Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Khufu is King
Cerberus
Gold IV
Level 147
God Stats
3W - 5L
1,790 SR
Queue Stats
49W - 66L
1,592 MMR
Solo
Thoth
Thoth
Gold II
PalitoKraken
Thoth
Gold II
Level 94
God Stats
2W - 1L
1,858 SR
Queue Stats
59W - 70L
1,613 MMR
Solo
Neith
Neith
Gold III
Teop
Neith
Gold III
Level 109
God Stats
0W - 2L
1,472 SR
Queue Stats
37W - 40L
1,549 MMR
Solo
Sylvanus
Sylvanus
Gold III
eduardoreal
Sylvanus
Gold III
Level 158
God Stats
2W - 4L
1,486 SR
Queue Stats
229W - 238L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,621 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,521 SR
1,574 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
DroopyManchot
Baron Samedi
Platinum III
Level 158
God Stats
12W - 7L
1,622 SR
Queue Stats
261W - 236L
1,650 MMR
Solo
Sobek
Sobek
Gold III
HDawiv
Sobek
Gold III
Level 157
God Stats
3W - 2L
1,535 SR
Queue Stats
218W - 216L
1,552 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Liliggxz
Ao Kuang
Gold II
Level 184
God Stats
66W - 48L
1,586 SR
Queue Stats
1,022W - 1,030L
1,598 MMR
Solo
Hercules
Hercules
Gold V
poohcastillo
Hercules
Gold V
Level 123
God Stats
5W - 3L
1,361 SR
Queue Stats
115W - 117L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 3 / 0
3,454
691
2,174
5,103
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Khufu is King
Cerberus
6
1 / 0 / 0
3,377
675
869
3,263
2,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

1
0 / 0 / 0
2,418
484
0
0
0
Neith
Teop
Neith
6
1 / 0 / 0
3,591
718
2,267
2,198
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
eduardoreal
Sylvanus
5
0 / 2 / 2
3,436
687
1,494
4,776
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeSusanoHadesAgni

VS

Bans
VamanaAthenaHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 1 / 1
3,423
685
799
3,717
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DroopyManchot
Baron Samedi
6
2 / 1 / 1
3,816
763
1,845
3,215
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
HDawiv
Sobek
5
0 / 0 / 2
3,417
683
1,210
2,625
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Liliggxz
Ao Kuang
7
3 / 0 / 0
4,051
810
2,146
3,937
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
poohcastillo
Hercules
7
0 / 1 / 0
3,740
748
1,185
2,843
1,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Thor
 
Thor
0
1
1
0.5
W
Baron Samedi
DroopyManchot
Baron Samedi
2
1
1
2.5
W
Sobek
HDawiv
Sobek
0
0
2
1
L
Cerberus
Khufu is King
Cerberus
1
0
0
1
W
Ao Kuang
Liliggxz
Ao Kuang
3
0
0
3
L
0
0
0
0
L
Neith
Teop
Neith
1
0
0
1
L
Sylvanus
eduardoreal
Sylvanus
0
2
2
0.5
W
Hercules
poohcastillo
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,804
Damage
7,185
15,340
Taken
16,337
7,607
Mitigated
6,819
4,237
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,174
579
0
883
5,103
1,467
0
2,186
2,827
0
16,205
W
Thor
 
Thor
799
231
0
1,415
3,717
999
0
187
3,530
0
21,058
W
Baron Samedi
DroopyManchot
Baron Samedi
1,845
228
244
1,423
3,215
1,127
0
600
2,615
18,972
0
W
Sobek
HDawiv
Sobek
1,210
226
0
1,459
2,625
1,786
0
465
2,160
5,757
0
L
Cerberus
Khufu is King
Cerberus
869
58
0
1,264
3,263
2,433
0
0
3,263
16,609
0
W
Ao Kuang
Liliggxz
Ao Kuang
2,146
569
0
1,885
3,937
1,529
0
242
3,695
16,697
3,846
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Teop
Neith
2,267
960
0
670
2,198
626
0
439
1,759
0
16,781
L
Sylvanus
eduardoreal
Sylvanus
1,494
454
431
989
4,776
3,081
0
2,261
2,409
8,382
0
W
Hercules
poohcastillo
Hercules
1,185
505
0
952
2,843
1,378
0
869
1,974
0
20,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,276
Gold Earned
18,447
104
Minions Killed
151
0
Camps Cleared
0
365,616
Distance Traveled
491,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,454
691
30
6
0
93,472
0
W
Thor
3,423
685
35
7
0
105,332
0
W
Baron Samedi
3,816
763
33
7
0
91,633
0
W
Sobek
3,417
683
8
2
0
92,194
1
L
Cerberus
3,377
675
38
8
0
93,346
2
W
Ao Kuang
4,051
810
41
8
0
114,108
0
L
Thoth
2,418
484
0
0
0
0
0
L
Neith
3,591
718
21
4
0
80,253
0
L
Sylvanus
3,436
687
15
3
0
98,545
2
W
Hercules
3,740
748
34
7
0
87,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role