
9,737
20,654
18,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
FleMxyz
Loki
16
2 / 5 / 1
9,767
514
8,952
17,736
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 6 / 1
10,694
563
19,850
13,471
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Sn00pD0G
Lancelot
14
1 / 5 / 3
8,702
458
9,157
17,965
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
23
Kills
14
14
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chuckles3102
Charybdis
2
4
3
0.88
L
Maui
3
4
7
1.63
W
Kali
CryptVI
Kali
14
2
5
8.25
L
Loki
FleMxyz
Loki
2
5
1
0.5
L
6
6
1
1.08
W
Guan Yu
KemestN7
Guan Yu
1
1
8
5
L
Lancelot
Sn00pD0G
Lancelot
1
5
3
0.5
W
5
4
7
2.13
W
Maui
Varsuty
Maui
3
3
10
2.67
W
Hou Yi
sorruh
Hou Yi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,215
Damage
58,139
86,013
Taken
83,587
53,720
Mitigated
44,502
30,442
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chuckles3102
Charybdis
10,443
5,470
0
5,452
13,761
5,718
387
2,933
10,828
0
70,158
L
Maui
9,737
1,730
194
5,562
20,654
18,583
0
7,548
12,949
26,902
0
W
Kali
CryptVI
Kali
21,644
13,493
0
11,002
24,584
11,159
789
8,562
15,925
0
101,398
L
Loki
FleMxyz
Loki
8,952
2,401
0
2,370
17,736
6,451
2,762
1,918
14,942
0
74,553
L
19,850
4,113
0
250
13,471
5,876
0
3,608
9,863
99,134
0
W
Guan Yu
KemestN7
Guan Yu
9,025
1,363
1,311
4,713
13,581
18,546
0
1,475
12,010
0
72,499
L
Lancelot
Sn00pD0G
Lancelot
9,157
2,042
0
7,326
17,965
7,874
0
3,767
14,089
0
77,591
W
13,120
1,152
2,412
4,893
19,356
7,158
264
10,625
8,472
71,064
0
W
Maui
Varsuty
Maui
6,708
1,744
0
2,884
15,865
11,915
41
6,569
8,578
43,791
54
W
Hou Yi
sorruh
Hou Yi
6,718
4,761
0
3,227
12,627
4,942
612
1,118
11,441
0
65,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
46,583
507
Minions Killed
506
0
Camps Cleared
0
1,911,072
Distance Traveled
1,859,717
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,225
486
117
6
0
330,179
5
L
Maui
8,195
431
25
1
0
385,105
0
W
Kali
12,578
662
106
6
0
430,460
0
L
Loki
9,767
514
121
6
0
359,163
0
L
Vulcan
10,694
563
142
7
0
366,633
0
W
Guan Yu
10,040
528
105
6
0
387,520
5
L
Lancelot
8,702
458
101
5
0
418,637
2
W
Chang'e
9,803
516
112
6
0
382,862
0
W
Maui
9,726
512
62
3
0
364,875
4
W
Hou Yi
9,460
498
122
6
0
345,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role