Player Matchup

Ishtar
Ishtar
Bronze III
Craze-DW
Ishtar
Bronze III
Level 85
God Stats
1W - 6L
1,500 SR
Queue Stats
28W - 40L
1,354 MMR
Party 1
Mulan
Mulan
Gold IV
Khufu is King
Mulan
Gold IV
Level 147
God Stats
10W - 11L
1,608 SR
Queue Stats
49W - 66L
1,546 MMR
Party 2
Hel
Hel
Bronze III
Lydell-DW
Hel
Bronze III
Level 105
God Stats
3W - 0L
1,327 SR
Queue Stats
33W - 42L
1,354 MMR
Party 1
Serqet
Serqet
Gold IV
Misanthroptomist
Serqet
Gold IV
Level 158
God Stats
2W - 2L
1,689 SR
Queue Stats
695W - 713L
1,458 MMR
Solo
Hercules
Hercules
Gold V
iSplxshGreenbexn
Hercules
Gold V
Level 74
God Stats
2W - 1L
1,498 SR
Queue Stats
22W - 29L
1,259 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,525 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,490 SR
1,395 MMR
Freya
Freya
Gold V
Bambi145
Freya
Gold V
Level 120
God Stats
6W - 8L
1,486 SR
Queue Stats
38W - 42L
1,348 MMR
Solo
Khepri
Khepri
Silver III
Pnwkingpin379
Khepri
Silver III
Level 117
God Stats
2W - 4L
1,459 SR
Queue Stats
11W - 26L
1,407 MMR
Solo
Surtr
Surtr
Bronze IV
TezzyLeGoat
Surtr
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,375 MMR
Solo
Janus
Janus
Gold III
This ls Epic
Janus
Gold III
Level 122
God Stats
4W - 2L
1,751 SR
Queue Stats
124W - 132L
1,479 MMR
Solo
Mercury
Mercury
Silver I
btcffkk
Mercury
Silver I
Level 89
God Stats
4W - 5L
1,257 SR
Queue Stats
166W - 178L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Craze-DW
Ishtar
12
0 / 1 / 4
6,816
568
3,179
5,368
2,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 1 / 3
7,321
610
6,853
7,459
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 0 / 3
7,818
652
7,102
7,892
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 1 / 5
7,291
608
4,458
7,442
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 3 / 5
6,038
503
6,689
10,989
7,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasVamanaThorMerlinLoki

VS

Bans
BakasuraMauiPersephoneAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bambi145
Freya
11
1 / 4 / 2
6,196
516
2,654
7,475
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
6,039
503
3,002
7,181
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
6,015
501
3,210
9,936
8,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,923
494
5,530
8,446
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
btcffkk
Mercury
12
3 / 0 / 0
6,975
581
3,573
7,633
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
Bambi145
Freya
1
4
2
0.5
W
Ishtar
Craze-DW
Ishtar
0
1
4
2
W
0
1
3
1.5
W
5
0
3
6.5
W
5
1
5
7.5
L
1
2
2
1
L
0
2
2
0.5
L
0
6
0
0
L
Mercury
btcffkk
Mercury
3
0
0
3
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,281
Damage
17,969
39,150
Taken
40,671
22,117
Mitigated
22,803
18,555
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bambi145
Freya
2,654
1,055
0
1,860
7,475
2,653
0
0
7,313
32,088
0
W
Ishtar
Craze-DW
Ishtar
3,179
2,228
0
2,341
5,368
2,299
722
926
4,442
0
56,034
W
6,853
811
0
3,154
7,459
6,932
74
1,047
6,412
0
60,497
W
7,102
349
1,528
5,023
7,892
2,719
0
3,410
4,482
57,220
0
W
4,458
914
0
3,005
7,442
2,840
0
2,159
5,283
0
43,614
L
3,002
488
0
1,250
7,181
6,555
0
1,469
5,712
14,652
0
L
3,210
1,242
0
1,543
9,936
8,716
0
92
8,910
567
31,529
L
5,530
142
0
875
8,446
2,353
0
3,793
4,503
44,152
0
L
Mercury
btcffkk
Mercury
3,573
1,758
0
1,460
7,633
2,526
564
1,748
5,792
0
50,018
W
6,689
2,253
116
3,388
10,989
7,327
0
3,868
7,121
0
27,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
31,148
416
Minions Killed
287
0
Camps Cleared
0
1,261,544
Distance Traveled
1,287,714
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,196
516
57
5
0
241,858
0
W
Ishtar
6,816
568
91
8
0
220,537
2
W
Mulan
7,321
610
102
9
0
227,266
5
W
Hel
7,818
652
98
8
0
251,199
2
W
Serqet
7,291
608
84
7
0
295,667
2
L
Khepri
6,039
503
23
2
0
256,634
5
L
Surtr
6,015
501
50
4
0
228,935
4
L
Janus
5,923
494
74
6
0
243,393
2
L
Mercury
6,975
581
83
7
0
316,894
0
W
Hercules
6,038
503
41
3
0
266,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role