Player Matchup

Kumbhakarna
Kumbhakarna
DoDraugen91
Kumbhakarna
Level 40
God Stats
1W - 2L
1,201 SR
Queue Stats
107W - 83L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Eikjoo
Zhong Kui
Level 81
God Stats
11W - 3L
1,697 SR
Queue Stats
191W - 161L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tiedoll
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,496 Elo+
Party 1
Maui
Maui
hesselberg
Maui
Level 117
God Stats
9W - 2L
1,703 SR
Queue Stats
203W - 167L
1,537 Elo+
Party 1
Merlin
Merlin
hysetryne
Merlin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 160L
1,537 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,521 Elo+

VS

Team Averages
Level 107
1,534 SR
1,535 Elo+
Apollo
Apollo
Anarkkí
Apollo
Level 146
God Stats
5W - 5L
1,546 SR
Queue Stats
553W - 562L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Buzenochka
Cernunnos
Level 28
God Stats
9W - 6L
1,711 SR
Queue Stats
458W - 450L
1,578 Elo+
Solo
Bastet
Bastet
DarkGrimm
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,477 Elo+
Party 2
Thoth
Thoth
Emmqe
Thoth
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
83W - 79L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
KokaOne
Gilgamesh
Level 128
God Stats
2W - 2L
1,606 SR
Queue Stats
382W - 381L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoDraugen91
Kumbhakarna
20
2 / 2 / 21
12,675
604
4,877
16,447
20,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Eikjoo
Zhong Kui
20
7 / 1 / 19
13,792
657
13,776
13,242
14,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tiedoll
Ah Muzen Cab
20
6 / 3 / 16
13,644
650
14,812
14,385
9,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 21
12,802
610
9,237
21,855
30,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
hysetryne
Merlin
20
11 / 2 / 13
14,233
678
25,672
10,861
6,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anarkkí
Apollo
20
5 / 5 / 4
14,329
682
13,518
15,658
7,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Buzenochka
Cernunnos
20
2 / 6 / 5
12,932
616
14,277
16,561
7,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
DarkGrimm
Bastet
18
2 / 6 / 4
12,251
583
14,724
16,310
7,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Emmqe
Thoth
19
0 / 5 / 4
12,211
581
14,966
12,012
5,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KokaOne
Gilgamesh
16
1 / 7 / 7
11,236
535
10,696
14,991
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
28
Kills
10
10
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Anarkkí
Apollo
5
5
4
1.4
L
Cernunnos
Buzenochka
Cernunnos
2
6
5
0.75
L
Bastet
DarkGrimm
Bastet
2
6
4
0.67
W
Kumbhakarna
DoDraugen91
Kumbhakarna
2
2
21
6.25
W
Zhong Kui
Eikjoo
Zhong Kui
7
1
19
16.5
L
Thoth
Emmqe
Thoth
0
5
4
0.4
L
Gilgamesh
KokaOne
Gilgamesh
1
7
7
0.64
W
Ah Muzen Cab
Tiedoll
Ah Muzen Cab
6
3
16
4.67
W
2
2
21
6.25
W
Merlin
hysetryne
Merlin
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,374
Damage
68,181
76,790
Taken
75,532
81,208
Mitigated
38,287
20,761
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Anarkkí
Apollo
13,518
9,159
566
3,595
15,658
7,830
1,666
11,452
4,206
0
38,579
L
Cernunnos
Buzenochka
Cernunnos
14,277
4,182
962
3,960
16,561
7,892
728
11,783
4,778
0
39,920
L
Bastet
DarkGrimm
Bastet
14,724
2,310
362
2,366
16,310
7,652
1,948
11,847
4,463
0
23,124
W
Kumbhakarna
DoDraugen91
Kumbhakarna
4,877
372
3,423
2,697
16,447
20,532
344
2,613
13,782
13,294
49
W
Zhong Kui
Eikjoo
Zhong Kui
13,776
2,341
2,617
3,417
13,242
14,760
3,573
2,641
10,556
34,901
0
L
Thoth
Emmqe
Thoth
14,966
383
129
2,469
12,012
5,695
0
9,080
2,932
41,992
0
L
Gilgamesh
KokaOne
Gilgamesh
10,696
2,018
0
386
14,991
9,218
0
9,107
5,884
0
15,887
W
Ah Muzen Cab
Tiedoll
Ah Muzen Cab
14,812
5,448
0
874
14,385
9,199
1,625
3,008
11,297
0
58,672
W
9,237
468
2,091
3,481
21,855
30,329
638
4,781
16,738
15,469
244
W
Merlin
hysetryne
Merlin
25,672
1,451
1,373
788
10,861
6,388
1,817
1,923
8,887
55,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,146
Gold Earned
62,959
262
Minions Killed
243
0
Camps Cleared
0
2,019,061
Distance Traveled
1,687,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,329
682
88
4
0
385,859
0
L
Cernunnos
12,932
616
57
3
0
345,187
0
L
Bastet
12,251
583
32
2
0
346,442
0
W
Kumbhakarna
12,675
604
23
1
0
418,444
0
W
Zhong Kui
13,792
657
57
3
0
412,399
0
L
Thoth
12,211
581
56
3
0
341,081
0
L
Gilgamesh
11,236
535
10
0
0
268,586
0
W
Ah Muzen Cab
13,644
650
83
4
0
380,083
0
W
Maui
12,802
610
22
1
0
412,375
0
W
Merlin
14,233
678
77
4
0
395,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role