Player Matchup

Cthulhu
Cthulhu
Hayson05
Cthulhu
Level 166
God Stats
13W - 15L
1,532 SR
Queue Stats
336W - 307L
1,562 Elo+
Solo
Izanami
Izanami
XxRedSwatxX5
Izanami
Level 127
God Stats
14W - 10L
1,580 SR
Queue Stats
67W - 70L
1,538 Elo+
Solo
Bellona
Bellona
codfine
Bellona
Level 67
God Stats
8W - 7L
1,780 SR
Queue Stats
322W - 311L
1,569 Elo+
Solo
Anubis
Anubis
oGxCorruption
Anubis
Level 160
God Stats
53W - 46L
1,665 SR
Queue Stats
436W - 397L
1,628 Elo+
Party 2
Arachne
Arachne
oGxKryptonite
Arachne
Level 159
God Stats
25W - 16L
1,555 SR
Queue Stats
446W - 403L
1,629 Elo+
Party 2
Team Averages
Level 136
1,623 SR
1,585 Elo+

VS

Team Averages
Level 131
1,403 SR
1,483 Elo+
Ix Chel
Ix Chel
BeanieBlinkGone
Ix Chel
Level 143
God Stats
2W - 3L
1,584 SR
Queue Stats
38W - 37L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
HalfndHalf
Hou Yi
Level 149
God Stats
1W - 1L
1,275 SR
Queue Stats
78W - 117L
1,484 Elo+
Party 1
Hercules
Hercules
Portdergree
Hercules
Level 121
God Stats
2W - 12L
1,330 SR
Queue Stats
530W - 556L
1,448 Elo+
Party 1
Bastet
Bastet
SMC Nati
Bastet
Level 143
God Stats
1W - 5L
1,327 SR
Queue Stats
68W - 120L
1,483 Elo+
Party 1
Bacchus
Bacchus
SMCxKing
Bacchus
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hayson05
Cthulhu
10
1 / 1 / 1
6,085
553
3,509
6,634
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
XxRedSwatxX5
Izanami
10
0 / 3 / 1
5,637
512
3,447
7,167
2,489
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
codfine
Bellona
11
1 / 3 / 3
6,670
606
6,636
11,222
11,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 3
6,163
560
9,356
8,675
4,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
13
8 / 1 / 2
7,804
709
7,721
10,627
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
6,427
584
3,985
8,158
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
HalfndHalf
Hou Yi
11
3 / 1 / 1
5,998
545
3,733
7,249
2,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Portdergree
Hercules
11
3 / 3 / 0
6,273
570
7,547
11,827
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
SMC Nati
Bastet
10
0 / 2 / 5
5,514
501
6,211
10,557
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SMCxKing
Bacchus
9
0 / 2 / 3
5,251
477
3,183
8,881
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
11
12
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Hou Yi
HalfndHalf
Hou Yi
3
1
1
3.5
W
Cthulhu
Hayson05
Cthulhu
1
1
1
1.5
L
Hercules
Portdergree
Hercules
3
3
0
1
L
Bastet
SMC Nati
Bastet
0
2
5
1.25
L
Bacchus
SMCxKing
Bacchus
0
2
3
0.75
W
Izanami
XxRedSwatxX5
Izanami
0
3
1
0.17
W
Bellona
codfine
Bellona
1
3
3
0.83
W
2
4
3
0.88
W
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
24,659
44,325
Taken
46,672
26,839
Mitigated
25,098
13,572
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
641
202
827
8,158
2,531
0
3,650
4,508
42,596
0
L
Hou Yi
HalfndHalf
Hou Yi
3,733
2,590
0
2,858
7,249
2,713
0
2,034
5,215
0
41,917
W
Cthulhu
Hayson05
Cthulhu
3,509
304
1,244
1,793
6,634
4,415
0
1,193
5,441
23,023
0
L
Hercules
Portdergree
Hercules
7,547
4,018
0
4,297
11,827
8,710
39
97
11,730
0
45,745
L
Bastet
SMC Nati
Bastet
6,211
2,348
0
2,023
10,557
2,927
0
3,244
7,313
0
39,438
L
Bacchus
SMCxKing
Bacchus
3,183
393
0
1,739
8,881
8,217
0
3,840
5,041
14,515
0
W
Izanami
XxRedSwatxX5
Izanami
3,447
2,656
0
574
7,167
2,489
769
564
6,603
0
47,598
W
Bellona
codfine
Bellona
6,636
4,110
0
2,874
11,222
11,815
112
0
10,591
0
46,475
W
9,356
306
0
3,887
8,675
4,281
59
3,408
5,267
50,397
0
W
Arachne
7,721
4,740
0
3,200
10,627
3,839
0
2,003
8,624
0
50,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
29,463
361
Minions Killed
312
0
Camps Cleared
0
1,055,371
Distance Traveled
1,109,472
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,427
584
82
7
0
210,147
2
L
Hou Yi
5,998
545
73
7
0
194,445
0
W
Cthulhu
6,085
553
25
2
0
228,872
2
L
Hercules
6,273
570
79
7
0
225,504
2
L
Bastet
5,514
501
58
5
0
260,740
0
L
Bacchus
5,251
477
20
2
0
218,636
0
W
Izanami
5,637
512
88
8
0
180,306
1
W
Bellona
6,670
606
83
8
0
207,175
0
W
Anubis
6,163
560
70
6
0
178,811
1
W
Arachne
7,804
709
95
9
0
260,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role